Player Matchup

Ah Puch
Ah Puch
IVI-FEAR-IVI
Ah Puch
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 163L
1,489 Elo+
Party 2
Nemesis
Nemesis
Milesvdt8
Nemesis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Izanami
Izanami
Whoody9421
Izanami
Level 4
God Stats
23W - 29L
1,504 SR
Queue Stats
65W - 68L
1,410 Elo+
Party 2
Hercules
Hercules
jesus345
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 1
Charybdis
Charybdis
johnnieo123456
Charybdis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 153L
1,432 Elo+
Party 1
Team Averages
Level 18
1,501 SR
1,458 Elo+

VS

Team Averages
Level 21
1,514 SR
1,452 Elo+
Neith
Neith
ALEXEI43
Neith
Level 18
God Stats
42W - 46L
1,469 SR
Queue Stats
50W - 56L
1,437 Elo+
Solo
Izanami
Izanami
ShotgunGreyFord
Izanami
Level 24
God Stats
1W - 1L
1,733 SR
Queue Stats
74W - 78L
1,427 Elo+
Solo
Geb
Geb
Taqresu
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
jonhlenonvsbats
Bellona
Level 29
God Stats
25W - 47L
1,322 SR
Queue Stats
304W - 338L
1,420 Elo+
Solo
Nox
Nox
ninjassaxin
Nox
Level 29
God Stats
27W - 26L
1,546 SR
Queue Stats
166W - 170L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IVI-FEAR-IVI
Ah Puch
19
2 / 1 / 10
11,589
966
7,943
6,091
2,774
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Milesvdt8
Nemesis
19
5 / 4 / 8
11,880
990
18,158
17,210
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Whoody9421
Izanami
18
1 / 3 / 10
11,312
943
8,721
11,537
5,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
jesus345
Hercules
19
7 / 5 / 11
13,328
1,111
11,988
27,097
32,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
johnnieo123456
Charybdis
18
5 / 4 / 8
12,092
1,008
18,776
10,000
4,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALEXEI43
Neith
15
0 / 0 / 0
9,090
758
0
0
0
19
6 / 8 / 8
13,378
1,115
29,099
20,540
8,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
16
0 / 7 / 6
10,922
910
3,214
15,080
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
6 / 3 / 7
13,219
1,102
18,913
21,475
18,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 2 / 4
12,192
1,016
12,671
13,350
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
20
Kills
17
17
Deaths
20
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
ALEXEI43
Neith
0
0
0
0
W
Ah Puch
IVI-FEAR-IVI
Ah Puch
2
1
10
7
W
Nemesis
Milesvdt8
Nemesis
5
4
8
2.25
L
6
8
8
1.25
L
Geb
0
7
6
0.43
W
Izanami
Whoody9421
Izanami
1
3
10
2
W
Hercules
jesus345
Hercules
7
5
11
2.5
W
Charybdis
johnnieo123456
Charybdis
5
4
8
2.25
L
6
3
7
3.17
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,586
Damage
63,897
71,935
Taken
70,445
53,411
Mitigated
41,030
11,098
Healing
1,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ALEXEI43
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
IVI-FEAR-IVI
Ah Puch
7,943
1,417
0
653
6,091
2,774
0
1,568
4,523
40,303
0
W
Nemesis
Milesvdt8
Nemesis
18,158
7,757
0
1,374
17,210
8,261
0
5,604
11,606
0
22,534
L
29,099
17,175
0
0
20,540
8,720
0
3,122
17,418
0
66,478
L
Geb
3,214
387
0
576
15,080
8,478
0
2,379
12,701
6,853
0
W
Izanami
Whoody9421
Izanami
8,721
6,737
0
963
11,537
5,609
0
1,504
10,033
0
34,970
W
Hercules
jesus345
Hercules
11,988
2,937
0
7,435
27,097
32,622
0
4,606
22,491
0
25,539
W
Charybdis
johnnieo123456
Charybdis
18,776
8,349
0
673
10,000
4,145
0
2,603
7,397
0
45,475
L
18,913
7,303
0
248
21,475
18,303
0
1,215
20,260
0
28,368
L
12,671
993
0
392
13,350
5,529
0
1,227
12,123
29,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,201
Gold Earned
58,801
236
Minions Killed
200
8
Camps Cleared
3
1,139,205
Distance Traveled
802,759
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,090
758
0
0
0
0
0
W
Ah Puch
11,589
966
54
5
1
201,449
0
W
Nemesis
11,880
990
20
2
3
248,852
2
L
Izanami
13,378
1,115
135
11
0
180,394
1
L
Geb
10,922
910
3
0
0
187,862
0
W
Izanami
11,312
943
84
7
0
230,092
0
W
Hercules
13,328
1,111
21
2
1
241,343
1
W
Charybdis
12,092
1,008
57
5
3
217,469
0
L
Bellona
13,219
1,102
27
2
2
205,696
0
L
Nox
12,192
1,016
35
3
1
228,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role