Player Matchup

Nemesis
Nemesis
Laymer180
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
TechedStone53
Vulcan
Level 26
God Stats
5W - 12L
1,489 SR
Queue Stats
15W - 20L
1,474 Elo+
Solo
Cupid
Cupid
urbanthug9898
Cupid
Level 27
God Stats
1W - 2L
1,665 SR
Queue Stats
71W - 77L
1,398 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,457 Elo+

VS

Team Averages
Level 11
1,500 SR
1,433 Elo+
Ne Zha
Ne Zha
Blanketc69
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,408 Elo+
Party 1
Sol
Sol
DiabloGamekeep
Sol
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 69L
1,391 Elo+
Party 1
Terra
Terra
deadsilvervenom
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Laymer180
Nemesis
9
1 / 10 / 7
7,732
595
1,640
17,370
9,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 6 / 5
9,737
749
7,893
7,413
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 5 / 7
10,135
780
13,036
12,197
4,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blanketc69
Ne Zha
14
5 / 4 / 15
9,582
737
11,378
11,515
5,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
16 / 1 / 4
11,775
906
18,213
11,401
4,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 17
8,965
690
2,083
14,044
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
13
Kills
21
21
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blanketc69
Ne Zha
5
4
15
3.13
W
16
1
4
18
L
Nemesis
Laymer180
Nemesis
1
10
7
0.45
L
6
6
5
1.42
W
0
8
17
1.06
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
31,674
36,980
Taken
36,960
16,322
Mitigated
21,720
4,035
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blanketc69
Ne Zha
11,378
5,652
510
3,001
11,515
5,882
724
2,224
9,099
0
31,559
W
18,213
7,089
0
5,397
11,401
4,314
2,457
1,596
9,805
62,304
0
L
Nemesis
Laymer180
Nemesis
1,640
1,073
0
1,508
17,370
9,051
0
8,707
8,663
522
3,221
L
7,893
2,718
0
0
7,413
2,769
0
3,982
3,431
20,052
0
W
2,083
1,090
975
2,219
14,044
11,524
58
4,627
9,417
4,211
0
L
13,036
6,713
405
2,122
12,197
4,502
1,305
7,847
4,350
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
30,322
111
Minions Killed
134
4
Camps Cleared
5
544,472
Distance Traveled
603,018
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,582
737
23
2
2
226,203
0
W
Sol
11,775
906
110
8
3
194,834
2
L
Nemesis
7,732
595
3
0
0
148,399
1
L
Vulcan
9,737
749
31
2
1
204,230
1
W
Terra
8,965
690
1
0
0
181,981
1
L
Cupid
10,135
780
77
6
3
191,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role