Player Matchup

Ganesha
Ganesha
BoneSkrubnHrmny
Ganesha
Level 147
God Stats
2W - 9L
1,423 SR
Queue Stats
325W - 320L
1,435 Elo+
Party 2
Bakasura
Bakasura
Captainducky376
Bakasura
Level 158
God Stats
9W - 14L
1,463 SR
Queue Stats
760W - 774L
1,433 Elo+
Party 2
Ra
Ra
Heinrick
Ra
Level 109
God Stats
3W - 6L
1,449 SR
Queue Stats
39W - 35L
1,488 Elo+
Party 2
Thanatos
Thanatos
METERWATER
Thanatos
Level 127
God Stats
8W - 10L
1,616 SR
Queue Stats
471W - 457L
1,531 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OofBran
Ah Muzen Cab
Level 90
God Stats
3W - 2L
1,612 SR
Queue Stats
576W - 594L
1,494 Elo+
Party 3
Team Averages
Level 126
1,512 SR
1,476 Elo+

VS

Team Averages
Level 127
1,580 SR
1,489 Elo+
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HeyDollaura
Eset
Level 146
God Stats
4W - 4L
1,587 SR
Queue Stats
18W - 25L
1,464 Elo+
Party 1
Geb
Geb
SkyForgedRose
Geb
Level 128
God Stats
6W - 10L
1,595 SR
Queue Stats
115W - 124L
1,453 Elo+
Party 1
Bastet
Bastet
Stormking2018
Bastet
Level 132
God Stats
5W - 2L
1,745 SR
Queue Stats
260W - 238L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
konfuz3
Zhong Kui
Level 107
God Stats
7W - 10L
1,472 SR
Queue Stats
481W - 552L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
4,521
452
1,999
6,284
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
10
3 / 5 / 0
6,146
615
6,647
9,282
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
5,004
500
923
5,405
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
METERWATER
Thanatos
10
3 / 2 / 0
6,287
629
4,305
6,765
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
OofBran
Ah Muzen Cab
9
2 / 2 / 2
5,433
543
3,733
5,924
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 2 / 2
6,088
609
6,612
5,501
1,288
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 4
6,437
644
6,345
6,362
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 4
4,970
497
2,002
5,103
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 3
6,572
657
7,532
8,459
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
konfuz3
Zhong Kui
10
1 / 3 / 1
5,596
560
2,845
5,897
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
16
16
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
2
2.5
L
0
3
4
0.67
L
Bakasura
3
5
0
0.6
L
0
4
0
0
W
5
1
4
7
L
Thanatos
METERWATER
Thanatos
3
2
0
1.5
L
Ah Muzen Cab
OofBran
Ah Muzen Cab
2
2
2
1.5
W
0
1
4
2
W
6
1
3
7.5
W
Zhong Kui
konfuz3
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
25,336
33,660
Taken
31,322
13,500
Mitigated
10,613
12,388
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,612
4,256
0
1,271
5,501
1,288
0
656
4,551
0
43,512
L
1,999
261
323
1,295
6,284
3,960
0
1,887
4,397
12,552
0
L
Bakasura
6,647
3,924
0
2,181
9,282
3,641
0
2,905
6,377
0
25,211
L
923
0
3
847
5,405
1,740
0
3,069
2,336
22,688
0
W
6,345
349
138
1,609
6,362
1,841
531
815
4,565
37,570
0
L
Thanatos
METERWATER
Thanatos
4,305
561
0
6,126
6,765
3,019
0
2,086
4,188
0
29,220
L
Ah Muzen Cab
OofBran
Ah Muzen Cab
3,733
1,296
0
1,613
5,924
1,140
0
754
5,170
0
28,576
W
2,002
99
0
1,005
5,103
2,058
0
409
4,513
11,120
0
W
7,532
1,423
0
4,229
8,459
2,453
0
408
7,473
0
36,722
W
Zhong Kui
konfuz3
Zhong Kui
2,845
271
0
1,866
5,897
2,973
0
0
5,407
21,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
29,663
271
Minions Killed
303
0
Camps Cleared
0
1,007,802
Distance Traveled
973,631
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,088
609
105
11
0
196,775
3
L
Ganesha
4,521
452
4
0
0
187,687
1
L
Bakasura
6,146
615
65
7
0
229,854
0
L
Ra
5,004
500
56
6
0
192,911
2
W
Eset
6,437
644
68
7
0
189,414
4
L
Thanatos
6,287
629
71
7
0
194,246
4
L
Ah Muzen Cab
5,433
543
75
8
0
203,104
0
W
Geb
4,970
497
18
2
0
170,821
4
W
Bastet
6,572
657
64
6
0
226,110
0
W
Zhong Kui
5,596
560
48
5
0
190,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role