Player Matchup

Fenrir
Fenrir
BoosakNudo
Fenrir
Level 68
God Stats
6W - 9L
1,467 SR
Queue Stats
500W - 505L
1,435 Elo+
Solo
Cernunnos
Cernunnos
KILLZONEDEE
Cernunnos
Level 39
God Stats
2W - 3L
1,549 SR
Queue Stats
247W - 255L
1,488 Elo+
Solo
Kukulkan
Kukulkan
TheArmoredDraken
Kukulkan
Level 15
God Stats
9W - 14L
1,515 SR
Queue Stats
17W - 32L
1,391 Elo+
Party 3
Nu Wa
Nu Wa
amaro34
Nu Wa
Level 86
God Stats
20W - 14L
1,566 SR
Queue Stats
163W - 154L
1,483 Elo+
Solo
Mulan
Mulan
flipergamer4
Mulan
Level 83
God Stats
36W - 30L
1,517 SR
Queue Stats
204W - 217L
1,522 Elo+
Party 3
Team Averages
Level 58
1,523 SR
1,464 Elo+

VS

Team Averages
Level 60
1,549 SR
1,471 Elo+
Chaac
Chaac
Andylion11
Chaac
Level 44
God Stats
25W - 19L
1,566 SR
Queue Stats
426W - 412L
1,455 Elo+
Party 1
Zeus
Zeus
Derpasaurus1371
Zeus
Level 46
God Stats
5W - 3L
1,453 SR
Queue Stats
33W - 45L
1,447 Elo+
Party 2
Hachiman
Hachiman
JcGreen_
Hachiman
Level 45
God Stats
13W - 12L
1,529 SR
Queue Stats
437W - 416L
1,455 Elo+
Party 1
Mulan
Mulan
Pokebreaker
Mulan
Level 120
God Stats
20W - 15L
1,662 SR
Queue Stats
255W - 237L
1,505 Elo+
Party 2
Chang'e
Chang'e
VanGoughfer
Chang'e
Level 47
God Stats
24W - 20L
1,533 SR
Queue Stats
31W - 29L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoosakNudo
Fenrir
17
1 / 1 / 9
10,720
975
8,803
10,737
5,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
KILLZONEDEE
Cernunnos
18
3 / 2 / 8
11,403
1,037
12,312
11,850
4,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 3 / 8
10,834
985
11,189
6,650
2,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
amaro34
Nu Wa
18
4 / 7 / 8
12,133
1,103
17,042
14,258
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 9 / 7
11,211
1,019
11,846
24,174
20,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

136

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
0 / 2 / 15
11,161
1,015
13,479
14,448
18,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 2 / 10
11,621
1,056
13,949
7,343
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JcGreen_
Hachiman
18
5 / 4 / 11
11,778
1,071
14,388
16,830
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
9 / 5 / 7
12,532
1,139
11,762
17,022
11,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
VanGoughfer
Chang'e
18
2 / 1 / 15
11,133
1,012
10,724
9,704
7,970
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
14
Kills
22
22
Deaths
14
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
15
3.75
L
Fenrir
BoosakNudo
Fenrir
1
1
9
5.5
W
6
2
10
5.5
W
Hachiman
JcGreen_
Hachiman
5
4
11
2.63
L
Cernunnos
KILLZONEDEE
Cernunnos
3
2
8
3.5
W
9
5
7
2.5
L
2
3
8
2
W
Chang'e
VanGoughfer
Chang'e
2
1
15
9.5
L
Nu Wa
amaro34
Nu Wa
4
7
8
1.14
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,192
Damage
64,302
67,669
Taken
65,347
37,482
Mitigated
47,537
6,884
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,479
814
0
4,353
14,448
18,797
0
5,465
8,560
12,071
37,662
L
Fenrir
BoosakNudo
Fenrir
8,803
1,581
436
1,367
10,737
5,033
0
5,604
5,036
0
27,164
W
13,949
501
0
0
7,343
2,419
0
4,079
3,219
26,528
0
W
Hachiman
JcGreen_
Hachiman
14,388
6,008
0
2,154
16,830
6,471
0
7,234
9,407
0
43,074
L
Cernunnos
KILLZONEDEE
Cernunnos
12,312
5,627
0
261
11,850
4,468
0
3,741
7,926
0
39,269
W
11,762
828
0
1,198
17,022
11,880
0
6,975
9,675
0
20,098
L
11,189
0
0
0
6,650
2,614
0
3,433
3,217
26,034
0
W
Chang'e
VanGoughfer
Chang'e
10,724
428
5,029
3,149
9,704
7,970
0
4,478
5,132
31,660
0
L
Nu Wa
amaro34
Nu Wa
17,042
2,712
346
568
14,258
5,101
0
5,378
8,647
58,604
0
L
11,846
1,323
0
3,906
24,174
20,266
0
9,286
14,179
0
21,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,301
Gold Earned
58,225
251
Minions Killed
246
12
Camps Cleared
5
1,112,715
Distance Traveled
1,065,455
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,161
1,015
77
7
2
229,243
0
L
Fenrir
10,720
975
24
2
8
228,204
2
W
Zeus
11,621
1,056
40
4
0
203,693
0
W
Hachiman
11,778
1,071
53
5
1
202,688
0
L
Cernunnos
11,403
1,037
45
4
1
222,924
0
W
Mulan
12,532
1,139
22
2
2
202,354
0
L
Kukulkan
10,834
985
58
5
1
241,151
0
W
Chang'e
11,133
1,012
54
5
0
227,477
0
L
Nu Wa
12,133
1,103
98
9
1
205,376
0
L
Mulan
11,211
1,019
26
2
1
215,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role