Player Matchup

The Morrigan
The Morrigan
Wartrack
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 2
Da Ji
Da Ji
elpapi418
Da Ji
Level 156
God Stats
5W - 8L
1,601 SR
Queue Stats
42W - 56L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
fdwight
Cthulhu
Level 28
God Stats
7W - 7L
1,501 SR
Queue Stats
42W - 51L
1,388 Elo+
Party 2
Team Averages
Level 63
1,534 SR
1,345 Elo+

VS

Team Averages
Level 66
1,575 SR
1,380 Elo+
Discordia
Discordia
JetHyperion9817
Discordia
Level 64
God Stats
1W - 3L
1,447 SR
Queue Stats
358W - 552L
1,271 Elo+
Solo
Khepri
Khepri
typicjacob
Khepri
Level 117
God Stats
2W - 0L
1,778 SR
Queue Stats
57W - 62L
1,455 Elo+
Party 1
Izanami
Izanami
wizard24
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Wartrack
The Morrigan
14
0 / 6 / 8
10,723
564
3,910
12,132
3,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
elpapi418
Da Ji
20
21 / 3 / 1
15,612
822
35,731
21,340
11,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
fdwight
Cthulhu
16
1 / 5 / 15
12,973
683
15,703
30,937
33,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JetHyperion9817
Discordia
14
3 / 11 / 7
11,909
627
15,176
19,311
6,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
typicjacob
Khepri
16
2 / 5 / 12
12,204
642
6,418
30,096
39,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
wizard24
Izanami
17
9 / 6 / 3
14,098
742
26,805
19,432
9,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
22
Kills
14
14
Deaths
22
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
JetHyperion9817
Discordia
3
11
7
0.59
L
The Morrigan
Wartrack
The Morrigan
0
6
8
0.67
L
Da Ji
elpapi418
Da Ji
21
3
1
7.17
L
Cthulhu
fdwight
Cthulhu
1
5
15
1.7
W
Khepri
typicjacob
Khepri
2
5
12
1.6
W
Izanami
wizard24
Izanami
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,344
Damage
48,399
64,409
Taken
68,839
49,224
Mitigated
55,726
9,119
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JetHyperion9817
Discordia
15,176
1,633
72
1,826
19,311
6,726
298
3,375
15,936
50,391
0
L
The Morrigan
Wartrack
The Morrigan
3,910
1,361
0
21
12,132
3,905
156
6,649
5,483
10,561
1,524
L
Da Ji
elpapi418
Da Ji
35,731
11,272
0
2,525
21,340
11,631
1,967
7,792
13,548
0
80,798
L
Cthulhu
fdwight
Cthulhu
15,703
2,097
1,030
5,543
30,937
33,688
587
7,677
23,260
47,862
0
W
Khepri
typicjacob
Khepri
6,418
427
0
7,344
30,096
39,775
517
11,145
18,951
15,946
0
W
Izanami
wizard24
Izanami
26,805
15,928
1,128
3,752
19,432
9,225
2,748
4,786
14,646
0
87,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
38,211
184
Minions Killed
180
10
Camps Cleared
3
977,286
Distance Traveled
843,910
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,909
627
53
3
2
257,240
5
L
The Morrigan
10,723
564
27
1
1
306,441
0
L
Da Ji
15,612
822
99
5
9
331,554
4
L
Cthulhu
12,973
683
58
3
0
339,291
4
W
Khepri
12,204
642
13
1
0
315,024
2
W
Izanami
14,098
742
114
6
1
271,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role