Player Matchup

Tsukuyomi
Tsukuyomi
God-eater3121
Tsukuyomi
Level 41
God Stats
20W - 16L
1,538 SR
Queue Stats
119W - 111L
1,461 Elo+
Party 1
Achilles
Achilles
The_Legende-0
Achilles
Level 65
God Stats
1W - 1L
1,146 SR
Queue Stats
274W - 207L
1,580 Elo+
Party 1
Scylla
Scylla
arcange84800
Scylla
Level 114
God Stats
10W - 5L
1,433 SR
Queue Stats
407W - 346L
1,549 Elo+
Party 1
Team Averages
Level 73
1,372 SR
1,530 Elo+

VS

Team Averages
Level 91
1,467 SR
1,411 Elo+
Poseidon
Poseidon
BangKun
Poseidon
Level 102
God Stats
7W - 7L
1,416 SR
Queue Stats
102W - 108L
1,444 Elo+
Party 2
Osiris
Osiris
LokiDrinkSkooma
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
thuggaB21
Jing Wei
Level 29
God Stats
1W - 6L
1,485 SR
Queue Stats
86W - 112L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
God-eater3121
Tsukuyomi
17
6 / 7 / 6
14,232
619
19,345
22,759
10,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
The_Legende-0
Achilles
17
5 / 6 / 8
14,149
615
13,154
26,090
33,136
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
7 / 3 / 8
15,928
693
27,422
14,640
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BangKun
Poseidon
18
8 / 7 / 5
15,444
671
24,726
22,753
8,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 4 / 7
14,653
637
15,473
28,182
35,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
thuggaB21
Jing Wei
17
3 / 7 / 8
14,311
622
9,259
20,141
6,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
18
Kills
16
16
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BangKun
Poseidon
8
7
5
1.5
W
Tsukuyomi
God-eater3121
Tsukuyomi
6
7
6
1.29
L
5
4
7
2.13
W
Achilles
The_Legende-0
Achilles
5
6
8
1.5
W
Scylla
7
3
8
3.67
L
Jing Wei
thuggaB21
Jing Wei
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,921
Damage
49,458
63,489
Taken
71,076
49,242
Mitigated
49,690
13,331
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BangKun
Poseidon
24,726
3,930
30
5,229
22,753
8,490
2,373
7,195
15,558
85,585
0
W
Tsukuyomi
God-eater3121
Tsukuyomi
19,345
3,502
381
3,424
22,759
10,272
865
12,138
10,621
0
55,515
L
15,473
3,278
0
2,465
28,182
35,109
185
11,329
16,853
3,216
37,684
W
Achilles
The_Legende-0
Achilles
13,154
3,663
0
4,089
26,090
33,136
741
10,497
15,593
0
32,570
W
Scylla
27,422
2,503
0
5,437
14,640
5,834
1,456
4,392
10,248
87,267
0
L
Jing Wei
thuggaB21
Jing Wei
9,259
5,790
0
1,208
20,141
6,091
107
10,123
10,018
0
41,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
44,408
219
Minions Killed
218
8
Camps Cleared
12
1,231,941
Distance Traveled
1,232,351
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
15,444
671
109
5
6
377,638
4
W
Tsukuyomi
14,232
619
77
3
3
394,017
0
L
Osiris
14,653
637
41
2
0
429,287
3
W
Achilles
14,149
615
31
1
1
415,601
0
W
Scylla
15,928
693
111
5
4
422,323
6
L
Jing Wei
14,311
622
68
3
6
425,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role