Player Matchup

Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
CrumplyTester
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,527 Elo+
Party 3
Ne Zha
Ne Zha
TurbinalCoder91
Ne Zha
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 87L
1,770 Elo+
Party 4
Nu Wa
Nu Wa
WingWom
Nu Wa
Level 28
God Stats
3W - 4L
1,608 SR
Queue Stats
68W - 62L
1,563 Elo+
Party 3
Cu Chulainn
Cu Chulainn
finfrigged
Cu Chulainn
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 24L
1,219 Elo+
Solo
Team Averages
Level 30
1,522 SR
1,516 Elo+

VS

Team Averages
Level 15
1,528 SR
1,548 Elo+
Nu Wa
Nu Wa
Bragmaster
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 133L
1,524 Elo+
Solo
Rama
Rama
Kenuloose
Rama
Level 15
God Stats
3W - 4L
1,546 SR
Queue Stats
10W - 5L
1,687 Elo+
Party 1
Ares
Ares
OhTlaloc
Ares
Level 23
God Stats
1W - 3L
1,595 SR
Queue Stats
41W - 50L
1,530 Elo+
Party 1
Bastet
Bastet
TheDragonReborn1
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
YellowOranges
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 0 / 2
6,041
549
5,130
6,758
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
6,813
619
5,161
4,473
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 4
6,329
575
3,130
8,808
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
WingWom
Nu Wa
11
5 / 0 / 0
6,513
592
5,433
3,882
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
finfrigged
Cu Chulainn
13
6 / 0 / 0
7,339
667
5,019
4,454
2,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 3 / 0
5,107
464
3,473
6,461
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
9
0 / 2 / 0
4,978
453
2,075
5,050
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
2 / 3 / 0
5,641
513
2,715
7,262
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
0 / 6 / 0
4,728
430
1,131
8,749
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
8
0 / 4 / 0
4,597
418
1,716
6,376
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
18
Kills
2
2
Deaths
18
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
2
2
L
Nu Wa
0
3
0
0
W
4
1
1
4.5
L
Rama
0
2
0
0
L
Ares
2
3
0
0.67
L
0
6
0
0
W
2
1
4
4
W
Nu Wa
WingWom
Nu Wa
5
0
0
5
L
Cthulhu
0
4
0
0
W
Cu Chulainn
finfrigged
Cu Chulainn
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
11,110
28,375
Taken
33,898
11,490
Mitigated
11,591
11,836
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,130
1,189
0
5,018
6,758
2,031
143
1,025
5,627
0
37,898
L
Nu Wa
3,473
594
0
2,129
6,461
1,463
0
2,648
3,813
26,595
0
W
5,161
2,539
0
1,362
4,473
1,398
106
916
3,545
0
39,658
L
Rama
2,075
1,408
238
403
5,050
758
910
629
4,421
0
27,605
L
Ares
2,715
357
149
2,233
7,262
3,946
232
645
6,617
12,572
0
L
1,131
350
0
2,701
8,749
2,095
0
957
7,669
0
16,436
W
3,130
1,146
1,181
2,256
8,808
4,501
184
1,994
6,708
0
22,510
W
Nu Wa
WingWom
Nu Wa
5,433
432
0
0
3,882
1,095
190
1,585
2,057
36,824
0
L
Cthulhu
1,716
137
0
1,282
6,376
3,329
0
554
5,375
13,514
0
W
Cu Chulainn
finfrigged
Cu Chulainn
5,019
659
0
2,019
4,454
2,465
14
1,395
2,534
0
39,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
25,051
358
Minions Killed
215
0
Camps Cleared
0
1,095,453
Distance Traveled
1,013,005
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,041
549
87
8
0
249,869
1
L
Nu Wa
5,107
464
54
5
0
194,210
4
W
Medusa
6,813
619
92
8
0
179,989
3
L
Rama
4,978
453
58
5
0
210,853
3
L
Ares
5,641
513
26
2
0
202,119
1
L
Bastet
4,728
430
46
4
0
203,452
0
W
Ne Zha
6,329
575
28
3
0
227,931
7
W
Nu Wa
6,513
592
64
6
0
197,965
3
L
Cthulhu
4,597
418
31
3
0
202,371
1
W
Cu Chulainn
7,339
667
87
8
0
239,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role