Player Matchup

Scylla
Scylla
DEATH Marques
Scylla
Level 158
God Stats
2W - 2L
1,376 SR
Queue Stats
302W - 358L
1,318 Elo+
Party 1
Sol
Sol
DiddiBR
Sol
Level 160
God Stats
4W - 2L
1,608 SR
Queue Stats
149W - 205L
1,327 Elo+
Party 1
Anhur
Anhur
EquusGrevyi
Anhur
Level 39
God Stats
4W - 2L
1,535 SR
Queue Stats
10W - 13L
1,353 Elo+
Solo
Guan Yu
Guan Yu
StankyPeter
Guan Yu
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
467W - 547L
1,235 Elo+
Solo
Anubis
Anubis
oBenson
Anubis
Level 149
God Stats
3W - 4L
1,490 SR
Queue Stats
163W - 216L
1,340 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,315 Elo+

VS

Team Averages
Level 102
1,360 SR
1,347 Elo+
Janus
Janus
Aluck022
Janus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,300 Elo+
Solo
Scylla
Scylla
DragonLazarus
Scylla
Level 157
God Stats
0W - 1L
1,142 SR
Queue Stats
123W - 119L
1,422 Elo+
Solo
Jing Wei
Jing Wei
PoLar48
Jing Wei
Level 98
God Stats
1W - 4L
1,356 SR
Queue Stats
190W - 206L
1,328 Elo+
Solo
Nu Wa
Nu Wa
SirDoLLarII
Nu Wa
Level 123
God Stats
13W - 20L
1,385 SR
Queue Stats
202W - 223L
1,343 Elo+
Solo
Achilles
Achilles
its_tuto
Achilles
Level 48
God Stats
2W - 3L
1,417 SR
Queue Stats
13W - 22L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
12,018
858
13,876
9,319
3,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
20
8 / 2 / 11
13,037
931
16,865
13,397
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 4 / 9
12,947
925
8,494
12,125
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
StankyPeter
Guan Yu
15
3 / 2 / 10
10,454
747
5,585
14,567
17,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
oBenson
Anubis
18
8 / 2 / 13
12,575
898
16,071
10,598
5,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aluck022
Janus
17
6 / 4 / 2
11,419
816
12,036
12,032
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 6
9,990
714
5,031
11,923
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PoLar48
Jing Wei
17
3 / 10 / 6
10,895
778
10,441
16,214
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 6
10,765
769
13,725
14,309
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
its_tuto
Achilles
15
0 / 4 / 3
8,221
587
4,505
15,161
19,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
35
Kills
12
12
Deaths
35
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Aluck022
Janus
6
4
2
1.75
W
7
2
12
6.5
W
Sol
8
2
11
6.75
L
1
8
6
0.5
W
9
4
9
3.38
L
Jing Wei
PoLar48
Jing Wei
3
10
6
0.6
L
2
9
6
0.56
W
Guan Yu
StankyPeter
Guan Yu
3
2
10
4
L
Achilles
its_tuto
Achilles
0
4
3
0.38
W
Anubis
oBenson
Anubis
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,891
Damage
45,738
60,006
Taken
69,639
36,388
Mitigated
37,013
19,281
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aluck022
Janus
12,036
279
140
806
12,032
3,754
0
9,395
2,433
35,070
0
W
13,876
769
0
1,301
9,319
3,633
170
5,407
3,633
36,293
0
W
Sol
16,865
4,939
0
3,058
13,397
4,864
3,769
7,946
5,075
62,898
0
L
5,031
293
0
328
11,923
4,016
0
7,109
4,583
26,344
0
W
8,494
3,497
70
4,017
12,125
5,293
3,920
6,205
5,770
0
36,117
L
Jing Wei
PoLar48
Jing Wei
10,441
6,305
0
1,180
16,214
4,796
1,448
10,113
5,744
0
32,570
L
13,725
2,822
214
1,203
14,309
4,886
357
9,850
4,249
34,119
0
W
Guan Yu
StankyPeter
Guan Yu
5,585
858
1,016
5,290
14,567
17,458
152
5,057
8,931
0
11,034
L
Achilles
its_tuto
Achilles
4,505
575
0
1,214
15,161
19,561
0
10,211
4,533
0
15,519
W
Anubis
oBenson
Anubis
16,071
38
0
4,529
10,598
5,140
103
5,425
4,915
41,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,031
Gold Earned
51,290
330
Minions Killed
252
11
Camps Cleared
6
1,237,492
Distance Traveled
1,104,531
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,419
816
58
4
0
255,058
3
W
Scylla
12,018
858
68
5
1
259,144
6
W
Sol
13,037
931
122
9
6
237,633
2
L
Scylla
9,990
714
60
4
1
220,861
0
W
Anhur
12,947
925
67
5
1
280,644
2
L
Jing Wei
10,895
778
64
5
1
219,075
0
L
Nu Wa
10,765
769
46
3
4
180,077
1
W
Guan Yu
10,454
747
6
0
1
229,270
0
L
Achilles
8,221
587
24
2
0
229,460
0
W
Anubis
12,575
898
67
5
2
230,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role