Player Matchup

Hun Batz
Hun Batz
Alienanaa
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,648 Elo+
Party 2
Sobek
Sobek
CptDevin
Sobek
Level 52
God Stats
2W - 2L
1,267 SR
Queue Stats
277W - 271L
1,475 Elo+
Party 2
Achilles
Achilles
Difficultrex
Achilles
Level 41
God Stats
1W - 1L
1,391 SR
Queue Stats
59W - 37L
1,590 Elo+
Party 1
Neith
Neith
GamerJC456
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,648 Elo+
Party 2
Poseidon
Poseidon
KtaxAngel
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,549 Elo+
Party 1
Team Averages
Level 23
1,432 SR
1,582 Elo+

VS

Team Averages
Level 24
1,608 SR
1,502 Elo+
Awilix
Awilix
FUDSPANKER
Awilix
Level 14
God Stats
2W - 4L
1,708 SR
Queue Stats
44W - 38L
1,458 Elo+
Solo
Raijin
Raijin
Nick_kech
Raijin
Level 27
God Stats
13W - 13L
1,786 SR
Queue Stats
185W - 205L
1,505 Elo+
Solo
Anhur
Anhur
Sanzigan
Anhur
Level 26
God Stats
2W - 2L
1,595 SR
Queue Stats
110W - 116L
1,474 Elo+
Solo
Tiamat
Tiamat
Unlimitedead
Tiamat
Level 25
God Stats
8W - 11L
1,460 SR
Queue Stats
123W - 113L
1,540 Elo+
Solo
Artio
Artio
slayer5610
Artio
Level 27
God Stats
7W - 7L
1,492 SR
Queue Stats
82W - 59L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alienanaa
Hun Batz
20
1 / 15 / 21
13,456
961
11,017
27,714
12,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
CptDevin
Sobek
20
4 / 3 / 19
15,436
1,103
22,364
30,217
54,672
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Difficultrex
Achilles
20
13 / 3 / 21
17,866
1,276
31,588
27,955
39,756
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
20
2 / 14 / 20
13,404
957
14,307
21,698
11,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
KtaxAngel
Poseidon
20
15 / 9 / 13
17,626
1,259
41,798
22,463
10,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FUDSPANKER
Awilix
20
24 / 12 / 15
16,987
1,213
41,690
29,564
12,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Nick_kech
Raijin
20
8 / 11 / 15
14,397
1,028
17,715
22,719
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Sanzigan
Anhur
20
9 / 5 / 20
15,248
1,089
26,885
22,482
7,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
0 / 3 / 17
13,025
930
13,154
13,032
8,797
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
20
3 / 5 / 25
14,966
1,069
20,163
39,339
45,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
136
35
Kills
44
44
Deaths
36
94
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alienanaa
Hun Batz
1
15
21
0.77
W
Sobek
CptDevin
Sobek
4
3
19
4.5
W
Achilles
Difficultrex
Achilles
13
3
21
7.83
L
Awilix
FUDSPANKER
Awilix
24
12
15
2.63
W
Neith
2
14
20
0.86
W
Poseidon
KtaxAngel
Poseidon
15
9
13
2.39
L
Raijin
Nick_kech
Raijin
8
11
15
1.41
L
Anhur
Sanzigan
Anhur
9
5
20
3.8
L
Tiamat
0
3
17
2.83
L
Artio
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,074
Damage
119,607
130,047
Taken
127,136
128,746
Mitigated
82,342
13,351
Healing
23,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alienanaa
Hun Batz
11,017
4,244
0
1,407
27,714
12,840
0
11,817
15,897
0
24,890
W
Sobek
CptDevin
Sobek
22,364
1,576
0
3,949
30,217
54,672
0
11,137
19,080
43,466
0
W
Achilles
Difficultrex
Achilles
31,588
13,438
977
2,248
27,955
39,756
0
10,588
17,367
0
52,974
L
Awilix
FUDSPANKER
Awilix
41,690
26,964
428
3,980
29,564
12,498
0
8,675
20,889
0
51,794
W
Neith
14,307
8,483
0
569
21,698
11,397
0
8,234
13,464
0
33,090
W
Poseidon
KtaxAngel
Poseidon
41,798
8,015
500
3,701
22,463
10,081
0
9,256
13,207
91,658
0
L
Raijin
Nick_kech
Raijin
17,715
2,219
123
860
22,719
7,915
0
12,978
9,741
34,932
0
L
Anhur
Sanzigan
Anhur
26,885
18,493
0
1,888
22,482
7,867
0
14,648
7,834
0
45,939
L
Tiamat
13,154
1,284
69
2,777
13,032
8,797
0
4,985
8,047
37,997
0
L
Artio
20,163
3,279
4,654
8,225
39,339
45,265
0
22,876
16,463
40,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,788
Gold Earned
74,623
238
Minions Killed
211
5
Camps Cleared
5
1,315,063
Distance Traveled
1,266,134
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,456
961
35
3
0
265,261
1
W
Sobek
15,436
1,103
27
2
1
296,222
0
W
Achilles
17,866
1,276
47
3
2
273,300
0
L
Awilix
16,987
1,213
21
2
0
294,180
0
W
Neith
13,404
957
35
3
1
225,392
0
W
Poseidon
17,626
1,259
94
7
1
254,888
0
L
Raijin
14,397
1,028
40
3
0
172,143
0
L
Anhur
15,248
1,089
43
3
4
252,707
0
L
Tiamat
13,025
930
61
4
0
237,511
0
L
Artio
14,966
1,069
46
3
1
309,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role