Player Matchup

Osiris
Osiris
Diego lpa17
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Giideon24
Odin
Level 19
God Stats
5W - 6L
1,311 SR
Queue Stats
9W - 11L
1,326 Elo+
Solo
Guan Yu
Guan Yu
ItsMinator
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
K1ngNobody
Charybdis
Level 18
God Stats
2W - 2L
1,477 SR
Queue Stats
11W - 16L
1,393 Elo+
Solo
Fenrir
Fenrir
nYuS_KoNg
Fenrir
Level 21
God Stats
2W - 8L
1,303 SR
Queue Stats
51W - 49L
1,509 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,445 Elo+

VS

Team Averages
Level 14
1,421 SR
1,439 Elo+
Hel
Hel
Elawashere
Hel
Level 34
God Stats
9W - 16L
1,358 SR
Queue Stats
11W - 21L
1,214 Elo+
Party 2
Neith
Neith
Escanor024
Neith
Level 16
God Stats
1W - 2L
1,155 SR
Queue Stats
13W - 18L
1,313 Elo+
Party 2
Aphrodite
Aphrodite
MrsSouLYa
Aphrodite
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 23L
1,522 Elo+
Party 1
Tiamat
Tiamat
xXqpDRAGONqpXx
Tiamat
Level 7
God Stats
6W - 8L
1,394 SR
Queue Stats
24W - 20L
1,410 Elo+
Party 1
Thanatos
Thanatos
yxhnz
Thanatos
Level 7
God Stats
23W - 18L
1,699 SR
Queue Stats
32W - 28L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 15 / 4
7,156
358
3,534
21,403
17,588
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
0 / 6 / 3
8,518
426
5,961
16,715
9,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ItsMinator
Guan Yu
12
3 / 9 / 4
8,650
433
4,243
18,228
12,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
K1ngNobody
Charybdis
17
11 / 2 / 5
11,179
559
19,479
13,629
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
nYuS_KoNg
Fenrir
15
5 / 6 / 5
9,550
478
6,954
15,536
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 4
10,898
545
9,594
14,111
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
2 / 6 / 6
8,634
432
9,101
9,898
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MrsSouLYa
Aphrodite
15
8 / 2 / 14
10,656
533
16,524
13,894
11,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 4 / 6
10,480
524
10,900
9,752
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
yxhnz
Thanatos
17
10 / 1 / 8
10,414
521
11,757
16,044
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
19
Kills
37
38
Deaths
19
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
15
4
0.13
W
6
6
4
1.33
W
Neith
2
6
6
0.83
L
Odin
0
6
3
0.25
L
Guan Yu
ItsMinator
Guan Yu
3
9
4
0.56
L
Charybdis
K1ngNobody
Charybdis
11
2
5
6.75
W
Aphrodite
MrsSouLYa
Aphrodite
8
2
14
7.5
L
Fenrir
nYuS_KoNg
Fenrir
5
6
5
1.25
W
11
4
6
3.5
W
Thanatos
yxhnz
Thanatos
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
57,876
85,511
Taken
63,699
50,954
Mitigated
41,538
16,184
Healing
41,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,534
973
0
0
21,403
17,588
80
8,083
12,975
4,008
16,082
W
9,594
759
2,699
6,315
14,111
12,819
1,663
316
13,628
43,675
0
W
Neith
9,101
4,641
0
428
9,898
4,365
2,275
115
9,736
0
32,397
L
Odin
5,961
926
0
3,141
16,715
9,766
428
7,069
9,574
198
45,468
L
Guan Yu
ItsMinator
Guan Yu
4,243
397
858
2,614
18,228
12,731
870
9,133
8,674
2,330
20,800
L
Charybdis
K1ngNobody
Charybdis
19,479
9,176
624
4,991
13,629
4,898
1,218
5,528
8,051
0
77,676
W
Aphrodite
MrsSouLYa
Aphrodite
16,524
2,841
6,258
9,225
13,894
11,720
430
736
12,963
58,738
0
L
Fenrir
nYuS_KoNg
Fenrir
6,954
1,610
0
3,956
15,536
5,971
0
6,259
9,219
0
54,657
W
10,900
748
506
2,949
9,752
4,385
600
169
9,412
45,030
0
W
Thanatos
yxhnz
Thanatos
11,757
3,820
0
12,767
16,044
8,249
288
350
15,026
0
70,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
51,082
356
Minions Killed
382
0
Camps Cleared
0
1,725,675
Distance Traveled
1,755,210
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,156
358
35
2
0
313,181
0
W
Hel
10,898
545
52
3
0
336,453
3
W
Neith
8,634
432
74
4
0
300,801
0
L
Odin
8,518
426
91
5
0
369,852
3
L
Guan Yu
8,650
433
34
2
0
334,325
2
L
Charybdis
11,179
559
109
5
0
366,232
1
W
Aphrodite
10,656
533
97
5
0
370,590
0
L
Fenrir
9,550
478
87
4
0
342,085
0
W
Tiamat
10,480
524
64
3
0
334,236
0
W
Thanatos
10,414
521
95
5
0
413,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role