Player Matchup

Ymir
Ymir
xNZx DoMi
Ymir
Level 29
God Stats
1W - 3L
1,204 SR
Queue Stats
6W - 16L
1,304 Elo+
Party 2
Medusa
Medusa
xNZx MoStWaNtEd
Medusa
Level 129
God Stats
2W - 2L
1,758 SR
Queue Stats
48W - 67L
1,416 Elo+
Party 2
Zeus
Zeus
xNZx xRoBbYx
Zeus
Level 138
God Stats
24W - 15L
1,660 SR
Queue Stats
205W - 268L
1,439 Elo+
Party 2
Team Averages
Level 99
1,541 SR
1,386 Elo+

VS

Team Averages
Level 74
1,616 SR
1,527 Elo+
Sol
Sol
JJStatic
Sol
Level 118
God Stats
0W - 1L
1,628 SR
Queue Stats
15W - 14L
1,589 Elo+
Party 1
Cupid
Cupid
MrLegIit16
Cupid
Level 87
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 6L
1,453 Elo+
Party 1
Yemoja
Yemoja
Timforbes
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 11
7,803
709
3,597
11,338
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 6 / 4
8,313
756
9,576
9,441
3,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
9 / 2 / 6
9,481
862
12,918
5,687
1,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 4
8,557
778
11,514
11,179
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
5 / 6 / 7
8,023
729
7,974
11,822
3,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Timforbes
Yemoja
11
2 / 4 / 5
7,222
657
3,799
7,504
6,331
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
15
Kills
12
12
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Cupid
5
6
7
1.42
L
Yemoja
Timforbes
Yemoja
2
4
5
1.13
W
Ymir
0
4
11
1.38
W
6
6
4
1.33
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
23,287
26,466
Taken
30,505
14,316
Mitigated
13,535
3,346
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,514
5,379
0
3,470
11,179
3,533
313
6,322
4,857
40,890
0
L
Cupid
7,974
4,253
482
4,568
11,822
3,671
547
6,721
5,101
0
20,163
L
Yemoja
Timforbes
Yemoja
3,799
1,047
887
483
7,504
6,331
161
3,995
3,509
8,368
0
W
Ymir
3,597
899
0
748
11,338
9,079
0
6,226
5,112
9,771
0
W
9,576
3,490
0
1,629
9,441
3,305
152
5,990
3,451
0
22,813
W
12,918
716
0
969
5,687
1,932
0
3,324
2,363
33,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
23,802
101
Minions Killed
119
2
Camps Cleared
7
550,723
Distance Traveled
523,529
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,557
778
76
7
3
176,271
7
L
Cupid
8,023
729
29
3
3
171,370
0
L
Yemoja
7,222
657
14
1
1
175,888
4
W
Ymir
7,803
709
19
2
0
186,589
0
W
Medusa
8,313
756
25
2
0
176,606
3
W
Zeus
9,481
862
57
5
2
187,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role