Player Matchup

Horus
Horus
Arttordul
Horus
Level 29
God Stats
14W - 9L
1,605 SR
Queue Stats
128W - 106L
1,481 Elo+
Solo
Ah Puch
Ah Puch
BREAKzombie
Ah Puch
Level 26
God Stats
7W - 5L
1,555 SR
Queue Stats
14W - 16L
1,462 Elo+
Solo
Jing Wei
Jing Wei
FallenHerald
Jing Wei
Level 26
God Stats
27W - 14L
1,602 SR
Queue Stats
43W - 30L
1,511 Elo+
Solo
Fenrir
Fenrir
SmokeeyPR
Fenrir
Level 10
God Stats
11W - 15L
1,225 SR
Queue Stats
23W - 16L
1,277 Elo+
Party 2
Chiron
Chiron
homebiscuit
Chiron
Level 128
God Stats
8W - 2L
1,787 SR
Queue Stats
141W - 87L
1,601 Elo+
Party 2
Team Averages
Level 44
1,555 SR
1,466 Elo+

VS

Team Averages
Level 21
1,406 SR
1,411 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Michael12134y
Cthulhu
Level 7
God Stats
4W - 6L
1,507 SR
Queue Stats
6W - 9L
1,455 Elo+
Party 1
Scylla
Scylla
NOTngl97
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,499 Elo+
Solo
Tiamat
Tiamat
itsherbs
Tiamat
Level 63
God Stats
0W - 1L
1,290 SR
Queue Stats
10W - 14L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
the1HPgod
Danzaburou
Level 4
God Stats
1W - 5L
1,232 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arttordul
Horus
19
1 / 0 / 17
11,541
962
6,593
9,980
9,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
BREAKzombie
Ah Puch
19
1 / 2 / 20
11,344
945
13,170
15,151
6,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
FallenHerald
Jing Wei
20
9 / 0 / 14
13,255
1,105
20,473
12,941
5,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
SmokeeyPR
Fenrir
19
7 / 0 / 14
12,039
1,003
7,227
6,470
2,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Chiron
20
18 / 2 / 12
15,029
1,252
39,246
11,704
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 4 / 2
10,675
890
12,652
10,678
4,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
16
0 / 4 / 2
9,749
812
7,315
24,032
23,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
NOTngl97
Scylla
17
1 / 14 / 3
11,079
923
10,235
22,252
9,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
itsherbs
Tiamat
16
2 / 9 / 0
10,961
913
13,706
20,785
14,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
the1HPgod
Danzaburou
16
0 / 5 / 0
9,664
805
5,990
12,561
5,463
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
11
36
Kills
4
4
Deaths
36
77
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
2
0.5
W
Horus
Arttordul
Horus
1
0
17
9.5
W
Ah Puch
BREAKzombie
Ah Puch
1
2
20
5.5
W
Jing Wei
FallenHerald
Jing Wei
9
0
14
16
L
Cthulhu
0
4
2
0.25
L
Scylla
NOTngl97
Scylla
1
14
3
0.18
W
Fenrir
SmokeeyPR
Fenrir
7
0
14
14
W
Chiron
18
2
12
12
L
Tiamat
itsherbs
Tiamat
2
9
0
0.22
L
Danzaburou
the1HPgod
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,709
Damage
49,898
56,246
Taken
90,308
28,852
Mitigated
56,529
16,728
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,652
2,213
0
0
10,678
4,116
0
2,713
7,965
0
29,430
W
Horus
Arttordul
Horus
6,593
1,879
2,862
3,003
9,980
9,185
0
5,396
4,351
0
17,696
W
Ah Puch
BREAKzombie
Ah Puch
13,170
1,179
0
2,082
15,151
6,861
0
7,641
7,336
33,227
0
W
Jing Wei
FallenHerald
Jing Wei
20,473
17,450
0
4,666
12,941
5,195
0
6,573
6,039
0
51,934
L
Cthulhu
7,315
286
79
3,639
24,032
23,624
0
3,446
20,586
12,930
0
L
Scylla
NOTngl97
Scylla
10,235
976
0
242
22,252
9,067
0
2,944
19,308
33,767
0
W
Fenrir
SmokeeyPR
Fenrir
7,227
2,001
0
232
6,470
2,788
0
4,116
2,354
0
12,777
W
Chiron
39,246
27,566
922
2,961
11,704
4,823
0
6,333
4,910
0
75,408
L
Tiamat
itsherbs
Tiamat
13,706
177
0
1,036
20,785
14,259
0
2,843
17,942
47,033
0
L
Danzaburou
the1HPgod
Danzaburou
5,990
2,031
0
381
12,561
5,463
0
1,224
11,337
0
15,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,208
Gold Earned
52,128
252
Minions Killed
234
15
Camps Cleared
3
1,209,349
Distance Traveled
1,081,882
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,675
890
35
3
3
221,451
3
W
Horus
11,541
962
24
2
0
242,430
0
W
Ah Puch
11,344
945
45
4
0
218,429
0
W
Jing Wei
13,255
1,105
70
6
6
260,925
1
L
Cthulhu
9,749
812
7
1
0
220,654
0
L
Scylla
11,079
923
67
6
0
211,712
1
W
Fenrir
12,039
1,003
25
2
1
267,482
0
W
Chiron
15,029
1,252
88
7
8
220,083
0
L
Tiamat
10,961
913
85
7
0
216,888
2
L
Danzaburou
9,664
805
40
3
0
211,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role