Player Matchup

Ra
Ra
Bronze I
CKC_Kuro-FB
Ra
Bronze I
Level 82
God Stats
0W - 1L
1,585 SR
Queue Stats
11W - 23L
1,044 MMR
Party 2
Chaac
Chaac
Silver V
CondutiveElf3
Chaac
Silver V
Level 79
God Stats
1W - 5L
1,258 SR
Queue Stats
11W - 22L
1,113 MMR
Party 2
Cthulhu
Cthulhu
Silver II
LivingProof_23
Cthulhu
Silver II
Level 126
God Stats
14W - 20L
1,408 SR
Queue Stats
491W - 622L
1,158 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,417 SR
1,105 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,589 SR
1,258 MMR
Hou Yi
Hou Yi
Silver IV
Alargeturd3361
Hou Yi
Silver IV
Level 155
God Stats
15W - 13L
1,505 SR
Queue Stats
326W - 366L
763 MMR
Solo
Hel
Hel
Bronze III
Divine Youth
Hel
Bronze III
Level 66
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
xHarl3Quinnx
Geb
Bronze III
Level 119
God Stats
2W - 0L
1,497 SR
Queue Stats
24W - 12L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,984
562
14,578
10,541
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 0
8,662
541
5,948
25,395
13,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 0
8,719
545
7,230
19,618
13,129
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshPoseidonBacchusArtemisArtio

VS

Bans
ZeusOdinBaron SamediDanzaburouAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
11,615
726
25,867
10,071
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 0 / 11
9,872
617
10,817
9,896
7,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 10
11,285
705
12,424
21,791
27,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
0
3
0
0
L
0
3
0
0
W
1
0
11
6.5
L
0
6
0
0
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
49,108
55,554
Taken
41,758
30,385
Mitigated
39,659
16,260
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,867
16,034
0
1,974
10,071
4,465
2,569
4,928
5,143
0
77,388
L
14,578
1,221
3,171
1,795
10,541
3,847
26
8,633
1,908
50,144
0
L
5,948
1,399
0
8,602
25,395
13,409
0
10,039
15,356
0
24,831
W
10,817
376
7,757
6,117
9,896
7,547
271
7,048
2,848
25,250
0
L
7,230
559
848
1,844
19,618
13,129
0
5,022
14,596
29,640
0
W
12,424
1,461
823
6,582
21,791
27,647
360
10,649
11,142
36,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
32,772
190
Minions Killed
188
6
Camps Cleared
8
872,280
Distance Traveled
906,648
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,615
726
119
7
5
282,928
6
L
Ra
8,984
562
100
6
3
300,555
4
L
Chaac
8,662
541
55
3
2
304,291
1
W
Hel
9,872
617
38
2
1
301,351
0
L
Cthulhu
8,719
545
35
2
1
267,434
1
W
Geb
11,285
705
31
2
2
322,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role