Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
Baliirion
Vulcan
Level 121
God Stats
2W - 2L
1,533 SR
Queue Stats
23W - 33L
1,457 Elo+
Party 4
Ullr
Ullr
GuuIPoorto
Ullr
Level 82
God Stats
9W - 12L
1,510 SR
Queue Stats
205W - 183L
1,562 Elo+
Party 2
Bastet
Bastet
HUNKbr5
Bastet
Level 146
God Stats
11W - 3L
1,695 SR
Queue Stats
428W - 421L
1,531 Elo+
Party 2
Fafnir
Fafnir
yunnonnuy
Fafnir
Level 57
God Stats
2W - 0L
1,754 SR
Queue Stats
149W - 180L
1,405 Elo+
Solo
Team Averages
Level 106
1,598 SR
1,491 Elo+

VS

Team Averages
Level 118
1,484 SR
1,493 Elo+
Apollo
Apollo
IIWitchcraftII
Apollo
Level 100
God Stats
3W - 8L
1,428 SR
Queue Stats
444W - 509L
1,457 Elo+
Party 1
Zeus
Zeus
Saiph-_-Griz
Zeus
Level 88
God Stats
5W - 6L
1,344 SR
Queue Stats
467W - 559L
1,370 Elo+
Party 1
Ganesha
Ganesha
TecWillSilva
Ganesha
Level 160
God Stats
4W - 3L
1,693 SR
Queue Stats
228W - 209L
1,483 Elo+
Party 3
Erlang Shen
Erlang Shen
Warforged_69
Erlang Shen
Level 86
God Stats
10W - 7L
1,367 SR
Queue Stats
269W - 278L
1,546 Elo+
Solo
Arachne
Arachne
iClima_03
Arachne
Level 154
God Stats
6W - 6L
1,590 SR
Queue Stats
939W - 855L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
13 / 3 / 4
12,928
680
23,954
17,864
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Baliirion
Vulcan
14
1 / 5 / 9
9,032
475
8,262
10,238
3,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 3 / 1
11,963
630
13,753
11,111
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
HUNKbr5
Bastet
18
12 / 3 / 7
11,875
625
18,009
15,958
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
yunnonnuy
Fafnir
15
0 / 5 / 17
10,398
547
9,204
15,567
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 1
10,839
570
7,779
17,489
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 5
8,277
436
10,580
13,041
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TecWillSilva
Ganesha
12
0 / 7 / 10
8,454
445
6,037
21,494
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Warforged_69
Erlang Shen
15
3 / 7 / 4
9,024
475
10,731
22,207
18,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
iClima_03
Arachne
17
7 / 7 / 3
10,100
532
7,450
17,993
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
37
Kills
19
19
Deaths
37
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
13
3
4
5
W
Vulcan
Baliirion
Vulcan
1
5
9
1.1
W
11
3
1
3.83
W
Bastet
HUNKbr5
Bastet
12
3
7
5.17
L
7
8
1
0.94
L
2
8
5
0.56
L
Ganesha
TecWillSilva
Ganesha
0
7
10
0.71
L
Erlang Shen
Warforged_69
Erlang Shen
3
7
4
0.71
L
Arachne
iClima_03
Arachne
7
7
3
1.21
W
Fafnir
yunnonnuy
Fafnir
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,182
Damage
42,577
70,738
Taken
92,224
40,198
Mitigated
60,644
27,830
Healing
24,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
23,954
14,030
0
9,032
17,864
6,661
7,596
3,580
14,212
0
94,917
W
Vulcan
Baliirion
Vulcan
8,262
1,577
0
2,235
10,238
3,510
565
5,292
4,630
49,854
0
W
13,753
6,240
0
2,375
11,111
4,139
1,462
282
10,829
0
82,179
W
Bastet
HUNKbr5
Bastet
18,009
4,573
0
8,339
15,958
5,725
0
4,468
11,358
0
81,900
L
7,779
3,360
0
4,193
17,489
6,635
1,080
2,038
15,451
0
73,084
L
10,580
962
0
2,252
13,041
3,614
447
4,820
8,221
45,553
0
L
Ganesha
TecWillSilva
Ganesha
6,037
562
728
5,357
21,494
23,210
172
5,079
16,415
24,982
0
L
Erlang Shen
Warforged_69
Erlang Shen
10,731
3,505
0
5,932
22,207
18,877
0
1,934
20,273
10,097
42,759
L
Arachne
iClima_03
Arachne
7,450
4,119
0
6,173
17,993
8,308
0
3,663
14,330
0
69,875
W
Fafnir
yunnonnuy
Fafnir
9,204
2,485
0
5,849
15,567
20,163
220
4,625
10,772
27,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
46,694
522
Minions Killed
478
0
Camps Cleared
0
1,734,234
Distance Traveled
1,559,438
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,928
680
174
9
0
295,924
1
W
Vulcan
9,032
475
77
4
0
325,655
3
W
Ullr
11,963
630
120
6
0
344,144
3
W
Bastet
11,875
625
120
6
0
432,220
4
L
Apollo
10,839
570
137
7
0
308,916
6
L
Zeus
8,277
436
113
6
0
266,912
1
L
Ganesha
8,454
445
18
1
0
261,826
3
L
Erlang Shen
9,024
475
105
6
0
333,588
2
L
Arachne
10,100
532
105
6
0
388,196
2
W
Fafnir
10,398
547
31
2
0
336,291
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role