Player Matchup

Raijin
Raijin
Meleeman843
Raijin
Level 68
God Stats
1W - 1L
1,294 SR
Queue Stats
105W - 142L
1,376 Elo+
Solo
Geb
Geb
Nick7567
Geb
Level 108
God Stats
2W - 2L
1,695 SR
Queue Stats
462W - 416L
1,565 Elo+
Party 2
Fenrir
Fenrir
jimmbbo
Fenrir
Level 90
God Stats
8W - 9L
1,444 SR
Queue Stats
291W - 232L
1,554 Elo+
Party 2
Team Averages
Level 89
1,478 SR
1,498 Elo+

VS

Team Averages
Level 69
1,558 SR
1,554 Elo+
Athena
Athena
DigglerNIGHTS
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,658 Elo+
Party 1
Nox
Nox
TYZAN__
Nox
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 140L
1,346 Elo+
Solo
Medusa
Medusa
kooz0205
Medusa
Level 80
God Stats
1W - 1L
1,674 SR
Queue Stats
6W - 9L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
10 / 0 / 6
9,113
911
9,937
4,031
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 13
7,917
792
5,290
8,837
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
jimmbbo
Fenrir
11
7 / 4 / 11
8,528
853
10,110
8,942
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
6,724
672
3,303
12,392
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
11
4 / 6 / 1
7,529
753
5,218
9,234
3,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
kooz0205
Medusa
9
2 / 6 / 3
7,109
711
5,640
8,720
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
6
6
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Raijin
10
0
6
13
W
2
2
13
4.25
L
Nox
4
6
1
0.75
W
Fenrir
jimmbbo
Fenrir
7
4
11
3.13
L
Medusa
kooz0205
Medusa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
14,161
21,810
Taken
30,346
15,381
Mitigated
15,214
2,897
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,303
1,414
0
1,777
12,392
9,587
0
6,500
5,449
7,874
0
W
Raijin
9,937
706
383
1,177
4,031
1,480
731
1,810
2,221
23,627
0
W
5,290
1,445
0
669
8,837
8,602
622
2,676
6,161
13,446
0
L
Nox
5,218
498
58
1,598
9,234
3,342
96
3,270
5,763
27,080
0
W
Fenrir
jimmbbo
Fenrir
10,110
2,524
0
668
8,942
5,299
252
4,205
4,737
0
16,720
L
Medusa
kooz0205
Medusa
5,640
2,534
446
598
8,720
2,285
80
5,131
3,335
0
13,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
21,362
72
Minions Killed
82
3
Camps Cleared
4
538,200
Distance Traveled
498,913
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,724
672
14
1
0
163,850
0
W
Raijin
9,113
911
53
5
1
173,797
0
W
Geb
7,917
792
7
1
0
194,135
1
L
Nox
7,529
753
46
5
1
164,165
2
W
Fenrir
8,528
853
12
1
2
170,268
2
L
Medusa
7,109
711
22
2
3
170,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role