Player Matchup

Baron Samedi
Baron Samedi
B3 Kung Lao
Baron Samedi
Level 86
God Stats
3W - 1L
1,465 SR
Queue Stats
26W - 26L
1,422 Elo+
Solo
Jing Wei
Jing Wei
Crivelari_18
Jing Wei
Level 127
God Stats
8W - 15L
1,328 SR
Queue Stats
170W - 164L
1,381 Elo+
Solo
Cthulhu
Cthulhu
DatDudeShotYou
Cthulhu
Level 109
God Stats
1W - 0L
1,258 SR
Queue Stats
63W - 59L
1,324 Elo+
Party 1
Odin
Odin
LittleJimmy2003
Odin
Level 38
God Stats
5W - 2L
1,601 SR
Queue Stats
45W - 31L
1,401 Elo+
Party 1
Da Ji
Da Ji
daillestneon
Da Ji
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,258 Elo+
Solo
Team Averages
Level 104
1,430 SR
1,357 Elo+

VS

Team Averages
Level 74
1,423 SR
1,232 Elo+
Terra
Terra
BigBoolinBear
Terra
Level 107
God Stats
1W - 1L
1,514 SR
Queue Stats
6W - 8L
1,376 Elo+
Party 2
Sol
Sol
TexasBOY93SL
Sol
Level 120
God Stats
4W - 2L
1,572 SR
Queue Stats
16W - 24L
1,357 Elo+
Party 2
Discordia
Discordia
lord_of_the_sea1
Discordia
Level 28
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 8L
1,126 Elo+
Party 2
Skadi
Skadi
uxvn
Skadi
Level 19
God Stats
0W - 2L
1,137 SR
Queue Stats
1W - 7L
1,092 Elo+
Solo
Cliodhna
Cliodhna
x-rex4real
Cliodhna
Level 96
God Stats
0W - 1L
1,347 SR
Queue Stats
6W - 16L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B3 Kung Lao
Baron Samedi
16
5 / 3 / 4
10,353
796
13,346
10,073
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Crivelari_18
Jing Wei
19
3 / 1 / 11
11,197
861
11,348
10,643
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 6
10,584
814
8,929
11,976
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
7 / 1 / 8
11,114
855
13,337
11,409
12,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 7
9,221
709
9,271
16,971
8,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
9,109
701
4,596
14,852
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 0 / 3
10,285
791
15,277
13,262
4,927
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
16
2 / 5 / 5
9,533
733
7,133
9,940
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
uxvn
Skadi
13
0 / 5 / 4
7,679
591
6,074
12,660
4,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
x-rex4real
Cliodhna
15
3 / 4 / 3
9,763
751
9,567
13,441
5,313
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
19
Kills
11
11
Deaths
19
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B3 Kung Lao
Baron Samedi
5
3
4
2.33
L
1
5
7
0.9
W
Jing Wei
Crivelari_18
Jing Wei
3
1
11
8.5
W
3
1
6
6
W
7
1
8
11
L
5
0
3
6.5
W
1
5
7
0.9
L
Discordia
2
5
5
0.9
L
Skadi
uxvn
Skadi
0
5
4
0.4
L
Cliodhna
x-rex4real
Cliodhna
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,231
Damage
42,647
61,072
Taken
64,155
42,276
Mitigated
33,452
12,051
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B3 Kung Lao
Baron Samedi
13,346
1,036
1,734
2,419
10,073
4,348
1,657
5,271
4,802
39,670
0
L
4,596
706
3,063
3,408
14,852
14,427
0
6,258
8,404
8,662
0
W
Jing Wei
Crivelari_18
Jing Wei
11,348
9,178
0
2,514
10,643
4,645
3,673
6,526
4,117
0
56,281
W
8,929
438
574
993
11,976
12,432
369
5,729
6,247
28,747
0
W
13,337
1,882
0
0
11,409
12,548
521
4,252
7,157
166
26,444
L
15,277
3,766
105
4,087
13,262
4,927
1,235
5,948
7,160
46,139
0
W
9,271
1,326
0
3,817
16,971
8,303
0
6,277
10,694
0
26,086
L
Discordia
7,133
121
151
676
9,940
4,386
0
2,773
6,917
27,734
0
L
Skadi
uxvn
Skadi
6,074
2,397
62
1,051
12,660
4,399
1
3,550
9,006
0
14,960
L
Cliodhna
x-rex4real
Cliodhna
9,567
1,228
0
0
13,441
5,313
173
3,068
10,227
0
27,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
46,369
322
Minions Killed
227
11
Camps Cleared
4
1,287,387
Distance Traveled
1,214,864
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,353
796
86
7
2
225,659
0
L
Terra
9,109
701
6
0
0
185,890
0
W
Jing Wei
11,197
861
123
9
2
281,852
4
W
Cthulhu
10,584
814
41
3
2
261,255
2
W
Odin
11,114
855
32
2
1
288,969
0
L
Sol
10,285
791
94
7
0
263,094
0
W
Da Ji
9,221
709
40
3
4
229,652
1
L
Discordia
9,533
733
46
4
2
254,176
0
L
Skadi
7,679
591
29
2
1
234,172
0
L
Cliodhna
9,763
751
52
4
1
277,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role