Player Matchup

Ra
Ra
ChanceSirern
Ra
Level 16
God Stats
3W - 3L
1,595 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 1
Chaac
Chaac
EdibleRamen
Chaac
Level 155
God Stats
59W - 23L
1,835 SR
Queue Stats
1,293W - 618L
1,792 Elo+
Party 1
Medusa
Medusa
kilsta
Medusa
Level 97
God Stats
8W - 9L
1,446 SR
Queue Stats
178W - 194L
1,406 Elo+
Party 1
Team Averages
Level 89
1,625 SR
1,493 Elo+

VS

Team Averages
Level 73
1,359 SR
1,273 Elo+
Anhur
Anhur
SeanFartinez
Anhur
Level 106
God Stats
38W - 63L
1,366 SR
Queue Stats
461W - 688L
1,278 Elo+
Party 2
Bacchus
Bacchus
SrgtWombles
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 72L
1,255 Elo+
Party 2
Scylla
Scylla
simplejacksn
Scylla
Level 108
God Stats
2W - 7L
1,212 SR
Queue Stats
283W - 511L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,119
712
2,431
2,306
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 4
7,936
794
8,513
7,188
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
kilsta
Medusa
11
4 / 0 / 5
7,513
751
6,379
3,585
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,648
565
2,127
8,251
1,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SrgtWombles
Bacchus
9
0 / 3 / 0
6,141
614
3,675
9,185
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
9
0 / 1 / 0
5,665
567
2,969
4,344
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
5
0
4
7
L
0
6
0
0
L
Bacchus
SrgtWombles
Bacchus
0
3
0
0
W
Medusa
kilsta
Medusa
4
0
5
6.5
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
8,771
13,079
Taken
21,780
6,511
Mitigated
11,187
7,874
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,431
101
1,508
1,626
2,306
861
124
1,649
657
15,624
0
W
8,513
1,088
0
3,818
7,188
4,531
900
2,993
4,195
2,080
24,952
L
2,127
985
0
295
8,251
1,900
0
820
7,136
0
15,326
L
Bacchus
SrgtWombles
Bacchus
3,675
242
0
1,092
9,185
8,219
0
1,543
7,215
7,060
0
W
Medusa
kilsta
Medusa
6,379
1,856
0
922
3,585
1,119
1,356
2,287
1,298
0
21,260
L
Scylla
2,969
0
0
690
4,344
1,068
0
1,013
3,055
22,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
17,454
119
Minions Killed
82
5
Camps Cleared
3
600,935
Distance Traveled
510,474
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,119
712
42
4
1
196,834
2
W
Chaac
7,936
794
34
3
2
200,714
2
L
Anhur
5,648
565
37
4
1
154,854
3
L
Bacchus
6,141
614
9
1
0
169,152
2
W
Medusa
7,513
751
43
4
2
203,387
2
L
Scylla
5,665
567
36
4
2
186,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role