Player Matchup

Tiamat
Tiamat
Elixzrr
Tiamat
Level 25
God Stats
2W - 3L
1,332 SR
Queue Stats
26W - 22L
1,371 Elo+
Solo
Olorun
Olorun
Razer02134
Olorun
Level 8
God Stats
3W - 4L
1,309 SR
Queue Stats
4W - 7L
1,194 Elo+
Party 2
Zeus
Zeus
Unreal-Ki-2
Zeus
Level 22
God Stats
3W - 2L
1,501 SR
Queue Stats
74W - 71L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
YoshimitsuSaki
Sylvanus
Level 23
God Stats
6W - 4L
1,625 SR
Queue Stats
57W - 55L
1,406 Elo+
Party 2
Nemesis
Nemesis
lI Ethan lI
Nemesis
Level 26
God Stats
3W - 4L
1,512 SR
Queue Stats
26W - 23L
1,406 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,350 Elo+

VS

Team Averages
Level 28
1,473 SR
1,292 Elo+
Hou Yi
Hou Yi
Adolo
Hou Yi
Level 5
God Stats
0W - 3L
1,424 SR
Queue Stats
0W - 5L
1,123 Elo+
Solo
Jormungandr
Jormungandr
ButaneDangerous
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,329 Elo+
Solo
Nu Wa
Nu Wa
HogwartsKitty
Nu Wa
Level 3
God Stats
20W - 32L
1,419 SR
Queue Stats
26W - 44L
1,269 Elo+
Party 1
Zeus
Zeus
R4D_R3D43
Zeus
Level 109
God Stats
27W - 33L
1,503 SR
Queue Stats
344W - 455L
1,414 Elo+
Party 1
Bellona
Bellona
Satan Spawn4727
Bellona
Level 10
God Stats
9W - 15L
1,519 SR
Queue Stats
17W - 28L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elixzrr
Tiamat
20
13 / 0 / 31
12,918
1,292
16,274
8,717
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Razer02134
Olorun
18
3 / 1 / 31
11,022
1,102
10,486
9,694
4,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
13 / 2 / 18
11,688
1,169
16,692
12,010
5,845
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
19
5 / 1 / 37
12,831
1,283
6,616
11,146
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
lI Ethan lI
Nemesis
20
18 / 0 / 27
12,400
1,240
28,621
12,306
4,942
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Adolo
Hou Yi
15
0 / 11 / 2
8,820
882
1,457
15,363
5,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
ButaneDangerous
Jormungandr
15
1 / 7 / 2
9,300
930
5,951
17,865
19,471
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 9 / 4
9,499
950
10,157
12,098
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
3 / 9 / 1
10,508
1,051
24,593
14,197
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 17 / 2
9,047
905
5,095
25,859
16,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
15
52
Kills
4
4
Deaths
53
144
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Adolo
Hou Yi
0
11
2
0.09
L
Jormungandr
ButaneDangerous
Jormungandr
1
7
2
0.29
W
Tiamat
Elixzrr
Tiamat
13
0
31
28.5
L
0
9
4
0.22
L
Zeus
3
9
1
0.39
W
Olorun
Razer02134
Olorun
3
1
31
18.5
L
0
17
2
0.06
W
13
2
18
11
W
Sylvanus
5
1
37
23.5
W
Nemesis
lI Ethan lI
Nemesis
18
0
27
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,689
Damage
47,253
53,873
Taken
85,382
33,408
Mitigated
50,332
24,478
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Adolo
Hou Yi
1,457
498
0
0
15,363
5,202
0
6,496
8,685
0
7,554
L
Jormungandr
ButaneDangerous
Jormungandr
5,951
314
0
0
17,865
19,471
0
13,249
4,395
15,723
0
W
Tiamat
Elixzrr
Tiamat
16,274
1,183
187
4,075
8,717
6,166
0
6,925
1,792
38,415
0
L
10,157
4,318
0
0
12,098
4,248
0
3,526
8,376
28,312
0
L
Zeus
24,593
704
145
395
14,197
4,899
0
8,883
5,016
60,962
0
W
Olorun
Razer02134
Olorun
10,486
5,366
2,703
3,749
9,694
4,878
0
7,318
2,376
30,271
0
L
5,095
954
615
666
25,859
16,512
0
16,987
8,680
0
14,877
W
16,692
6,405
0
1,373
12,010
5,845
0
10,536
1,474
42,459
0
W
Sylvanus
6,616
3,686
4,990
3,953
11,146
11,577
0
9,359
1,787
18,788
0
W
Nemesis
lI Ethan lI
Nemesis
28,621
21,026
0
3,448
12,306
4,942
0
6,563
4,711
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,859
Gold Earned
47,174
234
Minions Killed
155
7
Camps Cleared
4
963,715
Distance Traveled
806,227
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,820
882
9
1
2
135,506
0
L
Jormungandr
9,300
930
10
1
0
192,572
0
W
Tiamat
12,918
1,292
52
5
4
214,113
0
L
Nu Wa
9,499
950
38
4
1
162,385
0
L
Zeus
10,508
1,051
84
8
1
170,637
0
W
Olorun
11,022
1,102
51
5
1
191,142
0
L
Bellona
9,047
905
14
1
0
145,127
1
W
Zeus
11,688
1,169
61
6
1
174,496
0
W
Sylvanus
12,831
1,283
23
2
1
160,806
0
W
Nemesis
12,400
1,240
47
5
0
223,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role