Player Matchup

Sun Wukong
Sun Wukong
DELGA321
Sun Wukong
Level 17
God Stats
1W - 3L
1,086 SR
Queue Stats
8W - 17L
1,378 Elo+
Party 1
Janus
Janus
Jovi408
Janus
Level 26
God Stats
2W - 0L
1,497 SR
Queue Stats
11W - 20L
1,292 Elo+
Party 1
Olorun
Olorun
KnockedBiscuit3
Olorun
Level 16
God Stats
12W - 20L
1,235 SR
Queue Stats
15W - 26L
1,197 Elo+
Solo
Chaac
Chaac
McDuffn
Chaac
Level 29
God Stats
28W - 38L
1,434 SR
Queue Stats
49W - 71L
1,292 Elo+
Solo
Neith
Neith
XnalaX
Neith
Level 27
God Stats
53W - 47L
1,458 SR
Queue Stats
65W - 61L
1,356 Elo+
Solo
Team Averages
Level 23
1,342 SR
1,303 Elo+

VS

Team Averages
Level 20
1,305 SR
1,191 Elo+
Tiamat
Tiamat
Dragon7119406
Tiamat
Level 14
God Stats
6W - 14L
1,329 SR
Queue Stats
15W - 26L
1,357 Elo+
Solo
Bakasura
Bakasura
Heywoood69
Bakasura
Level 37
God Stats
6W - 21L
1,188 SR
Queue Stats
19W - 44L
1,229 Elo+
Party 2
Thanatos
Thanatos
RexrRptor_Mako24
Thanatos
Level 18
God Stats
2W - 10L
1,400 SR
Queue Stats
10W - 33L
1,153 Elo+
Party 2
King Arthur
King Arthur
egbers1
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,158 Elo+
Party 2
Ymir
Ymir
gobigredhusker77
Ymir
Level 12
God Stats
1W - 8L
1,108 SR
Queue Stats
4W - 19L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DELGA321
Sun Wukong
16
12 / 8 / 15
12,670
453
14,973
21,805
15,456
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
Jovi408
Janus
20
20 / 7 / 14
16,012
572
32,633
20,578
13,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 15 / 2
13,013
465
9,690
22,918
8,906
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
McDuffn
Chaac
20
7 / 2 / 3
14,948
534
22,385
29,577
30,400
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
XnalaX
Neith
20
8 / 4 / 8
14,585
521
15,721
9,009
3,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
5,927
212
0
1,379
297
Bakasura
Heywoood69
Bakasura
20
18 / 3 / 5
16,089
575
25,888
24,395
11,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 9 / 5
13,498
482
21,277
26,797
12,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
egbers1
King Arthur
14
0 / 18 / 10
10,014
358
8,417
33,581
12,121
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 18 / 8
11,478
410
7,949
36,643
33,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
50
Kills
30
36
Deaths
50
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DELGA321
Sun Wukong
12
8
15
2.44
L
0
2
2
0.5
L
Bakasura
Heywoood69
Bakasura
18
3
5
6.83
W
Janus
Jovi408
Janus
20
7
14
3.86
W
3
15
2
0.27
W
Chaac
McDuffn
Chaac
7
2
3
4.25
L
10
9
5
1.39
W
Neith
XnalaX
Neith
8
4
8
3
L
King Arthur
egbers1
King Arthur
0
18
10
0.28
L
2
18
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,402
Damage
63,531
103,887
Taken
122,795
71,644
Mitigated
70,985
34,302
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DELGA321
Sun Wukong
14,973
5,153
499
2,156
21,805
15,456
3,045
2,583
19,082
0
27,183
L
0
0
0
0
1,379
297
0
1,379
0
0
0
L
Bakasura
Heywoood69
Bakasura
25,888
18,073
0
4,821
24,395
11,819
1,657
5,380
19,015
0
92,354
W
Janus
Jovi408
Janus
32,633
7,123
498
6,218
20,578
13,445
3,642
3,011
17,320
104,818
0
W
9,690
5,627
0
3,859
22,918
8,906
4,062
0
22,344
71,975
4,165
W
Chaac
McDuffn
Chaac
22,385
13,816
0
18,264
29,577
30,400
822
2,553
26,534
0
138,864
L
21,277
9,538
0
12,848
26,797
12,897
416
5,980
20,817
0
79,989
W
Neith
XnalaX
Neith
15,721
8,597
0
2,808
9,009
3,437
5,553
0
8,939
0
85,963
L
King Arthur
egbers1
King Arthur
8,417
1,459
0
1,610
33,581
12,121
145
13,932
19,649
0
33,927
L
7,949
948
0
0
36,643
33,851
182
14,236
22,407
53,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,228
Gold Earned
57,006
645
Minions Killed
383
0
Camps Cleared
0
2,376,009
Distance Traveled
1,822,326
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,670
453
13
0
0
533,285
0
L
Tiamat
5,927
212
0
0
0
0
0
L
Bakasura
16,089
575
168
6
0
586,579
0
W
Janus
16,012
572
151
5
0
435,815
1
W
Olorun
13,013
465
149
5
0
409,932
1
W
Chaac
14,948
534
173
6
0
526,831
1
L
Thanatos
13,498
482
119
4
0
449,225
3
W
Neith
14,585
521
159
6
0
470,146
8
L
King Arthur
10,014
358
31
1
0
409,310
1
L
Ymir
11,478
410
65
2
0
377,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role