Player Matchup

Janus
Janus
ElSanch0
Janus
Level 80
God Stats
0W - 1L
1,764 SR
Queue Stats
31W - 23L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
KingxJarvis
Guan Yu
Level 110
God Stats
0W - 1L
1,656 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 2
Bastet
Bastet
circlez775
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 146L
1,542 Elo+
Solo
Charybdis
Charybdis
x RunningPuma x
Charybdis
Level 139
God Stats
0W - 1L
1,272 SR
Queue Stats
10W - 13L
1,511 Elo+
Party 3
Hel
Hel
yyMew
Hel
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
35W - 29L
1,611 Elo+
Party 2
Team Averages
Level 121
1,490 SR
1,572 Elo+

VS

Team Averages
Level 125
1,555 SR
1,511 Elo+
Geb
Geb
Arise_Chicken1
Geb
Level 138
God Stats
7W - 7L
1,540 SR
Queue Stats
357W - 340L
1,461 Elo+
Party 4
Tiamat
Tiamat
DawnTiger369
Tiamat
Level 122
God Stats
1W - 1L
1,697 SR
Queue Stats
55W - 33L
1,572 Elo+
Solo
Danzaburou
Danzaburou
JimothyCampbell
Danzaburou
Level 123
God Stats
27W - 17L
1,565 SR
Queue Stats
155W - 137L
1,549 Elo+
Party 1
Tyr
Tyr
Septemberskys
Tyr
Level 119
God Stats
14W - 21L
1,451 SR
Queue Stats
320W - 312L
1,445 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ThaRealDrPhil
Tsukuyomi
Level 122
God Stats
13W - 10L
1,523 SR
Queue Stats
132W - 106L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElSanch0
Janus
18
1 / 4 / 7
10,047
718
16,087
11,731
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KingxJarvis
Guan Yu
18
3 / 4 / 3
11,095
793
7,638
19,615
24,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
circlez775
Bastet
18
6 / 2 / 1
10,890
778
19,286
14,111
5,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
x RunningPuma x
Charybdis
15
0 / 5 / 5
8,760
626
4,250
11,078
3,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
yyMew
Hel
9
0 / 0 / 0
6,966
498
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
11,557
826
8,919
14,584
16,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
18
4 / 3 / 7
11,186
799
12,277
9,402
6,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JimothyCampbell
Danzaburou
18
4 / 1 / 7
11,330
809
11,584
13,074
5,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 10
10,190
728
5,410
12,517
10,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ThaRealDrPhil
Tsukuyomi
17
2 / 4 / 2
10,063
719
9,450
12,049
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
15
15
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Tiamat
4
3
7
2.5
L
Janus
ElSanch0
Janus
1
4
7
1.13
W
Danzaburou
JimothyCampbell
Danzaburou
4
1
7
7.5
L
Guan Yu
KingxJarvis
Guan Yu
3
4
3
1.13
W
2
1
10
7
W
Tsukuyomi
ThaRealDrPhil
Tsukuyomi
2
4
2
0.75
L
Bastet
circlez775
Bastet
6
2
1
3.25
L
Charybdis
x RunningPuma x
Charybdis
0
5
5
0.5
L
Hel
yyMew
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,261
Damage
47,640
56,535
Taken
61,626
38,448
Mitigated
43,187
10,304
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,919
1,142
0
1,326
14,584
16,635
253
3,561
10,769
24,508
0
W
Tiamat
12,277
356
562
2,355
9,402
6,641
337
1,703
7,599
38,617
0
L
Janus
ElSanch0
Janus
16,087
301
0
525
11,731
3,983
1
3,303
8,301
55,837
0
W
Danzaburou
JimothyCampbell
Danzaburou
11,584
5,091
0
4,138
13,074
5,252
2,581
2,765
10,076
0
58,012
L
Guan Yu
KingxJarvis
Guan Yu
7,638
370
498
6,264
19,615
24,908
0
5,732
13,605
0
37,665
W
5,410
297
0
1,729
12,517
10,328
433
3,704
8,437
0
18,955
W
Tsukuyomi
ThaRealDrPhil
Tsukuyomi
9,450
2,011
0
2,032
12,049
4,331
0
4,019
7,806
0
47,721
L
Bastet
circlez775
Bastet
19,286
4,041
0
2,657
14,111
5,620
1,267
6,174
7,765
0
36,096
L
Charybdis
x RunningPuma x
Charybdis
4,250
2,116
0
360
11,078
3,937
275
5,270
5,512
0
22,965
L
Hel
yyMew
Hel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,758
Gold Earned
54,326
287
Minions Killed
362
6
Camps Cleared
11
1,164,595
Distance Traveled
1,464,788
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,557
826
24
2
0
314,716
2
W
Tiamat
11,186
799
74
5
1
282,654
2
L
Janus
10,047
718
102
7
3
316,556
4
W
Danzaburou
11,330
809
125
9
4
281,639
1
L
Guan Yu
11,095
793
71
5
1
294,924
4
W
Tyr
10,190
728
56
4
2
316,309
4
W
Tsukuyomi
10,063
719
83
6
4
269,470
2
L
Bastet
10,890
778
64
5
1
316,301
1
L
Charybdis
8,760
626
50
4
1
233,821
3
L
Hel
6,966
498
0
0
0
2,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role