Player Matchup

Achilles
Achilles
Hubert lnoir
Achilles
Level 22
God Stats
6W - 5L
1,550 SR
Queue Stats
72W - 62L
1,594 Elo+
Solo
Ymir
Ymir
ItzLowRez
Ymir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 165L
1,628 Elo+
Solo
Anhur
Anhur
Oreokitty1245
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 18
God Stats
52W - 62L
1,538 SR
Queue Stats
80W - 95L
1,554 Elo+
Party 3
The Morrigan
The Morrigan
scalar-sake3
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 151L
1,636 Elo+
Party 3
Team Averages
Level 20
1,518 SR
1,633 Elo+

VS

Team Averages
Level 46
1,573 SR
1,585 Elo+
Fenrir
Fenrir
EightySixTimes
Fenrir
Level 30
God Stats
4W - 4L
1,554 SR
Queue Stats
76W - 67L
1,619 Elo+
Party 1
Neith
Neith
Prime_Time2288
Neith
Level 156
God Stats
36W - 31L
1,599 SR
Queue Stats
296W - 259L
1,605 Elo+
Party 2
Discordia
Discordia
bluechairseat
Discordia
Level 29
God Stats
4W - 0L
1,714 SR
Queue Stats
62W - 59L
1,620 Elo+
Party 1
Nike
Nike
casper042008
Nike
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,493 Elo+
Solo
Athena
Athena
iFarmJunglers
Athena
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hubert lnoir
Achilles
14
2 / 1 / 0
8,137
581
7,634
8,692
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
13
5 / 5 / 0
8,075
577
7,709
11,489
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 10 / 0
4,671
334
542
7,598
1,480
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
iStrelz
Izanami
10
0 / 7 / 0
6,374
455
1,784
9,698
1,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
scalar-sake3
The Morrigan
11
1 / 4 / 2
7,150
511
4,934
6,610
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,100
579
4,923
9,616
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
15 / 2 / 2
10,269
734
11,103
7,519
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
bluechairseat
Discordia
13
2 / 2 / 6
7,674
548
5,804
5,179
1,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 2
7,987
571
4,644
10,293
5,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 11
8,159
583
3,419
8,337
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
8
Kills
27
27
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Achilles
Hubert lnoir
Achilles
2
1
0
2
L
Ymir
5
5
0
1
L
0
10
0
0
W
15
2
2
8
W
Discordia
bluechairseat
Discordia
2
2
6
2.5
W
1
1
2
2
W
5
1
11
10.5
L
Izanami
iStrelz
Izanami
0
7
0
0
L
The Morrigan
scalar-sake3
The Morrigan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
29,893
44,087
Taken
40,944
17,171
Mitigated
22,067
7,110
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,923
1,258
0
4,765
9,616
3,687
580
3,038
6,491
0
54,459
L
Achilles
Hubert lnoir
Achilles
7,634
1,414
0
3,376
8,692
7,990
0
1,414
7,278
14,508
40,882
L
Ymir
7,709
1,976
0
1,394
11,489
4,685
0
5,113
6,376
39,846
0
L
542
340
0
130
7,598
1,480
0
3,232
4,366
0
3,567
W
11,103
4,859
0
3,311
7,519
3,709
1,628
3,343
4,176
0
69,002
W
Discordia
bluechairseat
Discordia
5,804
713
0
492
5,179
1,722
749
3,409
1,770
47,600
0
W
4,644
161
0
3,095
10,293
5,628
0
1,614
7,741
10,009
43,730
W
3,419
1,072
440
2,036
8,337
7,321
19
2,203
6,088
16,715
0
L
Izanami
iStrelz
Izanami
1,784
1,502
0
1,465
9,698
1,523
1,044
597
9,101
0
36,157
L
The Morrigan
scalar-sake3
The Morrigan
4,934
1,355
0
745
6,610
1,493
514
209
6,303
36,482
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
42,189
361
Minions Killed
447
0
Camps Cleared
0
1,237,919
Distance Traveled
1,408,333
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,100
579
104
7
0
275,774
1
L
Achilles
8,137
581
125
9
0
309,652
4
L
Ymir
8,075
577
76
5
0
248,155
3
L
Anhur
4,671
334
9
1
0
184,071
0
W
Neith
10,269
734
118
8
0
270,643
2
W
Discordia
7,674
548
91
7
0
277,945
0
W
Nike
7,987
571
110
8
0
305,228
2
W
Athena
8,159
583
24
2
0
278,743
2
L
Izanami
6,374
455
74
5
0
243,083
4
L
The Morrigan
7,150
511
77
6
0
252,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role