Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DontBeLackn
Cthulhu
Level 116
God Stats
6W - 2L
1,730 SR
Queue Stats
145W - 159L
1,469 Elo+
Solo
Nu Wa
Nu Wa
fospia
Nu Wa
Level 69
God Stats
21W - 26L
1,426 SR
Queue Stats
402W - 461L
1,368 Elo+
Solo
Bastet
Bastet
iGreyWolff
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,286 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,425 Elo+

VS

Team Averages
Level 83
1,567 SR
1,397 Elo+
Artio
Artio
BaysideBanditoo
Artio
Level 81
God Stats
14W - 10L
1,474 SR
Queue Stats
342W - 381L
1,432 Elo+
Solo
Freya
Freya
Senjuu7
Freya
Level 65
God Stats
12W - 8L
1,641 SR
Queue Stats
211W - 233L
1,348 Elo+
Solo
Izanami
Izanami
giggletitez69
Izanami
Level 122
God Stats
14W - 8L
1,565 SR
Queue Stats
180W - 174L
1,430 Elo+
Solo
Ah Puch
Ah Puch
jagernauts
Ah Puch
Level 98
God Stats
52W - 35L
1,567 SR
Queue Stats
391W - 374L
1,386 Elo+
Solo
Thanatos
Thanatos
varona0505
Thanatos
Level 51
God Stats
19W - 20L
1,588 SR
Queue Stats
208W - 230L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 0
5,863
489
5,633
4,653
1,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
 
Osiris
9
0 / 3 / 0
5,468
456
3,408
7,942
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DontBeLackn
Cthulhu
7
0 / 4 / 1
4,887
407
4,445
8,385
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
fospia
Nu Wa
9
0 / 1 / 1
5,330
444
3,007
3,233
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
iGreyWolff
Bastet
9
1 / 5 / 0
5,499
458
3,994
8,393
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,032
586
2,333
10,948
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Senjuu7
Freya
11
1 / 0 / 3
6,811
568
3,014
7,806
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
11
3 / 1 / 3
6,874
573
6,516
7,890
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
jagernauts
Ah Puch
13
2 / 0 / 3
7,883
657
5,193
6,127
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
varona0505
Thanatos
11
6 / 1 / 2
7,407
617
4,178
7,224
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
L
Osiris
 
Osiris
0
3
0
0
W
2
0
3
3.5
L
Cthulhu
DontBeLackn
Cthulhu
0
4
1
0.13
W
Freya
Senjuu7
Freya
1
0
3
2.5
L
Nu Wa
fospia
Nu Wa
0
1
1
0.5
W
Izanami
3
1
3
4.5
L
Bastet
iGreyWolff
Bastet
1
5
0
0.2
W
Ah Puch
jagernauts
Ah Puch
2
0
3
3.5
W
Thanatos
varona0505
Thanatos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
21,234
32,606
Taken
39,995
13,807
Mitigated
16,604
6,502
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,633
2,538
0
1,090
4,653
1,168
0
889
3,764
0
31,115
L
Osiris
 
Osiris
3,408
1,313
0
1,615
7,942
6,010
0
3,177
4,765
0
24,857
W
2,333
205
689
5,119
10,948
6,252
676
1,718
9,204
21,213
0
L
Cthulhu
DontBeLackn
Cthulhu
4,445
273
134
1,188
8,385
2,395
0
2,069
6,316
16,893
0
W
Freya
Senjuu7
Freya
3,014
726
102
4,866
7,806
2,393
976
2,048
5,686
36,245
0
L
Nu Wa
fospia
Nu Wa
3,007
1,228
36
401
3,233
1,733
56
896
2,337
20,063
0
W
Izanami
6,516
4,785
0
2,323
7,890
2,110
3,482
2,296
5,568
0
49,545
L
Bastet
iGreyWolff
Bastet
3,994
1,538
0
2,038
8,393
2,501
0
3,509
4,884
0
21,828
W
Ah Puch
jagernauts
Ah Puch
5,193
444
0
4,236
6,127
3,076
708
183
5,918
43,822
0
W
Thanatos
varona0505
Thanatos
4,178
683
0
6,541
7,224
2,773
612
967
6,167
0
31,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
36,007
218
Minions Killed
343
0
Camps Cleared
0
1,094,968
Distance Traveled
1,204,503
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,863
489
60
5
0
235,801
0
L
Osiris
5,468
456
60
5
0
235,976
4
W
Artio
7,032
586
29
2
0
266,561
0
L
Cthulhu
4,887
407
20
2
0
195,255
0
W
Freya
6,811
568
65
5
0
232,223
4
L
Nu Wa
5,330
444
38
3
0
195,477
3
W
Izanami
6,874
573
91
8
0
209,004
1
L
Bastet
5,499
458
40
3
0
232,459
1
W
Ah Puch
7,883
657
101
8
0
225,421
3
W
Thanatos
7,407
617
57
5
0
271,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role