Player Matchup

Merlin
Merlin
Dazing
Merlin
Level 80
God Stats
0W - 1L
1,817 SR
Queue Stats
38W - 34L
1,552 Elo+
Party 3
Nox
Nox
Divächu
Nox
Level 117
God Stats
4W - 3L
1,737 SR
Queue Stats
69W - 57L
1,616 Elo+
Party 3
Hercules
Hercules
Krkss
Hercules
Level 159
God Stats
0W - 2L
1,629 SR
Queue Stats
31W - 27L
1,673 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mpifire3
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,478 Elo+
Party 3
Chiron
Chiron
Pyro013
Chiron
Level 125
God Stats
1W - 3L
1,584 SR
Queue Stats
72W - 61L
1,575 Elo+
Party 3
Team Averages
Level 106
1,653 SR
1,579 Elo+

VS

Team Averages
Level 77
1,519 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Kitsuno
Tsukuyomi
Level 127
God Stats
32W - 23L
1,621 SR
Queue Stats
428W - 416L
1,455 Elo+
Party 2
Discordia
Discordia
Moon1896
Discordia
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 11L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
NameIsRick
Erlang Shen
Level 48
God Stats
1W - 1L
1,345 SR
Queue Stats
22W - 20L
1,569 Elo+
Party 1
Geb
Geb
SiicKPhenom
Geb
Level 147
God Stats
5W - 2L
1,660 SR
Queue Stats
103W - 87L
1,568 Elo+
Party 1
Nox
Nox
cbunz
Nox
Level 46
God Stats
10W - 15L
1,468 SR
Queue Stats
150W - 145L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dazing
Merlin
18
7 / 5 / 8
11,791
737
15,193
13,862
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 3 / 8
13,255
828
12,844
12,301
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Krkss
Hercules
17
0 / 5 / 16
10,164
635
10,205
22,359
25,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Mpifire3
Tsukuyomi
17
3 / 6 / 5
10,591
662
8,001
14,115
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Pyro013
Chiron
17
3 / 7 / 8
11,066
692
10,440
19,323
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kitsuno
Tsukuyomi
20
13 / 6 / 5
15,459
966
28,765
14,008
5,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Moon1896
Discordia
18
5 / 5 / 12
12,131
758
7,803
8,566
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
NameIsRick
Erlang Shen
18
4 / 5 / 11
11,753
735
12,089
20,441
16,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 10
11,299
706
15,298
24,482
25,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
cbunz
Nox
19
2 / 0 / 19
12,173
761
10,608
4,551
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
21
Kills
26
26
Deaths
21
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dazing
Merlin
7
5
8
2.2
L
8
3
8
4
W
Tsukuyomi
Kitsuno
Tsukuyomi
13
6
5
2.58
L
Hercules
Krkss
Hercules
0
5
16
1.6
W
Discordia
Moon1896
Discordia
5
5
12
2.2
L
Tsukuyomi
Mpifire3
Tsukuyomi
3
6
5
0.92
W
Erlang Shen
NameIsRick
Erlang Shen
4
5
11
1.9
L
Chiron
Pyro013
Chiron
3
7
8
1
W
2
5
10
1.4
W
Nox
cbunz
Nox
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,683
Damage
74,563
81,960
Taken
72,048
46,565
Mitigated
52,463
18,175
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dazing
Merlin
15,193
884
128
742
13,862
4,801
0
4,203
9,423
37,473
0
L
12,844
571
190
2,521
12,301
4,719
0
5,555
6,614
41,495
0
W
Tsukuyomi
Kitsuno
Tsukuyomi
28,765
6,618
0
1,940
14,008
5,385
1,472
6,738
7,097
0
74,719
L
Hercules
Krkss
Hercules
10,205
2,932
0
8,778
22,359
25,309
0
9,705
12,111
0
25,542
W
Discordia
Moon1896
Discordia
7,803
331
0
252
8,566
3,042
529
3,396
4,922
25,065
0
L
Tsukuyomi
Mpifire3
Tsukuyomi
8,001
2,205
0
698
14,115
5,185
0
5,722
8,113
0
26,704
W
Erlang Shen
NameIsRick
Erlang Shen
12,089
6,266
0
5,183
20,441
16,703
1,749
6,320
13,906
0
26,886
L
Chiron
Pyro013
Chiron
10,440
4,929
905
4,213
19,323
6,551
0
7,315
11,657
0
41,358
W
15,298
1,697
0
4,207
24,482
25,570
570
9,304
14,755
39,715
0
W
Nox
cbunz
Nox
10,608
494
0
835
4,551
1,763
928
1,490
2,911
41,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
62,815
325
Minions Killed
334
8
Camps Cleared
8
1,340,066
Distance Traveled
1,465,554
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,791
737
67
4
1
247,610
2
L
Nox
13,255
828
92
6
3
299,593
2
W
Tsukuyomi
15,459
966
93
6
5
296,360
2
L
Hercules
10,164
635
38
2
0
310,641
2
W
Discordia
12,131
758
44
3
1
277,821
4
L
Tsukuyomi
10,591
662
39
2
1
222,653
3
W
Erlang Shen
11,753
735
32
2
0
276,057
2
L
Chiron
11,066
692
89
6
3
259,569
1
W
Geb
11,299
706
58
4
1
280,693
2
W
Nox
12,173
761
107
7
1
334,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role