Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Acereum
Baba Yaga
Level 67
God Stats
4W - 9L
1,350 SR
Queue Stats
42W - 96L
1,245 Elo+
Party 1
Cliodhna
Cliodhna
Reshyreum
Cliodhna
Level 114
God Stats
2W - 7L
1,429 SR
Queue Stats
178W - 283L
1,333 Elo+
Party 1
Team Averages
Level 89
1,426 SR
1,359 Elo+

VS

Team Averages
Level 87
1,560 SR
1,434 Elo+
Cthulhu
Cthulhu
CostcoWater
Cthulhu
Level 51
God Stats
1W - 1L
1,539 SR
Queue Stats
29W - 35L
1,451 Elo+
Solo
Loki
Loki
Reciao
Loki
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,286 Elo+
Party 2
Zeus
Zeus
XoF Vitelas
Zeus
Level 129
God Stats
4W - 2L
1,639 SR
Queue Stats
90W - 83L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 1
6,041
604
3,835
9,086
4,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Acereum
Baba Yaga
10
0 / 4 / 1
6,066
607
2,582
9,236
3,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
Reshyreum
Cliodhna
9
1 / 3 / 0
6,345
635
3,988
10,547
3,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CostcoWater
Cthulhu
11
2 / 0 / 5
7,206
721
6,038
7,577
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Reciao
Loki
9
1 / 1 / 3
6,462
646
2,042
4,821
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 2
7,730
773
16,210
3,690
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
L
Baba Yaga
Acereum
Baba Yaga
0
4
1
0.13
W
Cthulhu
CostcoWater
Cthulhu
2
0
5
4.5
W
Loki
Reciao
Loki
1
1
3
2.5
L
Cliodhna
Reshyreum
Cliodhna
1
3
0
0.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,405
Damage
24,290
28,869
Taken
16,088
11,707
Mitigated
7,575
6,019
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,835
633
0
2,090
9,086
4,870
0
5,977
2,418
1,240
9,922
L
Baba Yaga
Acereum
Baba Yaga
2,582
150
0
2,390
9,236
3,379
0
7,314
1,271
17,879
0
W
Cthulhu
CostcoWater
Cthulhu
6,038
734
0
2,006
7,577
4,610
0
1,348
6,229
21,653
0
W
Loki
Reciao
Loki
2,042
577
464
1,148
4,821
1,871
0
1,085
3,736
0
8,434
L
Cliodhna
Reshyreum
Cliodhna
3,988
187
0
1,539
10,547
3,458
0
7,928
2,144
0
21,068
W
16,210
726
0
0
3,690
1,094
224
870
2,820
36,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,452
Gold Earned
21,398
98
Minions Killed
112
5
Camps Cleared
5
562,937
Distance Traveled
575,305
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,041
604
24
2
1
204,450
1
L
Baba Yaga
6,066
607
34
3
1
169,098
4
W
Cthulhu
7,206
721
35
4
0
195,723
4
W
Loki
6,462
646
16
2
2
191,299
3
L
Cliodhna
6,345
635
40
4
3
189,389
4
W
Zeus
7,730
773
61
6
3
188,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role