Player Matchup

Loki
Loki
Jamiroquai26
Loki
Level 159
God Stats
2W - 6L
1,376 SR
Queue Stats
336W - 374L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
KevinTheMilkman
Sun Wukong
Level 143
God Stats
6W - 3L
1,605 SR
Queue Stats
458W - 417L
1,564 Elo+
Solo
Raijin
Raijin
Saverx17
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 172L
1,630 Elo+
Solo
Hades
Hades
cisco1925
Hades
Level 140
God Stats
3W - 0L
1,742 SR
Queue Stats
102W - 79L
1,576 Elo+
Solo
Ares
Ares
copyboyo
Ares
Level 144
God Stats
4W - 4L
1,413 SR
Queue Stats
682W - 665L
1,584 Elo+
Solo
Team Averages
Level 149
1,527 SR
1,581 Elo+

VS

Team Averages
Level 120
1,623 SR
1,649 Elo+
Freya
Freya
JakeSBraun
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,813 Elo+
Party 1
Ullr
Ullr
JucrevesL21
Ullr
Level 136
God Stats
2W - 1L
1,789 SR
Queue Stats
128W - 129L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Slanced
Cthulhu
Level 109
God Stats
1W - 2L
1,657 SR
Queue Stats
48W - 42L
1,639 Elo+
Party 1
Mulan
Mulan
Tuphaon
Mulan
Level 136
God Stats
2W - 4L
1,672 SR
Queue Stats
299W - 274L
1,612 Elo+
Solo
Anhur
Anhur
ZeNovaJake
Anhur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 26L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 21
11,129
795
15,227
13,908
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
KevinTheMilkman
Sun Wukong
18
5 / 2 / 23
11,392
814
16,076
25,286
22,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Saverx17
Raijin
19
8 / 4 / 16
11,528
823
17,508
13,984
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
cisco1925
Hades
20
12 / 2 / 18
12,831
917
20,796
21,146
23,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
18
6 / 4 / 18
11,246
803
10,785
19,197
25,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
4 / 7 / 9
9,987
713
16,798
19,620
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 6 / 6
11,788
842
15,436
13,616
6,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Slanced
Cthulhu
15
1 / 7 / 9
9,360
669
15,577
18,265
26,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Tuphaon
Mulan
17
5 / 8 / 9
11,184
799
12,308
23,860
32,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
16
0 / 6 / 13
10,089
721
11,142
15,412
5,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
63
34
Kills
17
18
Deaths
34
96
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Freya
4
7
9
1.21
W
3
6
21
2.25
L
7
6
6
1.67
W
Sun Wukong
KevinTheMilkman
Sun Wukong
5
2
23
8.25
W
Raijin
Saverx17
Raijin
8
4
16
4
L
Cthulhu
Slanced
Cthulhu
1
7
9
0.79
L
Mulan
Tuphaon
Mulan
5
8
9
1.19
L
Anhur
0
6
13
1.08
W
Hades
cisco1925
Hades
12
2
18
10.5
W
Ares
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,392
Damage
71,261
93,521
Taken
90,773
82,736
Mitigated
79,193
40,268
Healing
25,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
16,798
5,229
883
6,642
19,620
8,527
423
12,405
6,765
23,528
1,941
W
15,227
1,879
2,611
1,771
13,908
5,483
491
6,018
7,890
0
28,200
L
15,436
5,925
2,289
1,852
13,616
6,000
1,674
7,138
6,280
0
32,152
W
Sun Wukong
KevinTheMilkman
Sun Wukong
16,076
2,198
2,974
10,033
25,286
22,547
1,377
6,623
18,663
0
28,678
W
Raijin
Saverx17
Raijin
17,508
1,585
3,407
2,583
13,984
6,374
1,701
5,190
8,794
30,258
0
L
Cthulhu
Slanced
Cthulhu
15,577
986
1,071
1,262
18,265
26,907
0
9,904
7,955
26,326
0
L
Mulan
Tuphaon
Mulan
12,308
1,335
2,054
3,787
23,860
32,059
198
10,737
12,612
0
23,372
L
Anhur
11,142
5,600
1,165
4,712
15,412
5,700
1,401
7,164
8,072
0
24,076
W
Hades
cisco1925
Hades
20,796
2,767
3,952
9,130
21,146
23,048
962
6,891
14,255
46,391
0
W
Ares
10,785
639
1,787
2,020
19,197
25,284
529
6,273
12,924
13,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
52,408
145
Minions Killed
136
0
Camps Cleared
0
1,238,811
Distance Traveled
1,181,686
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,987
713
22
2
0
224,221
0
W
Loki
11,129
795
20
1
0
275,445
0
L
Ullr
11,788
842
44
3
0
220,068
2
W
Sun Wukong
11,392
814
13
1
0
257,306
1
W
Raijin
11,528
823
37
3
0
222,735
2
L
Cthulhu
9,360
669
20
1
0
254,707
3
L
Mulan
11,184
799
13
1
0
248,185
1
L
Anhur
10,089
721
37
3
0
234,505
2
W
Hades
12,831
917
65
5
0
229,807
0
W
Ares
11,246
803
10
1
0
253,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role