Player Matchup

Aphrodite
Aphrodite
AlexandrasEntrls
Aphrodite
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Heimdallr
Heimdallr
GreatValue_soup
Heimdallr
Level 22
God Stats
1W - 2L
1,691 SR
Queue Stats
36W - 37L
1,532 Elo+
Solo
Danzaburou
Danzaburou
JamaicaMeCrazy-
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 10L
1,696 Elo+
Solo
Fenrir
Fenrir
Lllanes
Fenrir
Level 15
God Stats
0W - 2L
1,323 SR
Queue Stats
35W - 37L
1,383 Elo+
Solo
Hades
Hades
SkadiDsntKno271
Hades
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 74L
1,620 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,543 Elo+

VS

Team Averages
Level 21
1,549 SR
1,463 Elo+
Anhur
Anhur
Ahminous
Anhur
Level 29
God Stats
18W - 13L
1,692 SR
Queue Stats
194W - 155L
1,639 Elo+
Solo
Olorun
Olorun
CucTrain
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,475 Elo+
Solo
Arachne
Arachne
LilN8vGamer
Arachne
Level 16
God Stats
19W - 18L
1,558 SR
Queue Stats
33W - 32L
1,539 Elo+
Solo
Nemesis
Nemesis
QuadStudent52
Nemesis
Level 12
God Stats
2W - 3L
1,261 SR
Queue Stats
6W - 14L
1,038 Elo+
Solo
Athena
Athena
VisitasDLG
Athena
Level 26
God Stats
2W - 2L
1,732 SR
Queue Stats
109W - 102L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
1 / 3 / 8
7,979
420
5,826
10,741
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
GreatValue_soup
Heimdallr
13
1 / 4 / 6
8,381
441
10,344
10,972
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
JamaicaMeCrazy-
Danzaburou
16
10 / 5 / 7
11,057
582
26,132
20,997
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lllanes
Fenrir
12
6 / 9 / 7
8,864
467
11,244
18,522
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 7 / 3
9,544
502
17,881
19,202
11,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ahminous
Anhur
18
11 / 4 / 7
12,878
678
18,698
19,235
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
CucTrain
Olorun
17
5 / 2 / 6
11,685
615
14,582
18,550
7,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
LilN8vGamer
Arachne
17
7 / 5 / 3
11,814
622
9,745
16,535
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
14
3 / 11 / 7
10,031
528
7,117
15,758
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Athena
VisitasDLG
Athena
15
2 / 2 / 9
11,208
590
6,472
27,852
20,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
60
23
Kills
28
28
Deaths
24
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ahminous
Anhur
11
4
7
3.63
L
Aphrodite
1
3
8
1.67
W
Olorun
CucTrain
Olorun
5
2
6
4
L
Heimdallr
GreatValue_soup
Heimdallr
1
4
6
1
L
Danzaburou
JamaicaMeCrazy-
Danzaburou
10
5
7
2.7
W
Arachne
LilN8vGamer
Arachne
7
5
3
1.7
L
Fenrir
Lllanes
Fenrir
6
9
7
1.06
W
Nemesis
3
11
7
0.59
L
5
7
3
0.93
W
Athena
VisitasDLG
Athena
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,427
Damage
56,614
80,434
Taken
97,930
36,272
Mitigated
43,546
30,629
Healing
47,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ahminous
Anhur
18,698
10,840
0
8,646
19,235
6,238
6,368
7,036
12,199
0
78,642
L
Aphrodite
5,826
1,089
1,540
3,919
10,741
7,951
0
5,066
5,675
27,083
0
W
Olorun
CucTrain
Olorun
14,582
7,932
686
12,160
18,550
7,166
3,717
4,515
14,035
84,765
0
L
Heimdallr
GreatValue_soup
Heimdallr
10,344
4,222
0
1,581
10,972
3,582
0
5,244
5,728
0
49,621
L
Danzaburou
JamaicaMeCrazy-
Danzaburou
26,132
14,722
0
9,714
20,997
7,612
592
5,015
15,982
0
98,485
W
Arachne
LilN8vGamer
Arachne
9,745
4,879
0
6,082
16,535
6,513
2,652
1,824
14,711
0
66,862
L
Fenrir
Lllanes
Fenrir
11,244
2,029
524
4,660
18,522
5,686
0
4,324
14,198
0
37,337
W
Nemesis
7,117
2,827
0
2,440
15,758
3,536
1,773
3,410
12,348
0
28,034
L
17,881
1,441
308
8,383
19,202
11,441
348
4,354
14,848
64,011
0
W
Athena
VisitasDLG
Athena
6,472
1,441
2,791
14,832
27,852
20,093
457
7,213
20,639
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
57,616
422
Minions Killed
444
0
Camps Cleared
0
1,615,776
Distance Traveled
1,850,792
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,878
678
123
6
0
299,087
2
L
Aphrodite
7,979
420
43
2
0
258,230
1
W
Olorun
11,685
615
131
7
0
371,003
5
L
Heimdallr
8,381
441
67
4
0
350,282
6
L
Danzaburou
11,057
582
145
8
0
310,828
4
W
Arachne
11,814
622
94
5
0
397,913
4
L
Fenrir
8,864
467
57
3
0
361,452
1
W
Nemesis
10,031
528
49
3
0
405,654
6
L
Hades
9,544
502
110
6
0
334,984
7
W
Athena
11,208
590
47
2
0
377,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role