Player Matchup

Janus
Janus
GnxSky5
Janus
Level 125
God Stats
214W - 215L
1,574 SR
Queue Stats
237W - 249L
1,577 Elo+
Solo
Hades
Hades
Julaguien
Hades
Level 124
God Stats
12W - 12L
1,553 SR
Queue Stats
818W - 823L
1,513 Elo+
Solo
Fenrir
Fenrir
RaderX
Fenrir
Level 148
God Stats
8W - 5L
1,699 SR
Queue Stats
77W - 59L
1,646 Elo+
Solo
Skadi
Skadi
Ryanm365
Skadi
Level 103
God Stats
13W - 13L
1,623 SR
Queue Stats
344W - 310L
1,557 Elo+
Party 1
Hercules
Hercules
Sean2497
Hercules
Level 68
God Stats
2W - 2L
1,615 SR
Queue Stats
164W - 126L
1,612 Elo+
Party 1
Team Averages
Level 114
1,613 SR
1,581 Elo+

VS

Team Averages
Level 147
1,716 SR
1,708 Elo+
Chaac
Chaac
ClemKaiser
Chaac
Level 157
God Stats
58W - 46L
1,633 SR
Queue Stats
1,375W - 1,294L
1,654 Elo+
Party 2
Aphrodite
Aphrodite
GeneralFear
Aphrodite
Level 141
God Stats
105W - 35L
1,857 SR
Queue Stats
393W - 203L
1,756 Elo+
Party 2
Thor
Thor
Reen69
Thor
Level 160
God Stats
17W - 3L
1,853 SR
Queue Stats
1,384W - 512L
1,857 Elo+
Party 2
Ganesha
Ganesha
S3VN
Ganesha
Level 119
God Stats
4W - 5L
1,542 SR
Queue Stats
322W - 296L
1,489 Elo+
Solo
Chiron
Chiron
xNazo
Chiron
Level 156
God Stats
16W - 10L
1,695 SR
Queue Stats
618W - 426L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GnxSky5
Janus
10
0 / 3 / 0
5,634
512
345
4,972
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Julaguien
Hades
9
2 / 2 / 1
5,823
529
2,517
6,721
2,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
RaderX
Fenrir
10
1 / 4 / 2
5,900
536
3,422
8,108
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Ryanm365
Skadi
11
0 / 0 / 1
6,096
554
5,100
5,508
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Sean2497
Hercules
8
1 / 1 / 2
5,086
462
2,161
5,718
2,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 0 / 1
6,366
579
3,269
5,787
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
GeneralFear
Aphrodite
11
3 / 0 / 2
6,178
562
3,719
3,194
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Reen69
Thor
10
4 / 2 / 2
6,297
572
7,763
6,555
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
S3VN
Ganesha
8
1 / 2 / 1
5,421
493
2,112
6,341
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
xNazo
Chiron
11
0 / 0 / 0
6,145
559
3,223
5,493
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
10
10
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
0
1
2.5
W
Aphrodite
GeneralFear
Aphrodite
3
0
2
4
L
Janus
GnxSky5
Janus
0
3
0
0
L
Hades
Julaguien
Hades
2
2
1
1.25
L
Fenrir
RaderX
Fenrir
1
4
2
0.5
W
Thor
Reen69
Thor
4
2
2
2.5
L
Skadi
Ryanm365
Skadi
0
0
1
0.5
W
Ganesha
S3VN
Ganesha
1
2
1
0.75
L
Hercules
Sean2497
Hercules
1
1
2
2
W
Chiron
xNazo
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,545
Damage
20,086
31,027
Taken
27,370
9,284
Mitigated
11,923
11,311
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,269
497
0
3,196
5,787
4,035
0
451
5,336
0
36,999
W
Aphrodite
GeneralFear
Aphrodite
3,719
992
1,528
2,564
3,194
926
407
496
2,698
37,227
0
L
Janus
GnxSky5
Janus
345
0
0
1,633
4,972
889
0
419
4,350
33,974
0
L
Hades
Julaguien
Hades
2,517
583
234
2,050
6,721
2,272
0
2,100
4,534
26,711
0
L
Fenrir
RaderX
Fenrir
3,422
757
0
3,574
8,108
2,334
0
1,743
6,365
0
31,327
W
Thor
Reen69
Thor
7,763
3,250
0
2,132
6,555
1,877
0
1,245
5,310
0
30,355
L
Skadi
Ryanm365
Skadi
5,100
1,873
0
2,009
5,508
1,165
0
349
5,159
0
45,651
W
Ganesha
S3VN
Ganesha
2,112
103
128
1,931
6,341
4,090
0
670
5,671
20,340
0
L
Hercules
Sean2497
Hercules
2,161
707
0
1,811
5,718
2,624
0
1,220
4,272
0
18,096
W
Chiron
xNazo
Chiron
3,223
1,141
157
3,582
5,493
995
0
0
5,493
0
45,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
30,407
332
Minions Killed
343
0
Camps Cleared
0
1,046,497
Distance Traveled
1,078,146
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,366
579
79
7
0
235,895
0
W
Aphrodite
6,178
562
83
8
0
207,250
5
L
Janus
5,634
512
72
7
0
163,459
2
L
Hades
5,823
529
65
6
0
201,887
4
L
Fenrir
5,900
536
65
6
0
243,810
6
W
Thor
6,297
572
57
5
0
249,388
3
L
Skadi
6,096
554
91
8
0
211,886
6
W
Ganesha
5,421
493
19
2
0
197,526
1
L
Hercules
5,086
462
39
4
0
225,455
2
W
Chiron
6,145
559
105
10
0
188,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role