Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Averse_Scythe
Chang'e
Level 19
God Stats
16W - 15L
1,498 SR
Queue Stats
196W - 211L
1,308 Elo+
Party 2
Zeus
Zeus
Møntanå
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 42L
1,624 Elo+
Party 4
Hun Batz
Hun Batz
TTVQc8pwn
Hun Batz
Level 77
God Stats
4W - 2L
1,720 SR
Queue Stats
216W - 159L
1,641 Elo+
Party 4
Geb
Geb
blopblopp
Geb
Level 160
God Stats
8W - 3L
1,833 SR
Queue Stats
38W - 22L
1,672 Elo+
Party 4
Team Averages
Level 88
1,610 SR
1,549 Elo+

VS

Team Averages
Level 84
1,617 SR
1,609 Elo+
Gilgamesh
Gilgamesh
ConquestSpeedRun
Gilgamesh
Level 45
God Stats
4W - 2L
1,784 SR
Queue Stats
158W - 55L
1,754 Elo+
Party 1
Fafnir
Fafnir
HoriBle_gEnji_69
Fafnir
Level 27
God Stats
1W - 1L
1,537 SR
Queue Stats
234W - 255L
1,424 Elo+
Party 3
Skadi
Skadi
VahJynaKiller
Skadi
Level 112
God Stats
2W - 1L
1,834 SR
Queue Stats
196W - 132L
1,691 Elo+
Party 1
Sun Wukong
Sun Wukong
Voltaire_indeed
Sun Wukong
Level 109
God Stats
2W - 7L
1,281 SR
Queue Stats
243W - 245L
1,455 Elo+
Party 3
Erlang Shen
Erlang Shen
umaadguy
Erlang Shen
Level 125
God Stats
12W - 9L
1,648 SR
Queue Stats
240W - 197L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 3 / 1
7,492
499
5,292
10,030
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
12
2 / 7 / 3
7,209
481
6,624
9,219
2,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
13
1 / 4 / 1
7,354
490
12,596
12,623
6,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
TTVQc8pwn
Hun Batz
14
4 / 2 / 1
8,547
570
6,983
10,231
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 5
6,385
426
4,487
10,957
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
12 / 2 / 3
9,847
656
14,122
15,047
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 3
6,708
447
3,788
9,723
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 2 / 0
8,549
570
5,685
6,589
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Voltaire_indeed
Sun Wukong
16
4 / 0 / 1
9,144
610
7,747
12,695
6,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
umaadguy
Erlang Shen
15
1 / 2 / 8
8,886
592
8,009
9,790
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
18
18
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
3
1
1.17
W
Chang'e
2
7
3
0.5
L
Gilgamesh
12
2
3
6.75
L
0
4
3
0.38
W
Zeus
1
4
1
0.38
W
Hun Batz
TTVQc8pwn
Hun Batz
4
2
1
2.25
L
1
2
0
0.5
L
Sun Wukong
Voltaire_indeed
Sun Wukong
4
0
1
4.5
W
0
2
5
1.25
L
Erlang Shen
umaadguy
Erlang Shen
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,982
Damage
39,351
53,060
Taken
53,844
22,758
Mitigated
27,868
16,208
Healing
22,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,292
1,873
0
2,926
10,030
2,746
0
1,043
8,832
0
48,632
W
Chang'e
6,624
1,414
925
1,381
9,219
2,074
585
222
8,955
26,946
0
L
Gilgamesh
14,122
4,797
0
5,668
15,047
8,169
0
6,756
8,079
0
70,728
L
3,788
803
0
2,703
9,723
6,748
448
2,551
6,941
16,513
0
W
Zeus
12,596
2,775
0
4,995
12,623
6,709
24
293
12,288
57,081
0
W
Hun Batz
TTVQc8pwn
Hun Batz
6,983
1,705
0
4,140
10,231
3,310
0
1,119
8,980
0
53,692
L
5,685
2,871
0
2,344
6,589
1,875
2,690
384
6,091
0
66,806
L
Sun Wukong
Voltaire_indeed
Sun Wukong
7,747
1,353
0
7,857
12,695
6,653
0
8,651
3,957
0
54,338
W
4,487
1,038
277
1,564
10,957
7,919
295
547
10,217
13,206
0
L
Erlang Shen
umaadguy
Erlang Shen
8,009
3,834
0
3,788
9,790
4,423
0
4,630
5,000
0
60,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
43,134
346
Minions Killed
518
0
Camps Cleared
0
1,425,043
Distance Traveled
1,481,838
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,492
499
85
6
0
263,618
2
W
Chang'e
7,209
481
41
3
0
276,753
3
L
Gilgamesh
9,847
656
123
8
0
306,211
1
L
Fafnir
6,708
447
24
2
0
265,134
0
W
Zeus
7,354
490
100
7
0
237,111
4
W
Hun Batz
8,547
570
95
6
0
349,712
4
L
Skadi
8,549
570
142
9
0
262,833
4
L
Sun Wukong
9,144
610
116
8
0
339,703
4
W
Geb
6,385
426
25
2
0
297,849
6
L
Erlang Shen
8,886
592
113
8
0
307,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role