Player Matchup

Ganesha
Ganesha
AchillesIMissyou
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 186L
1,584 Elo+
Solo
Olorun
Olorun
Adura14
Olorun
Level 17
God Stats
2W - 0L
1,736 SR
Queue Stats
17W - 16L
1,492 Elo+
Party 1
Set
Set
PurpleApollo
Set
Level 17
God Stats
7W - 3L
1,972 SR
Queue Stats
22W - 15L
1,558 Elo+
Party 1
Hachiman
Hachiman
ZEROThunda
Hachiman
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
147W - 129L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
minecraftero3000
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
1,641 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,566 Elo+

VS

Team Averages
Level 27
1,633 SR
1,582 Elo+
Nemesis
Nemesis
AngelIceBear
Nemesis
Level 17
God Stats
1W - 3L
1,485 SR
Queue Stats
25W - 36L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gildoania
Morgan Le Fay
Level 25
God Stats
7W - 5L
1,912 SR
Queue Stats
122W - 110L
1,538 Elo+
Solo
Bacchus
Bacchus
SanNicolas8005
Bacchus
Level 69
God Stats
8W - 4L
1,739 SR
Queue Stats
335W - 294L
1,574 Elo+
Party 2
Anhur
Anhur
Santiago65734
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 72L
1,803 Elo+
Party 2
Jormungandr
Jormungandr
devikuroy
Jormungandr
Level 17
God Stats
2W - 3L
1,531 SR
Queue Stats
70W - 68L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 11
10,306
515
3,893
15,430
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Adura14
Olorun
16
5 / 8 / 7
10,445
522
10,284
15,722
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 7 / 3
11,655
583
14,424
18,241
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ZEROThunda
Hachiman
18
5 / 1 / 2
11,486
574
11,339
13,976
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
minecraftero3000
Erlang Shen
18
3 / 1 / 6
11,573
579
10,805
18,817
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngelIceBear
Nemesis
11
3 / 5 / 2
8,274
414
3,393
9,046
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Gildoania
Morgan Le Fay
18
8 / 10 / 7
11,393
570
17,590
17,414
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 7
10,304
515
12,578
16,630
23,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
1 / 2 / 4
10,553
528
6,149
10,531
3,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
devikuroy
Jormungandr
15
0 / 5 / 3
8,821
441
7,044
13,671
15,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
24
Kills
18
19
Deaths
24
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
Olorun
Adura14
Olorun
5
8
7
1.06
L
Nemesis
AngelIceBear
Nemesis
3
5
2
0.8
L
Morgan Le Fay
Gildoania
Morgan Le Fay
8
10
7
1.15
W
11
7
3
1.79
L
6
2
7
4.75
L
1
2
4
1.5
W
Hachiman
ZEROThunda
Hachiman
5
1
2
6
L
Jormungandr
devikuroy
Jormungandr
0
5
3
0.3
W
Erlang Shen
minecraftero3000
Erlang Shen
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,745
Damage
46,754
82,186
Taken
67,292
42,386
Mitigated
52,846
29,525
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,893
287
0
2,180
15,430
14,934
0
7,761
7,669
20,946
0
W
Olorun
Adura14
Olorun
10,284
6,430
316
4,124
15,722
6,212
1,521
11,160
4,562
44,247
7,129
L
Nemesis
AngelIceBear
Nemesis
3,393
1,481
0
3,113
9,046
2,569
0
1,066
7,980
0
33,716
L
Morgan Le Fay
Gildoania
Morgan Le Fay
17,590
2,634
48
2,020
17,414
7,401
890
5,359
12,055
69,525
0
W
14,424
6,155
0
4,495
18,241
6,386
561
7,919
10,322
0
72,586
L
12,578
1,139
501
2,767
16,630
23,512
0
4,450
12,180
31,131
0
L
6,149
4,368
0
3,332
10,531
3,733
0
838
9,693
0
90,176
W
Hachiman
ZEROThunda
Hachiman
11,339
5,218
0
8,803
13,976
4,433
2,028
3,131
10,845
0
98,427
L
Jormungandr
devikuroy
Jormungandr
7,044
1,904
0
2,530
13,671
15,631
342
1,197
12,438
53,832
0
W
Erlang Shen
minecraftero3000
Erlang Shen
10,805
5,450
0
9,607
18,817
10,421
467
9,398
9,419
0
77,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
49,345
494
Minions Killed
474
0
Camps Cleared
0
1,798,288
Distance Traveled
1,616,024
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,306
515
16
1
0
393,743
12
W
Olorun
10,445
522
93
5
0
324,660
0
L
Nemesis
8,274
414
71
4
0
224,961
4
L
Morgan Le Fay
11,393
570
86
4
0
322,335
5
W
Set
11,655
583
100
5
0
336,323
2
L
Bacchus
10,304
515
35
2
0
388,434
4
L
Anhur
10,553
528
171
9
0
339,792
2
W
Hachiman
11,486
574
163
8
0
351,503
3
L
Jormungandr
8,821
441
111
6
0
340,502
2
W
Erlang Shen
11,573
579
122
6
0
392,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role