Player Matchup

Chiron
Chiron
Foxtail4172
Chiron
Level 27
God Stats
6W - 1L
1,736 SR
Queue Stats
61W - 82L
1,355 Elo+
Party 2
Agni
Agni
UMTGMichMage
Agni
Level 101
God Stats
1W - 3L
1,490 SR
Queue Stats
72W - 73L
1,341 Elo+
Party 3
Sylvanus
Sylvanus
UMTGSArmy00
Sylvanus
Level 89
God Stats
1W - 0L
1,345 SR
Queue Stats
100W - 104L
1,356 Elo+
Party 3
Medusa
Medusa
poshiiii
Medusa
Level 69
God Stats
14W - 6L
1,749 SR
Queue Stats
369W - 393L
1,417 Elo+
Party 2
Tiamat
Tiamat
wackmehoff
Tiamat
Level 86
God Stats
11W - 4L
1,645 SR
Queue Stats
291W - 292L
1,419 Elo+
Party 2
Team Averages
Level 74
1,593 SR
1,378 Elo+

VS

Team Averages
Level 64
1,542 SR
1,384 Elo+
Agni
Agni
FallenMarie
Agni
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,440 Elo+
Solo
Tyr
Tyr
ImmortalBlood
Tyr
Level 96
God Stats
3W - 3L
1,711 SR
Queue Stats
153W - 155L
1,396 Elo+
Solo
Chang'e
Chang'e
MandoFettQc
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,332 Elo+
Party 1
Ullr
Ullr
Mr meeseek2608
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 70L
1,288 Elo+
Party 1
Sol
Sol
halfmaster11
Sol
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 4 / 19
10,813
721
11,571
13,303
5,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 20
10,797
720
12,195
13,336
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
UMTGSArmy00
Sylvanus
18
3 / 2 / 20
11,468
765
13,313
23,403
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
poshiiii
Medusa
17
12 / 4 / 10
12,127
808
19,757
18,812
8,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
wackmehoff
Tiamat
20
22 / 3 / 13
14,058
937
33,562
18,795
16,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 5
10,811
721
16,937
19,481
7,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 3
9,671
645
14,883
30,226
25,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
MandoFettQc
Chang'e
15
1 / 10 / 4
8,769
585
7,420
16,383
5,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 11 / 3
8,157
544
5,742
18,284
5,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 5 / 5
11,876
792
15,147
18,058
6,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
37
41
Kills
17
18
Deaths
41
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
10
5
0.75
W
Chiron
2
4
19
2.88
L
4
5
3
1.1
L
Chang'e
MandoFettQc
Chang'e
1
10
4
0.3
L
0
11
3
0.14
W
2
5
20
2.4
W
Sylvanus
UMTGSArmy00
Sylvanus
3
2
20
6.5
L
7
5
5
1.9
W
Medusa
poshiiii
Medusa
12
4
10
4.25
W
Tiamat
wackmehoff
Tiamat
22
3
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,398
Damage
60,129
87,649
Taken
102,432
51,645
Mitigated
50,020
47,454
Healing
35,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,937
1,143
1,907
2,801
19,481
7,451
363
11,181
8,166
32,031
0
W
Chiron
11,571
4,545
2,347
2,849
13,303
5,160
1,203
8,383
4,920
0
30,845
L
14,883
710
1,289
12,491
30,226
25,274
0
14,338
15,772
4,547
19,194
L
Chang'e
MandoFettQc
Chang'e
7,420
2,053
3,523
2,355
16,383
5,430
261
9,660
6,587
15,028
0
L
5,742
2,267
698
973
18,284
5,542
354
11,526
6,518
0
8,652
W
12,195
876
1,470
1,958
13,336
6,031
1,186
6,408
6,928
27,247
654
W
Sylvanus
UMTGSArmy00
Sylvanus
13,313
3,478
9,976
11,073
23,403
15,902
887
12,477
10,926
22,900
0
L
15,147
3,685
1,267
7,827
18,058
6,323
962
11,245
6,551
37,591
0
W
Medusa
poshiiii
Medusa
19,757
11,151
2,881
5,726
18,812
8,391
1,196
6,708
12,104
0
33,544
W
Tiamat
wackmehoff
Tiamat
33,562
1,820
2,272
6,902
18,795
16,161
884
8,280
10,515
53,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
49,284
158
Minions Killed
132
0
Camps Cleared
0
1,267,599
Distance Traveled
1,168,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,811
721
29
2
0
216,575
0
W
Chiron
10,813
721
34
2
0
237,670
0
L
Tyr
9,671
645
22
1
0
274,685
0
L
Chang'e
8,769
585
14
1
0
224,517
1
L
Ullr
8,157
544
10
1
0
224,317
0
W
Agni
10,797
720
38
3
0
248,698
0
W
Sylvanus
11,468
765
15
1
0
250,419
0
L
Sol
11,876
792
57
4
0
227,925
0
W
Medusa
12,127
808
24
2
0
268,328
0
W
Tiamat
14,058
937
47
3
0
262,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role