Player Matchup

Rama
Rama
PainGod9000
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,384 Elo+
Solo
Thanatos
Thanatos
SweetBoots
Thanatos
Level 26
God Stats
31W - 30L
1,414 SR
Queue Stats
92W - 100L
1,376 Elo+
Solo
Cerberus
Cerberus
Xandar11
Cerberus
Level 24
God Stats
10W - 14L
1,394 SR
Queue Stats
48W - 39L
1,410 Elo+
Party 1
Nox
Nox
gabeslink
Nox
Level 23
God Stats
12W - 8L
1,559 SR
Queue Stats
33W - 30L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
jojo6007
Amaterasu
Level 7
God Stats
7W - 9L
1,438 SR
Queue Stats
17W - 17L
1,369 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,386 Elo+

VS

Team Averages
Level 21
1,505 SR
1,401 Elo+
Freya
Freya
Rof3r11
Freya
Level 16
God Stats
5W - 6L
1,492 SR
Queue Stats
23W - 19L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
TacodeGusson
Nu Wa
Level 27
God Stats
13W - 5L
1,672 SR
Queue Stats
89W - 85L
1,404 Elo+
Solo
Ymir
Ymir
darketxz
Ymir
Level 24
God Stats
1W - 4L
1,254 SR
Queue Stats
68W - 57L
1,456 Elo+
Party 3
Ullr
Ullr
llunoxx
Ullr
Level 20
God Stats
7W - 2L
1,606 SR
Queue Stats
36W - 42L
1,310 Elo+
Party 2
Hun Batz
Hun Batz
snany
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
9,720
810
2,078
4,771
1,438
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
SweetBoots
Thanatos
20
13 / 6 / 8
14,715
1,226
17,460
18,106
5,315
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Xandar11
Cerberus
20
8 / 14 / 14
14,347
1,196
15,064
34,007
17,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 10 / 21
12,730
1,061
16,693
20,460
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
jojo6007
Amaterasu
19
6 / 11 / 12
13,376
1,115
13,848
24,861
9,768
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Rof3r11
Freya
20
10 / 8 / 23
13,673
1,139
17,392
17,180
5,892
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 4 / 21
14,781
1,232
33,780
11,321
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
13 / 4 / 24
15,270
1,273
17,928
15,009
12,082
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
llunoxx
Ullr
20
4 / 6 / 22
12,643
1,054
11,665
14,155
4,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
snany
Hun Batz
20
5 / 7 / 22
12,048
1,004
12,487
14,389
4,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
156
29
Kills
44
44
Deaths
29
61
Assists
112
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Freya
Rof3r11
Freya
10
8
23
2.69
L
Thanatos
SweetBoots
Thanatos
13
6
8
2.83
W
12
4
21
5.63
L
Cerberus
Xandar11
Cerberus
8
14
14
1.07
W
Ymir
13
4
24
6.25
L
2
10
21
1.25
L
Amaterasu
jojo6007
Amaterasu
6
11
12
1.09
W
Ullr
llunoxx
Ullr
4
6
22
2.5
W
Hun Batz
snany
Hun Batz
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,143
Damage
93,252
102,205
Taken
72,054
39,280
Mitigated
29,229
17,750
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,078
1,736
0
0
4,771
1,438
0
3,622
1,149
0
5,535
W
Freya
Rof3r11
Freya
17,392
8,769
0
3,207
17,180
5,892
0
6,690
10,305
29,836
0
L
Thanatos
SweetBoots
Thanatos
17,460
5,531
0
8,440
18,106
5,315
0
11,839
6,267
0
50,032
W
33,780
11,027
234
1,914
11,321
2,697
0
5,252
5,994
65,880
0
L
Cerberus
Xandar11
Cerberus
15,064
1,993
0
5,782
34,007
17,376
0
22,401
11,606
46,530
0
W
Ymir
17,928
3,541
0
1,760
15,009
12,082
0
6,686
8,059
33,512
0
L
16,693
890
0
961
20,460
5,383
0
15,249
5,211
35,473
0
L
Amaterasu
jojo6007
Amaterasu
13,848
8,870
0
2,567
24,861
9,768
0
15,989
8,872
0
23,569
W
Ullr
llunoxx
Ullr
11,665
6,626
0
409
14,155
4,298
0
5,936
8,096
0
32,395
W
Hun Batz
snany
Hun Batz
12,487
3,291
0
0
14,389
4,260
0
6,407
7,843
0
24,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,888
Gold Earned
68,415
193
Minions Killed
211
7
Camps Cleared
9
913,969
Distance Traveled
999,108
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,720
810
3
0
0
65,755
0
W
Freya
13,673
1,139
22
2
1
206,628
0
L
Thanatos
14,715
1,226
69
6
1
239,093
0
W
Nu Wa
14,781
1,232
72
6
2
188,277
1
L
Cerberus
14,347
1,196
69
6
1
185,815
0
W
Ymir
15,270
1,273
48
4
2
213,527
0
L
Nox
12,730
1,061
40
3
0
211,910
0
L
Amaterasu
13,376
1,115
12
1
5
211,396
2
W
Ullr
12,643
1,054
34
3
4
200,725
0
W
Hun Batz
12,048
1,004
35
3
0
189,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role