Player Matchup

Sobek
Sobek
Gold III
BinomialMoon
Sobek
Gold III
Level 159
God Stats
7W - 3L
1,742 SR
Queue Stats
268W - 279L
1,427 MMR
Solo
Mulan
Mulan
Gold IV
Damp Chips
Mulan
Gold IV
Level 129
God Stats
30W - 20L
1,620 SR
Queue Stats
93W - 101L
1,428 MMR
Solo
Kali
Kali
Gold V
ElderStifNoodle
Kali
Gold V
Level 116
God Stats
2W - 0L
1,650 SR
Queue Stats
35W - 35L
1,470 MMR
Solo
Merlin
Merlin
Gold V
RlPPlN420
Merlin
Gold V
Level 148
God Stats
38W - 32L
1,570 SR
Queue Stats
757W - 731L
1,366 MMR
Solo
Skadi
Skadi
Bronze III
Thenight42
Skadi
Bronze III
Level 105
God Stats
19W - 6L
1,500 SR
Queue Stats
178W - 184L
1,380 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,616 SR
1,414 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,587 SR
1,416 MMR
Chiron
Chiron
Gold III
ChinoPlx
Chiron
Gold III
Level 122
God Stats
28W - 17L
1,676 SR
Queue Stats
159W - 158L
1,640 MMR
Party 1
Hera
Hera
Silver III
DARTHVADER66593
Hera
Silver III
Level 88
God Stats
4W - 4L
1,556 SR
Queue Stats
141W - 135L
1,339 MMR
Solo
Geb
Geb
Bronze III
Vokzul
Geb
Bronze III
Level 87
God Stats
1W - 3L
1,480 SR
Queue Stats
22W - 33L
1,332 MMR
Solo
King Arthur
King Arthur
Gold IV
blakout25
King Arthur
Gold IV
Level 153
God Stats
6W - 6L
1,507 SR
Queue Stats
42W - 41L
1,425 MMR
Solo
Arachne
Arachne
Gold V
rgaxiola5
Arachne
Gold V
Level 123
God Stats
48W - 24L
1,718 SR
Queue Stats
175W - 177L
1,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 14
9,219
485
10,859
18,451
19,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
18
5 / 2 / 8
11,003
579
15,641
16,261
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
17 / 4 / 9
12,114
638
21,913
22,077
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
RlPPlN420
Merlin
15
4 / 4 / 9
9,679
509
14,921
10,923
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
15
4 / 7 / 13
9,778
515
10,231
11,957
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BellonaIzanamiAthenaThanatos

VS

Bans
Morgan Le FayGilgameshScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChinoPlx
Chiron
15
9 / 9 / 3
10,133
533
17,113
17,313
5,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 5
9,449
497
10,549
13,508
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
Vokzul
Geb
12
2 / 6 / 7
8,405
442
7,434
23,828
19,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
blakout25
King Arthur
15
3 / 6 / 3
9,533
502
10,047
17,840
10,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
rgaxiola5
Arachne
14
5 / 8 / 5
9,376
493
10,057
20,677
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
35
Kills
20
20
Deaths
35
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Chiron
ChinoPlx
Chiron
9
9
3
1.17
L
1
6
5
0.58
W
Mulan
5
2
8
4.5
W
17
4
9
5.38
W
Merlin
RlPPlN420
Merlin
4
4
9
2.13
W
Skadi
4
7
13
1.5
L
Geb
Vokzul
Geb
2
6
7
0.92
L
King Arthur
blakout25
King Arthur
3
6
3
0.75
L
Arachne
rgaxiola5
Arachne
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,565
Damage
55,200
79,669
Taken
93,166
50,494
Mitigated
48,863
29,413
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,859
998
0
5,658
18,451
19,350
260
5,976
12,368
28,640
0
L
Chiron
ChinoPlx
Chiron
17,113
7,108
1,008
2,451
17,313
5,860
1,249
5,621
11,298
0
56,226
L
10,549
2,517
0
1,024
13,508
4,089
1,038
4,297
8,881
66,202
0
W
Mulan
15,641
2,550
0
8,565
16,261
13,458
1,216
3,383
12,878
6,982
73,896
W
21,913
13,309
0
11,312
22,077
10,931
354
4,571
17,506
0
75,536
W
Merlin
RlPPlN420
Merlin
14,921
746
129
2,382
10,923
3,679
783
3,352
7,571
67,876
0
W
Skadi
10,231
4,761
0
1,367
11,957
3,076
3,470
1,739
10,100
0
47,289
L
Geb
Vokzul
Geb
7,434
512
2,202
5,077
23,828
19,703
373
8,827
14,250
22,336
0
L
King Arthur
blakout25
King Arthur
10,047
1,509
0
3,622
17,840
10,527
0
2,302
14,553
3,640
55,903
L
Arachne
rgaxiola5
Arachne
10,057
6,009
0
8,193
20,677
8,684
471
4,990
15,331
0
52,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,793
Gold Earned
46,896
509
Minions Killed
466
0
Camps Cleared
0
1,758,872
Distance Traveled
1,755,145
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,219
485
31
2
0
372,388
3
L
Chiron
10,133
533
92
5
0
320,034
3
L
Hera
9,449
497
140
7
0
315,249
6
W
Mulan
11,003
579
162
9
0
367,708
4
W
Kali
12,114
638
109
6
0
363,910
0
W
Merlin
9,679
509
124
7
0
320,329
1
W
Skadi
9,778
515
83
4
0
334,537
2
L
Geb
8,405
442
18
1
0
378,657
2
L
King Arthur
9,533
502
133
7
0
357,535
1
L
Arachne
9,376
493
83
4
0
383,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role