Player Matchup

Bakasura
Bakasura
AgusGuarino1
Bakasura
Level 15
God Stats
5W - 8L
1,513 SR
Queue Stats
13W - 21L
1,412 Elo+
Party 1
Ares
Ares
ElGuieOMG
Ares
Level 34
God Stats
1W - 1L
1,350 SR
Queue Stats
72W - 106L
1,382 Elo+
Party 1
Zeus
Zeus
IloveMendiguinha
Zeus
Level 10
God Stats
7W - 5L
1,754 SR
Queue Stats
23W - 22L
1,453 Elo+
Solo
Fenrir
Fenrir
RHJ20491567
Fenrir
Level 4
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 3L
1,003 Elo+
Solo
Cupid
Cupid
tuvieja2432
Cupid
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 108L
1,398 Elo+
Party 1
Team Averages
Level 19
1,476 SR
1,330 Elo+

VS

Team Averages
Level 19
1,337 SR
1,247 Elo+
Neith
Neith
Ana_laura018
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 2
Anubis
Anubis
MTLunatic
Anubis
Level 21
God Stats
10W - 23L
1,306 SR
Queue Stats
23W - 52L
1,213 Elo+
Party 2
Fenrir
Fenrir
TFleury_
Fenrir
Level 25
God Stats
0W - 2L
1,203 SR
Queue Stats
29W - 60L
1,215 Elo+
Party 2
Cthulhu
Cthulhu
Ww_KAIQUE_wW
Cthulhu
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
9W - 33L
1,135 Elo+
Party 2
Tyr
Tyr
smurftudo
Tyr
Level 28
God Stats
6W - 19L
1,361 SR
Queue Stats
156W - 183L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgusGuarino1
Bakasura
17
9 / 7 / 5
11,718
558
10,261
16,418
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
1 / 4 / 16
10,675
508
7,399
15,983
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
11 / 9 / 5
11,190
533
16,960
14,335
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
5 / 8 / 6
10,771
513
10,107
18,319
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
13 / 3 / 5
11,433
544
17,266
11,449
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 4
7,262
346
2,229
7,341
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
MTLunatic
Anubis
16
5 / 11 / 6
10,469
499
11,800
19,224
9,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TFleury_
Fenrir
12
5 / 13 / 5
8,980
428
8,822
17,486
6,174
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Ww_KAIQUE_wW
Cthulhu
14
4 / 7 / 5
9,001
429
8,394
20,475
21,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
16 / 0 / 5
12,602
600
20,491
19,920
20,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
39
Kills
31
31
Deaths
39
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AgusGuarino1
Bakasura
9
7
5
1.64
L
1
8
4
0.38
W
Ares
1
4
16
2.25
W
11
9
5
1.5
L
Anubis
MTLunatic
Anubis
5
11
6
0.73
W
Fenrir
5
8
6
1
L
Fenrir
TFleury_
Fenrir
5
13
5
0.58
L
Cthulhu
Ww_KAIQUE_wW
Cthulhu
4
7
5
0.93
L
16
0
5
18.5
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
51,736
76,504
Taken
84,446
43,983
Mitigated
60,320
14,007
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AgusGuarino1
Bakasura
10,261
7,497
0
2,506
16,418
7,262
2,643
1,577
14,749
0
57,862
L
2,229
1,753
0
216
7,341
2,894
770
2,042
5,221
0
16,310
W
Ares
7,399
211
0
1,057
15,983
18,091
536
5,095
10,317
29,065
0
W
16,960
4,153
79
1,951
14,335
4,648
1,471
4,502
9,649
57,795
0
L
Anubis
MTLunatic
Anubis
11,800
2,865
0
5,934
19,224
9,745
420
8,058
10,283
62,464
0
W
Fenrir
10,107
2,020
0
5,805
18,319
10,009
1,438
3,693
14,344
0
54,813
L
Fenrir
TFleury_
Fenrir
8,822
3,177
0
797
17,486
6,174
136
2,996
14,126
0
18,857
L
Cthulhu
Ww_KAIQUE_wW
Cthulhu
8,394
737
0
2,770
20,475
21,316
0
5,543
14,428
27,928
0
L
20,491
3,597
0
4,315
19,920
20,191
1,365
4,748
14,633
0
90,275
W
17,266
12,137
376
2,233
11,449
3,973
6,032
4,036
7,251
0
65,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,787
Gold Earned
48,314
440
Minions Killed
312
0
Camps Cleared
0
1,952,199
Distance Traveled
1,679,887
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,718
558
108
5
0
466,846
0
L
Neith
7,262
346
33
2
0
182,040
0
W
Ares
10,675
508
51
2
0
362,016
0
W
Zeus
11,190
533
94
4
0
337,454
2
L
Anubis
10,469
499
95
5
0
305,463
0
W
Fenrir
10,771
513
79
4
0
409,081
1
L
Fenrir
8,980
428
19
1
0
383,414
0
L
Cthulhu
9,001
429
26
1
0
375,770
2
L
Tyr
12,602
600
139
7
0
433,200
0
W
Cupid
11,433
544
108
5
0
376,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role