Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DansNins
Poseidon
Level 123
God Stats
10W - 11L
1,497 SR
Queue Stats
506W - 517L
1,468 Elo+
Solo
Ullr
Ullr
Juninpjl
Ullr
Level 133
God Stats
1W - 1L
1,821 SR
Queue Stats
44W - 40L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
NerfScyllaa
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,558 Elo+
Party 2
Susano
Susano
PaulimBacana
Susano
Level 65
God Stats
4W - 4L
1,474 SR
Queue Stats
238W - 216L
1,530 Elo+
Solo
Team Averages
Level 125
1,558 SR
1,520 Elo+

VS

Team Averages
Level 132
1,546 SR
1,539 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NyanmoiChan
Gilgamesh
Level 160
God Stats
31W - 12L
1,702 SR
Queue Stats
920W - 835L
1,571 Elo+
Party 1
Bastet
Bastet
Nyuzinho
Bastet
Level 160
God Stats
6W - 8L
1,406 SR
Queue Stats
985W - 910L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Suipz
Zhong Kui
Level 152
God Stats
15W - 16L
1,543 SR
Queue Stats
1,054W - 890L
1,528 Elo+
Party 1
Tyr
Tyr
muskanw
Tyr
Level 125
God Stats
11W - 10L
1,578 SR
Queue Stats
45W - 34L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 3 / 0
9,305
490
9,036
15,092
18,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
DansNins
Poseidon
14
2 / 13 / 3
8,987
473
11,010
16,714
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
12
1 / 6 / 2
7,862
414
5,849
11,856
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NerfScyllaa
Cthulhu
11
0 / 7 / 9
7,495
394
9,587
21,091
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
16
7 / 5 / 5
10,701
563
12,269
16,582
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 4 / 9
10,428
549
8,111
11,070
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
NyanmoiChan
Gilgamesh
16
7 / 2 / 10
10,291
542
11,362
20,061
17,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Nyuzinho
Bastet
20
19 / 2 / 8
13,046
687
20,680
19,104
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
Suipz
Zhong Kui
15
4 / 3 / 12
10,181
536
14,039
15,114
11,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
17
1 / 2 / 2
10,800
568
8,230
12,265
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
13
Kills
34
34
Deaths
13
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
0
1
W
Danzaburou
 
Danzaburou
3
4
9
1.88
L
Poseidon
DansNins
Poseidon
2
13
3
0.27
L
Ullr
1
6
2
0.33
L
Cthulhu
NerfScyllaa
Cthulhu
0
7
9
0.64
W
Gilgamesh
NyanmoiChan
Gilgamesh
7
2
10
6
W
Bastet
Nyuzinho
Bastet
19
2
8
11.5
L
Susano
7
5
5
1.9
W
Zhong Kui
Suipz
Zhong Kui
4
3
12
3.33
W
Tyr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
62,422
81,335
Taken
77,614
50,937
Mitigated
51,226
16,265
Healing
29,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,036
1,343
0
5,955
15,092
18,645
0
1,308
12,818
0
55,848
W
Danzaburou
 
Danzaburou
8,111
3,029
0
2,436
11,070
4,084
1,460
2,603
8,166
0
65,824
L
Poseidon
DansNins
Poseidon
11,010
1,410
0
1,643
16,714
4,108
0
5,782
10,932
61,570
0
L
Ullr
5,849
2,506
0
1,866
11,856
4,198
0
988
10,868
0
40,527
L
Cthulhu
NerfScyllaa
Cthulhu
9,587
1,611
390
2,471
21,091
17,936
0
3,779
17,260
25,459
0
W
Gilgamesh
NyanmoiChan
Gilgamesh
11,362
2,082
349
1,734
20,061
17,945
74
5,625
13,898
7,624
28,401
W
Bastet
Nyuzinho
Bastet
20,680
5,895
0
11,776
19,104
7,929
729
5,795
13,033
0
99,325
L
Susano
12,269
4,476
0
3,940
16,582
6,050
0
4,024
12,472
0
66,554
W
Zhong Kui
Suipz
Zhong Kui
14,039
1,043
0
5,689
15,114
11,206
903
6,553
8,517
56,763
0
W
Tyr
8,230
1,127
0
7,030
12,265
10,062
215
21
11,310
0
70,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
54,746
480
Minions Killed
572
0
Camps Cleared
0
1,653,258
Distance Traveled
1,959,021
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,305
490
120
6
0
357,536
0
W
Danzaburou
10,428
549
120
6
0
325,296
4
L
Poseidon
8,987
473
117
6
0
302,765
0
L
Ullr
7,862
414
91
5
0
270,281
4
L
Cthulhu
7,495
394
28
1
0
348,926
1
W
Gilgamesh
10,291
542
29
2
0
410,037
2
W
Bastet
13,046
687
154
8
0
464,703
2
L
Susano
10,701
563
124
7
0
373,750
7
W
Zhong Kui
10,181
536
99
5
0
360,313
5
W
Tyr
10,800
568
170
9
0
398,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role