Player Matchup

Geb
Geb
Noahd711
Geb
Level 139
God Stats
8W - 1L
1,790 SR
Queue Stats
197W - 70L
1,844 Elo+
Party 2
Ullr
Ullr
YeagerSP
Ullr
Level 83
God Stats
13W - 4L
1,832 SR
Queue Stats
306W - 115L
1,806 Elo+
Party 2
Baron Samedi
Baron Samedi
machkaveli
Baron Samedi
Level 127
God Stats
38W - 9L
1,857 SR
Queue Stats
249W - 126L
1,774 Elo+
Party 2
Team Averages
Level 116
1,826 SR
1,808 Elo+

VS

Team Averages
Level 119
1,497 SR
1,776 Elo+
Thor
Thor
Elempanado
Thor
Level 56
God Stats
0W - 1L
1,279 SR
Queue Stats
4W - 2L
1,965 Elo+
Party 1
Sol
Sol
GilReivax
Sol
Level 160
God Stats
0W - 1L
1,725 SR
Queue Stats
12W - 10L
1,764 Elo+
Party 1
Hun Batz
Hun Batz
tiagoxz
Hun Batz
Level 142
God Stats
3W - 7L
1,488 SR
Queue Stats
200W - 198L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
8,635
785
6,790
13,427
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
12
8 / 3 / 2
9,103
828
6,688
12,200
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
machkaveli
Baron Samedi
14
4 / 1 / 10
8,619
784
6,003
6,134
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,972
634
5,443
6,225
2,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 5 / 2
8,015
729
16,873
9,910
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
tiagoxz
Hun Batz
10
0 / 5 / 4
6,799
618
4,832
8,498
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
7
8
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
5
5
2
1.2
W
2
4
9
1.63
W
Ullr
8
3
2
3
W
Baron Samedi
machkaveli
Baron Samedi
4
1
10
9
L
Hun Batz
tiagoxz
Hun Batz
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,481
Damage
27,148
31,761
Taken
24,633
19,639
Mitigated
10,203
10,373
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,443
590
0
250
6,225
2,269
192
3,412
2,813
0
13,133
L
16,873
5,784
0
2,913
9,910
3,913
394
5,509
4,401
34,512
3,092
W
6,790
701
476
3,301
13,427
12,212
0
6,508
6,581
14,304
0
W
Ullr
6,688
2,295
0
2,949
12,200
4,397
1,163
6,105
5,889
0
30,076
W
Baron Samedi
machkaveli
Baron Samedi
6,003
247
1,025
2,622
6,134
3,030
45
2,904
3,230
26,083
0
L
Hun Batz
tiagoxz
Hun Batz
4,832
819
0
962
8,498
4,021
0
4,379
4,119
0
23,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
21,786
134
Minions Killed
122
5
Camps Cleared
6
601,953
Distance Traveled
535,650
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,972
634
16
1
0
149,726
2
L
Sol
8,015
729
62
6
4
179,496
1
W
Geb
8,635
785
4
0
0
191,609
4
W
Ullr
9,103
828
66
6
2
210,439
2
W
Baron Samedi
8,619
784
64
6
3
199,905
4
L
Hun Batz
6,799
618
44
4
2
206,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role