Player Matchup

Geb
Geb
Aesenroug
Geb
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 11L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Jaeromie
Guan Yu
Level 6
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 3L
1,345 Elo+
Solo
Neith
Neith
MrGamerAimer
Neith
Level 6
God Stats
3W - 4L
1,581 SR
Queue Stats
4W - 8L
1,396 Elo+
Solo
Kukulkan
Kukulkan
SPLITWEATHER
Kukulkan
Level 15
God Stats
6W - 5L
1,606 SR
Queue Stats
10W - 15L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
YJAO_super8
Danzaburou
Level 7
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 1
Team Averages
Level 8
1,536 SR
1,370 Elo+

VS

Team Averages
Level 24
1,410 SR
1,486 Elo+
Sun Wukong
Sun Wukong
D4NY0N
Sun Wukong
Level 22
God Stats
2W - 3L
1,244 SR
Queue Stats
79W - 72L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
EleMental1379
Kumbhakarna
Level 26
God Stats
3W - 1L
1,493 SR
Queue Stats
26W - 17L
1,505 Elo+
Solo
Serqet
Serqet
EternalScrimp
Serqet
Level 16
God Stats
3W - 4L
1,298 SR
Queue Stats
34W - 34L
1,513 Elo+
Solo
Nu Wa
Nu Wa
MoistLuv
Nu Wa
Level 26
God Stats
51W - 55L
1,566 SR
Queue Stats
159W - 200L
1,495 Elo+
Solo
Hou Yi
Hou Yi
PerfectPoison
Hou Yi
Level 29
God Stats
19W - 8L
1,449 SR
Queue Stats
34W - 23L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 13 / 4
11,224
863
8,021
22,537
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Jaeromie
Guan Yu
17
1 / 13 / 3
11,056
850
8,950
30,528
23,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 8 / 4
11,240
865
12,514
18,963
8,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SPLITWEATHER
Kukulkan
18
4 / 1 / 3
13,532
1,041
23,779
9,378
4,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YJAO_super8
Danzaburou
17
1 / 7 / 2
10,678
821
5,498
15,892
6,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4NY0N
Sun Wukong
20
6 / 1 / 24
13,728
1,056
18,484
17,164
22,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
EleMental1379
Kumbhakarna
20
1 / 0 / 24
13,237
1,018
5,695
13,438
15,667
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 2 / 23
13,029
1,002
21,424
16,857
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MoistLuv
Nu Wa
20
3 / 1 / 22
12,254
943
10,590
5,260
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
26 / 3 / 9
14,927
1,148
35,865
13,298
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
144
7
Kills
42
42
Deaths
7
16
Assists
102
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
W
Sun Wukong
D4NY0N
Sun Wukong
6
1
24
18
W
Kumbhakarna
EleMental1379
Kumbhakarna
1
0
24
13
W
6
2
23
8.75
L
Guan Yu
Jaeromie
Guan Yu
1
13
3
0.19
W
Nu Wa
MoistLuv
Nu Wa
3
1
22
14
L
1
8
4
0.38
W
26
3
9
10.17
L
Kukulkan
SPLITWEATHER
Kukulkan
4
1
3
5.5
L
Danzaburou
YJAO_super8
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,762
Damage
92,058
97,298
Taken
66,017
56,744
Mitigated
59,378
6,729
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,021
1,136
0
672
22,537
15,336
0
3,266
18,641
20,654
0
W
Sun Wukong
D4NY0N
Sun Wukong
18,484
5,074
0
2,586
17,164
22,053
0
9,472
7,240
973
31,715
W
Kumbhakarna
EleMental1379
Kumbhakarna
5,695
250
0
877
13,438
15,667
0
5,367
7,676
41,163
0
W
21,424
8,688
0
1,591
16,857
13,350
0
7,715
8,959
241
30,641
L
Guan Yu
Jaeromie
Guan Yu
8,950
1,638
325
2,161
30,528
23,143
0
6,126
23,423
0
18,723
W
Nu Wa
MoistLuv
Nu Wa
10,590
3,259
0
0
5,260
2,719
0
1,877
3,339
24,554
0
L
12,514
5,070
0
973
18,963
8,039
0
2,900
15,435
0
38,267
W
35,865
28,340
0
3,181
13,298
5,589
0
7,369
5,750
0
64,775
L
Kukulkan
SPLITWEATHER
Kukulkan
23,779
1,172
229
1,659
9,378
4,142
0
1,825
7,433
91,582
0
L
Danzaburou
YJAO_super8
Danzaburou
5,498
3,142
0
710
15,892
6,084
0
2,408
12,074
0
12,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,730
Gold Earned
67,175
262
Minions Killed
260
1
Camps Cleared
11
974,691
Distance Traveled
1,247,107
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,224
863
16
1
0
169,155
0
W
Sun Wukong
13,728
1,056
20
2
4
264,910
2
W
Kumbhakarna
13,237
1,018
86
7
0
284,216
0
W
Serqet
13,029
1,002
26
2
6
268,742
0
L
Guan Yu
11,056
850
15
1
0
193,174
4
W
Nu Wa
12,254
943
39
3
1
224,529
0
L
Neith
11,240
865
39
3
1
211,535
1
W
Hou Yi
14,927
1,148
89
7
0
204,710
0
L
Kukulkan
13,532
1,041
182
14
0
222,572
5
L
Danzaburou
10,678
821
10
1
0
178,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role