Player Matchup

Hel
Hel
Amberkolis
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,457 Elo+
Solo
Thor
Thor
JCUEVAS16
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Manticoree95
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,767 Elo+
Solo
Neith
Neith
Maxatros
Neith
Level 14
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Kukulkan
Kukulkan
inseejjn
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,168 Elo+
Solo
Team Averages
Level 8
1,453 SR
1,418 Elo+

VS

Team Averages
Level 17
1,464 SR
1,400 Elo+
Thor
Thor
BERRAGE
Thor
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 53L
1,416 Elo+
Solo
Bellona
Bellona
Callmefroggy
Bellona
Level 18
God Stats
10W - 13L
1,497 SR
Queue Stats
19W - 26L
1,446 Elo+
Solo
Nemesis
Nemesis
Kalsera
Nemesis
Level 5
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 4L
1,074 Elo+
Solo
Ymir
Ymir
Maladax
Ymir
Level 14
God Stats
1W - 0L
1,491 SR
Queue Stats
8W - 4L
1,511 Elo+
Solo
Persephone
Persephone
Vhenàn
Persephone
Level 24
God Stats
19W - 12L
1,520 SR
Queue Stats
121W - 94L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,229
930
11,539
13,673
4,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
0 / 9 / 4
9,021
820
3,064
14,799
4,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Manticoree95
Hun Batz
16
1 / 11 / 6
9,669
879
12,754
24,874
7,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Maxatros
Neith
16
0 / 9 / 7
9,554
869
7,291
18,798
6,282
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
inseejjn
Kukulkan
16
4 / 4 / 3
10,584
962
12,961
15,497
5,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BERRAGE
Thor
18
11 / 0 / 13
11,778
1,071
14,425
9,412
4,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Callmefroggy
Bellona
18
6 / 2 / 18
11,569
1,052
12,134
13,520
17,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Kalsera
Nemesis
18
5 / 6 / 9
10,161
924
5,419
10,023
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
Maladax
Ymir
19
5 / 0 / 27
12,829
1,166
14,747
15,392
20,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
Vhenàn
Persephone
20
13 / 0 / 17
13,686
1,244
35,793
6,704
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
8
Kills
40
40
Deaths
8
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Thor
BERRAGE
Thor
11
0
13
17.5
W
Bellona
Callmefroggy
Bellona
6
2
18
7.5
L
Thor
0
9
4
0.22
W
Nemesis
Kalsera
Nemesis
5
6
9
1.58
W
Ymir
Maladax
Ymir
5
0
27
18.5
L
Hun Batz
Manticoree95
Hun Batz
1
11
6
0.36
L
Neith
Maxatros
Neith
0
9
7
0.39
W
Persephone
Vhenàn
Persephone
13
0
17
21.5
L
Kukulkan
inseejjn
Kukulkan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,609
Damage
82,518
87,641
Taken
55,051
29,166
Mitigated
51,074
7,104
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,539
2,523
3,241
2,563
13,673
4,970
0
8,601
4,912
25,140
0
W
Thor
BERRAGE
Thor
14,425
3,406
205
587
9,412
4,291
0
5,593
3,819
0
24,656
W
Bellona
Callmefroggy
Bellona
12,134
1,699
0
3,272
13,520
17,608
0
5,901
7,619
2,679
20,435
L
Thor
3,064
415
0
0
14,799
4,995
0
8,577
6,142
0
18,369
W
Nemesis
Kalsera
Nemesis
5,419
2,300
0
520
10,023
5,887
0
4,991
5,032
0
12,597
W
Ymir
Maladax
Ymir
14,747
2,126
0
4,269
15,392
20,565
0
6,693
8,699
26,918
0
L
Hun Batz
Manticoree95
Hun Batz
12,754
2,287
0
234
24,874
7,544
0
14,058
10,586
0
28,179
L
Neith
Maxatros
Neith
7,291
3,725
44
772
18,798
6,282
0
11,104
7,503
0
18,065
W
Persephone
Vhenàn
Persephone
35,793
1,050
180
2,256
6,704
2,723
0
1,322
5,382
72,539
0
L
Kukulkan
inseejjn
Kukulkan
12,961
2,937
0
250
15,497
5,375
0
8,929
6,500
22,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
60,023
164
Minions Killed
198
3
Camps Cleared
5
850,479
Distance Traveled
966,580
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,229
930
44
4
1
175,341
0
W
Thor
11,778
1,071
23
2
0
228,439
0
W
Bellona
11,569
1,052
14
1
1
204,886
0
L
Thor
9,021
820
28
3
0
139,701
2
W
Nemesis
10,161
924
18
2
1
103,082
1
W
Ymir
12,829
1,166
32
3
1
203,932
3
L
Hun Batz
9,669
879
38
3
1
191,598
1
L
Neith
9,554
869
24
2
1
159,973
0
W
Persephone
13,686
1,244
111
10
2
226,241
0
L
Kukulkan
10,584
962
30
3
0
183,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role