Player Matchup

Cerberus
Cerberus
AlbinoRabbit107
Cerberus
Level 28
God Stats
6W - 4L
1,595 SR
Queue Stats
96W - 78L
1,495 Elo+
Party 2
Hercules
Hercules
DarthQuado
Hercules
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 38L
1,523 Elo+
Party 2
Olorun
Olorun
DrLiquor
Olorun
Level 29
God Stats
15W - 28L
1,357 SR
Queue Stats
114W - 136L
1,440 Elo+
Party 2
Awilix
Awilix
EatMySweetMeat
Awilix
Level 14
God Stats
3W - 3L
1,444 SR
Queue Stats
25W - 26L
1,497 Elo+
Party 2
Neith
Neith
Vax011
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,563 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,504 Elo+

VS

Team Averages
Level 15
1,455 SR
1,472 Elo+
Zeus
Zeus
Ailasor
Zeus
Level 28
God Stats
45W - 41L
1,524 SR
Queue Stats
204W - 231L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Jpwrz
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,489 Elo+
Solo
Sylvanus
Sylvanus
LawsOnMe
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
Rgmacer
Guan Yu
Level 7
God Stats
8W - 6L
1,531 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Discordia
Discordia
ZubieSina
Discordia
Level 17
God Stats
1W - 3L
1,221 SR
Queue Stats
37W - 32L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 1 / 22
11,675
1,061
12,730
18,281
19,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
DarthQuado
Hercules
18
2 / 1 / 18
10,498
954
12,608
15,143
11,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
DrLiquor
Olorun
18
8 / 6 / 10
11,091
1,008
15,256
13,827
4,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 4 / 11
12,055
1,096
14,425
15,466
5,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Vax011
Neith
18
6 / 2 / 14
11,752
1,068
20,450
10,397
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

225

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ailasor
Zeus
17
9 / 6 / 4
12,367
1,124
18,827
12,532
4,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Jpwrz
Hun Batz
16
0 / 11 / 5
9,076
825
7,875
20,282
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LawsOnMe
Sylvanus
17
0 / 6 / 11
11,060
1,005
9,581
18,364
24,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Rgmacer
Guan Yu
17
2 / 7 / 9
10,399
945
10,394
21,919
30,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ZubieSina
Discordia
17
3 / 1 / 9
11,163
1,015
22,012
7,965
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
31
Kills
14
14
Deaths
31
75
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zeus
Ailasor
Zeus
9
6
4
1.83
W
Cerberus
3
1
22
14
W
Hercules
DarthQuado
Hercules
2
1
18
11
W
Olorun
DrLiquor
Olorun
8
6
10
2.17
W
12
4
11
4.38
L
Hun Batz
Jpwrz
Hun Batz
0
11
5
0.23
L
Sylvanus
LawsOnMe
Sylvanus
0
6
11
0.92
L
Guan Yu
Rgmacer
Guan Yu
2
7
9
0.93
W
Neith
Vax011
Neith
6
2
14
6.5
L
Discordia
ZubieSina
Discordia
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,469
Damage
68,689
73,114
Taken
81,062
44,129
Mitigated
71,788
14,869
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Ailasor
Zeus
18,827
952
0
980
12,532
4,099
0
1,083
11,449
39,302
0
W
Cerberus
12,730
631
0
4,324
18,281
19,275
0
10,896
6,500
22,440
0
W
Hercules
DarthQuado
Hercules
12,608
3,025
0
2,722
15,143
11,124
0
10,239
4,537
7,327
18,419
W
Olorun
DrLiquor
Olorun
15,256
7,511
1,838
4,022
13,827
4,817
0
10,146
3,271
33,035
0
W
14,425
9,272
0
0
15,466
5,576
0
11,594
3,600
0
16,977
L
Hun Batz
Jpwrz
Hun Batz
7,875
2,451
0
768
20,282
9,408
0
9,624
10,658
0
20,809
L
Sylvanus
LawsOnMe
Sylvanus
9,581
2,987
2,448
3,010
18,364
24,331
0
7,353
11,011
27,974
0
L
Guan Yu
Rgmacer
Guan Yu
10,394
1,450
2,090
3,051
21,919
30,749
0
9,432
12,487
0
19,632
W
Neith
Vax011
Neith
20,450
8,125
0
1,963
10,397
3,337
0
7,545
2,638
0
55,248
L
Discordia
ZubieSina
Discordia
22,012
924
0
785
7,965
3,201
0
2,121
5,844
41,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
54,065
171
Minions Killed
185
8
Camps Cleared
4
976,322
Distance Traveled
938,986
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,367
1,124
57
5
0
170,291
0
W
Cerberus
11,675
1,061
19
2
0
212,480
0
W
Hercules
10,498
954
21
2
2
201,694
0
W
Olorun
11,091
1,008
46
4
2
146,949
0
W
Awilix
12,055
1,096
8
1
1
226,774
1
L
Hun Batz
9,076
825
26
2
2
190,152
0
L
Sylvanus
11,060
1,005
33
3
1
152,319
0
L
Guan Yu
10,399
945
17
2
0
210,948
0
W
Neith
11,752
1,068
77
7
3
188,425
0
L
Discordia
11,163
1,015
52
5
1
215,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role