Player Matchup

Ymir
Ymir
DontBanMySmurf
Ymir
Level 10
God Stats
2W - 2L
1,376 SR
Queue Stats
8W - 6L
1,468 Elo+
Party 1
Hel
Hel
FlowTHG
Hel
Level 87
God Stats
17W - 18L
1,522 SR
Queue Stats
195W - 215L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
SuperZ_1
Guan Yu
Level 67
God Stats
6W - 7L
1,673 SR
Queue Stats
59W - 78L
1,353 Elo+
Party 1
Loki
Loki
SupremeClutch41
Loki
Level 49
God Stats
5W - 3L
1,687 SR
Queue Stats
256W - 286L
1,395 Elo+
Solo
Artemis
Artemis
WolfTHG
Artemis
Level 63
God Stats
11W - 13L
1,455 SR
Queue Stats
204W - 224L
1,416 Elo+
Party 1
Team Averages
Level 55
1,543 SR
1,406 Elo+

VS

Team Averages
Level 56
1,486 SR
1,398 Elo+
Guan Yu
Guan Yu
CallmeMr_Best
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,309 Elo+
Solo
Awilix
Awilix
ELIT3GRAY
Awilix
Level 58
God Stats
18W - 17L
1,443 SR
Queue Stats
120W - 128L
1,372 Elo+
Party 2
Cabrakan
Cabrakan
ELIT3KINGZ512
Cabrakan
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
383W - 398L
1,477 Elo+
Party 2
Izanami
Izanami
ELIT3KIX
Izanami
Level 69
God Stats
65W - 59L
1,501 SR
Queue Stats
207W - 216L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
ab50lute zero
Nu Wa
Level 32
God Stats
15W - 16L
1,487 SR
Queue Stats
66W - 70L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
11,982
545
12,071
25,704
28,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
18
7 / 1 / 15
12,275
558
13,274
16,660
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SuperZ_1
Guan Yu
18
10 / 0 / 10
12,830
583
14,144
17,165
19,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 3 / 18
11,739
534
9,280
15,377
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
WolfTHG
Artemis
18
10 / 5 / 13
12,111
551
17,066
15,053
5,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 5 / 1
9,018
410
5,385
17,718
16,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
ELIT3GRAY
Awilix
14
1 / 11 / 3
9,050
411
8,536
19,046
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
ELIT3KINGZ512
Cabrakan
14
2 / 6 / 5
9,130
415
13,529
23,440
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
ELIT3KIX
Izanami
14
6 / 9 / 4
10,313
469
11,780
17,349
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 6 / 2
10,120
460
16,377
15,519
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
37
Kills
12
12
Deaths
37
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
5
1
0.1
W
3
3
19
4.17
L
Awilix
ELIT3GRAY
Awilix
1
11
3
0.23
L
Cabrakan
ELIT3KINGZ512
Cabrakan
2
6
5
0.75
L
Izanami
ELIT3KIX
Izanami
6
9
4
0.89
W
Hel
7
1
15
14.5
W
Guan Yu
SuperZ_1
Guan Yu
10
0
10
15
W
7
3
18
5.33
W
Artemis
WolfTHG
Artemis
10
5
13
3.3
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,835
Damage
55,607
89,959
Taken
93,072
65,124
Mitigated
53,244
51,453
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,385
902
350
3,983
17,718
16,112
89
3,172
13,532
6,920
40,698
W
12,071
1,248
569
5,497
25,704
28,205
742
9,742
15,541
62,289
0
L
Awilix
ELIT3GRAY
Awilix
8,536
3,121
0
3,497
19,046
7,773
189
4,200
14,408
0
62,923
L
Cabrakan
ELIT3KINGZ512
Cabrakan
13,529
452
715
6,142
23,440
18,792
198
8,372
14,760
39,495
0
L
Izanami
ELIT3KIX
Izanami
11,780
9,489
0
2,983
17,349
5,254
2,478
3,550
13,527
0
76,947
W
Hel
13,274
807
11,611
11,854
16,660
7,389
2,850
6,574
10,038
92,807
0
W
Guan Yu
SuperZ_1
Guan Yu
14,144
2,747
3,041
8,829
17,165
19,161
1,408
5,649
11,336
0
63,766
W
9,280
2,260
0
4,631
15,377
5,230
4,572
4,370
10,972
0
59,684
W
Artemis
WolfTHG
Artemis
17,066
12,217
1,102
4,319
15,053
5,139
4,512
6,466
8,507
0
69,186
L
16,377
5,970
95
4,261
15,519
5,313
582
5,216
9,852
83,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,937
Gold Earned
47,631
528
Minions Killed
440
0
Camps Cleared
0
2,141,248
Distance Traveled
1,822,666
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,018
410
86
4
0
385,979
2
W
Ymir
11,982
545
105
5
0
397,104
1
L
Awilix
9,050
411
75
3
0
411,230
1
L
Cabrakan
9,130
415
46
2
0
343,100
3
L
Izanami
10,313
469
118
5
0
332,456
0
W
Hel
12,275
558
162
7
0
436,065
4
W
Guan Yu
12,830
583
104
5
0
443,624
10
W
Loki
11,739
534
85
4
0
477,607
3
W
Artemis
12,111
551
72
3
0
386,848
2
L
Nu Wa
10,120
460
115
5
0
349,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role