Player Matchup

King Arthur
King Arthur
DirtyGuti
King Arthur
Level 135
God Stats
4W - 1L
1,584 SR
Queue Stats
205W - 136L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
Infamous_Qween
Kukulkan
Level 28
God Stats
22W - 13L
1,641 SR
Queue Stats
74W - 45L
1,587 Elo+
Party 2
Ullr
Ullr
kurtis_T_
Ullr
Level 120
God Stats
3W - 1L
1,817 SR
Queue Stats
169W - 110L
1,638 Elo+
Party 2
Team Averages
Level 94
1,681 SR
1,601 Elo+

VS

Team Averages
Level 74
1,309 SR
1,547 Elo+
Fenrir
Fenrir
JJStatic
Fenrir
Level 118
God Stats
0W - 1L
1,301 SR
Queue Stats
15W - 14L
1,611 Elo+
Party 1
Horus
Horus
MrLegIit16
Horus
Level 87
God Stats
0W - 1L
1,379 SR
Queue Stats
8W - 6L
1,479 Elo+
Party 1
Hel
Hel
Timforbes
Hel
Level 18
God Stats
0W - 2L
1,247 SR
Queue Stats
52W - 41L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DirtyGuti
King Arthur
17
2 / 5 / 10
13,762
598
27,638
31,896
27,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
19
7 / 1 / 7
15,369
668
34,699
11,642
5,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
17
5 / 7 / 7
14,628
636
24,021
21,093
8,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JJStatic
Fenrir
16
7 / 4 / 6
13,682
595
19,805
45,080
51,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
16
2 / 5 / 9
12,653
550
14,126
32,673
27,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 5 / 9
13,468
586
22,881
30,680
22,771
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
14
Kills
13
13
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DirtyGuti
King Arthur
2
5
10
1.4
W
Kukulkan
7
1
7
10.5
L
Fenrir
JJStatic
Fenrir
7
4
6
2.5
L
Horus
2
5
9
1.3
L
4
5
9
1.7
W
Ullr
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,358
Damage
56,812
64,631
Taken
108,433
41,726
Mitigated
101,653
16,272
Healing
58,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DirtyGuti
King Arthur
27,638
2,343
0
8,755
31,896
27,774
432
16,062
15,834
11,305
46,050
W
Kukulkan
34,699
1,494
673
2,122
11,642
5,429
932
5,160
6,482
82,159
0
L
Fenrir
JJStatic
Fenrir
19,805
5,398
952
14,425
45,080
51,706
100
15,527
28,346
2,772
38,913
L
Horus
14,126
6,950
5,876
13,149
32,673
27,176
83
10,979
20,705
1,120
53,078
L
22,881
2,404
10,177
14,152
30,680
22,771
130
15,180
14,845
66,016
0
W
Ullr
24,021
13,545
1,354
3,368
21,093
8,523
1,734
6,158
14,935
0
47,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
39,803
229
Minions Killed
200
6
Camps Cleared
12
1,214,105
Distance Traveled
1,229,297
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,762
598
49
2
2
417,131
5
W
Kukulkan
15,369
668
121
5
3
422,687
5
L
Fenrir
13,682
595
36
2
0
420,438
7
L
Horus
12,653
550
63
3
6
395,761
2
L
Hel
13,468
586
101
4
6
413,098
5
W
Ullr
14,628
636
59
3
1
374,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role