Player Matchup

Jormungandr
Jormungandr
ChunKit89
Jormungandr
Level 11
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 15L
1,300 Elo+
Party 2
Ra
Ra
LeeCheeHo
Ra
Level 14
God Stats
0W - 1L
1,749 SR
Queue Stats
8W - 20L
1,249 Elo+
Party 2
Loki
Loki
OrignalPothead
Loki
Level 18
God Stats
2W - 3L
1,615 SR
Queue Stats
10W - 14L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
Skydigi
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,071 Elo+
Party 2
Hades
Hades
UngleTouchy
Hades
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
7W - 14L
1,283 Elo+
Party 1
Team Averages
Level 15
1,532 SR
1,251 Elo+

VS

Team Averages
Level 34
1,543 SR
1,479 Elo+
Mercury
Mercury
Ducko1
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,399 Elo+
Solo
Agni
Agni
FLOW_santided
Agni
Level 28
God Stats
21W - 25L
1,474 SR
Queue Stats
93W - 98L
1,470 Elo+
Solo
Sobek
Sobek
m4rh3n
Sobek
Level 16
God Stats
9W - 1L
1,841 SR
Queue Stats
17W - 10L
1,541 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
Level 89
God Stats
14W - 7L
1,646 SR
Queue Stats
150W - 126L
1,524 Elo+
Party 3
Nemesis
Nemesis
yarur
Nemesis
Level 25
God Stats
1W - 1L
1,254 SR
Queue Stats
14W - 11L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChunKit89
Jormungandr
14
3 / 10 / 7
8,994
409
7,388
24,801
19,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 13 / 6
8,480
385
13,246
17,870
4,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 8 / 2
9,474
431
4,139
19,247
6,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Skydigi
Guan Yu
13
2 / 13 / 2
8,282
376
4,625
19,359
14,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 2
10,071
458
11,163
22,243
15,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ducko1
Mercury
12
0 / 8 / 10
9,629
438
4,710
13,863
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 3 / 10
12,781
581
17,922
14,938
8,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
m4rh3n
Sobek
16
4 / 0 / 27
12,700
577
9,946
24,812
36,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
20
29 / 1 / 7
14,928
679
38,912
16,490
7,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
yarur
Nemesis
17
4 / 6 / 7
11,826
538
11,128
18,398
7,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
14
Kills
49
50
Deaths
18
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChunKit89
Jormungandr
3
10
7
0.65
W
Mercury
Ducko1
Mercury
0
8
10
0.63
W
12
3
10
5.67
L
2
13
6
0.38
L
2
8
2
0.38
L
Guan Yu
Skydigi
Guan Yu
2
13
2
0.23
L
5
6
2
1
W
Sobek
m4rh3n
Sobek
4
0
27
17.5
W
Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
29
1
7
32.5
W
Nemesis
yarur
Nemesis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
82,618
103,520
Taken
88,501
61,093
Mitigated
64,546
16,432
Healing
31,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChunKit89
Jormungandr
7,388
1,008
154
528
24,801
19,725
104
8,866
15,935
30,860
0
W
Mercury
Ducko1
Mercury
4,710
1,845
0
1,680
13,863
4,870
1,136
4,528
9,321
0
23,767
W
17,922
1,917
1,078
2,770
14,938
8,332
2,648
8,096
6,795
60,727
0
L
13,246
1,929
555
1,562
17,870
4,963
0
6,144
11,726
37,547
0
L
4,139
1,479
0
3,816
19,247
6,374
1,018
3,163
16,084
0
64,129
L
Guan Yu
Skydigi
Guan Yu
4,625
852
88
944
19,359
14,584
0
6,699
12,660
2,609
20,212
L
11,163
1,197
333
8,452
22,243
15,447
1,094
3,103
19,140
58,168
0
W
Sobek
m4rh3n
Sobek
9,946
855
0
10,630
24,812
36,341
1,039
8,579
16,159
28,775
0
W
Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
38,912
19,066
0
10,589
16,490
7,440
10,616
6,503
9,855
0
149,230
W
Nemesis
yarur
Nemesis
11,128
4,982
0
5,092
18,398
7,563
1,130
9,643
8,725
131
56,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
61,864
380
Minions Killed
440
0
Camps Cleared
0
1,613,348
Distance Traveled
2,012,519
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,994
409
33
2
0
293,698
0
W
Mercury
9,629
438
40
2
0
402,224
1
W
Agni
12,781
581
93
4
0
388,682
5
L
Ra
8,480
385
58
3
0
314,254
1
L
Loki
9,474
431
117
5
0
379,318
3
L
Guan Yu
8,282
376
51
2
0
325,501
2
L
Hades
10,071
458
121
6
0
300,577
1
W
Sobek
12,700
577
41
2
0
411,440
2
W
Ah Muzen Cab
14,928
679
177
8
0
410,634
0
W
Nemesis
11,826
538
89
4
0
399,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role