Player Matchup

Chaac
Chaac
Pvt Hotshot
Chaac
Level 75
God Stats
16W - 10L
1,452 SR
Queue Stats
77W - 84L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YourLocal Devil
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
novarye
Merlin
Level 28
God Stats
18W - 9L
1,673 SR
Queue Stats
180W - 153L
1,561 Elo+
Solo
Team Averages
Level 40
1,542 SR
1,534 Elo+

VS

Team Averages
Level 68
1,443 SR
1,479 Elo+
Hercules
Hercules
IronicSeraph
Hercules
Level 124
God Stats
1W - 3L
1,431 SR
Queue Stats
148W - 133L
1,539 Elo+
Party 1
Artemis
Artemis
KrispieKreamer
Artemis
Level 12
God Stats
0W - 3L
1,416 SR
Queue Stats
6W - 12L
1,336 Elo+
Party 1
Ra
Ra
WeEeaBoHunter
Ra
Level 67
God Stats
3W - 5L
1,482 SR
Queue Stats
302W - 220L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
10,407
650
15,923
15,485
19,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
YourLocal Devil
Morgan Le Fay
12
0 / 5 / 5
9,804
613
2,631
9,327
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
novarye
Merlin
15
6 / 0 / 1
10,477
655
14,779
7,580
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IronicSeraph
Hercules
14
4 / 0 / 1
9,474
592
5,531
17,603
13,497
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 2
8,174
511
2,040
11,198
3,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 2
8,616
539
6,441
11,178
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
5
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
IronicSeraph
Hercules
4
0
1
4.5
L
0
6
2
0.17
W
2
0
6
5
L
1
2
2
1
W
Morgan Le Fay
YourLocal Devil
Morgan Le Fay
0
5
5
0.5
W
Merlin
novarye
Merlin
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
14,012
32,392
Taken
39,979
26,443
Mitigated
20,557
12,766
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IronicSeraph
Hercules
5,531
1,571
0
7,153
17,603
13,497
0
7,599
10,004
0
18,092
L
2,040
714
0
632
11,198
3,390
0
5,170
6,028
0
11,831
W
15,923
1,328
1,268
6,879
15,485
19,169
551
3,801
11,370
0
39,230
L
6,441
312
1,506
1,659
11,178
3,670
0
5,122
6,056
33,306
0
W
Morgan Le Fay
YourLocal Devil
Morgan Le Fay
2,631
807
0
1,577
9,327
4,390
455
2,079
7,178
17,624
0
W
Merlin
novarye
Merlin
14,779
256
0
3,042
7,580
2,884
1,303
1,182
6,302
64,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
26,264
171
Minions Killed
110
10
Camps Cleared
3
842,818
Distance Traveled
688,162
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,474
592
27
2
1
278,711
2
L
Artemis
8,174
511
28
2
1
208,024
0
W
Chaac
10,407
650
43
3
2
337,057
2
L
Ra
8,616
539
55
3
1
201,427
3
W
Morgan Le Fay
9,804
613
28
2
1
240,216
0
W
Merlin
10,477
655
100
6
7
265,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role