Player Matchup

Kukulkan
Kukulkan
EstebanX00922
Kukulkan
Level 16
God Stats
0W - 1L
1,156 SR
Queue Stats
2W - 7L
1,446 Elo+
Solo
Neith
Neith
HillbillyRick
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,428 Elo+
Party 1
Cupid
Cupid
Trigga_TreDay
Cupid
Level 24
God Stats
3W - 3L
1,573 SR
Queue Stats
84W - 83L
1,510 Elo+
Solo
Nemesis
Nemesis
emilio_rm17
Nemesis
Level 18
God Stats
76W - 79L
1,514 SR
Queue Stats
89W - 96L
1,441 Elo+
Solo
Hun Batz
Hun Batz
vfricke
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,414 Elo+
Party 1
Team Averages
Level 18
1,449 SR
1,448 Elo+

VS

Team Averages
Level 12
1,593 SR
1,547 Elo+
Ymir
Ymir
MinorTitanT
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 9L
1,466 Elo+
Solo
Jormungandr
Jormungandr
SillyHorse209
Jormungandr
Level 11
God Stats
2W - 0L
1,669 SR
Queue Stats
4W - 1L
1,795 Elo+
Solo
Zeus
Zeus
VEGITO224
Zeus
Level 15
God Stats
6W - 5L
1,522 SR
Queue Stats
53W - 51L
1,474 Elo+
Solo
Merlin
Merlin
alskon13
Merlin
Level 8
God Stats
1W - 0L
1,773 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Thor
Thor
certifiedtrax
Thor
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EstebanX00922
Kukulkan
17
1 / 5 / 10
10,577
962
11,061
14,572
4,878
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 8
11,303
1,028
12,349
16,504
6,903
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 10 / 9
11,952
1,087
18,565
22,978
7,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
emilio_rm17
Nemesis
18
6 / 7 / 9
12,391
1,126
9,586
24,976
8,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
vfricke
Hun Batz
17
3 / 14 / 9
11,074
1,007
10,511
24,279
12,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
11,414
1,038
11,676
15,373
7,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SillyHorse209
Jormungandr
20
5 / 1 / 25
13,076
1,189
12,035
13,542
22,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
20
16 / 6 / 17
14,772
1,343
36,142
15,605
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
alskon13
Merlin
20
9 / 2 / 18
13,321
1,211
24,243
9,390
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 8 / 13
12,282
1,117
9,906
12,641
4,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
20
Kills
43
43
Deaths
20
45
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EstebanX00922
Kukulkan
1
5
10
1.2
L
4
7
8
1.14
W
5
3
15
4.17
W
Jormungandr
SillyHorse209
Jormungandr
5
1
25
17.5
L
6
10
9
1.05
W
Zeus
16
6
17
4.08
W
Merlin
alskon13
Merlin
9
2
18
9
W
8
8
13
1.81
L
Nemesis
emilio_rm17
Nemesis
6
7
9
1.5
L
Hun Batz
vfricke
Hun Batz
3
14
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,072
Damage
94,002
103,309
Taken
66,551
40,339
Mitigated
44,752
4,134
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EstebanX00922
Kukulkan
11,061
941
0
0
14,572
4,878
0
9,624
4,908
25,933
0
L
12,349
5,533
0
1,552
16,504
6,903
0
14,922
1,374
0
22,050
W
11,676
3,229
0
492
15,373
7,947
0
2,510
12,863
14,897
0
W
Jormungandr
SillyHorse209
Jormungandr
12,035
2,292
805
447
13,542
22,655
0
2,797
10,745
36,548
0
L
18,565
10,098
0
968
22,978
7,613
0
18,616
4,276
0
38,724
W
Zeus
36,142
7,106
266
2,618
15,605
5,840
0
2,411
13,194
70,138
0
W
Merlin
alskon13
Merlin
24,243
1,980
426
1,700
9,390
3,456
0
1,370
8,020
45,254
0
W
9,906
2,721
0
0
12,641
4,854
0
1,973
10,668
0
15,753
L
Nemesis
emilio_rm17
Nemesis
9,586
3,073
0
1,614
24,976
8,540
0
20,567
4,269
0
26,030
L
Hun Batz
vfricke
Hun Batz
10,511
1,053
0
0
24,279
12,405
0
19,595
4,386
0
22,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,297
Gold Earned
64,865
156
Minions Killed
199
1
Camps Cleared
5
911,851
Distance Traveled
888,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,577
962
26
2
0
181,110
0
L
Neith
11,303
1,028
21
2
0
151,475
0
W
Ymir
11,414
1,038
7
1
0
183,034
0
W
Jormungandr
13,076
1,189
50
5
2
188,872
0
L
Cupid
11,952
1,087
41
4
0
173,657
0
W
Zeus
14,772
1,343
86
8
0
169,084
0
W
Merlin
13,321
1,211
46
4
0
189,514
0
W
Thor
12,282
1,117
10
1
3
157,880
0
L
Nemesis
12,391
1,126
37
3
1
227,536
0
L
Hun Batz
11,074
1,007
31
3
0
178,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role