Player Matchup

Neith
Neith
Belissx
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
CobwebbyShoe343
Ares
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SnaggedPlayer17
Nu Wa
Level 40
God Stats
1W - 0L
1,689 SR
Queue Stats
7W - 4L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
Tpizzle27
Guan Yu
Level 8
God Stats
1W - 1L
1,257 SR
Queue Stats
1W - 2L
1,106 Elo+
Solo
Pele
Pele
diggestbickin
Pele
Level 9
God Stats
5W - 3L
1,564 SR
Queue Stats
24W - 30L
1,402 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,414 Elo+

VS

Team Averages
Level 12
1,437 SR
1,267 Elo+
Thor
Thor
Capa_negra01
Thor
Level 6
God Stats
0W - 4L
1,141 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 1
Anhur
Anhur
Dinoking119868
Anhur
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,130 Elo+
Solo
Chernobog
Chernobog
GurglingFiend90
Chernobog
Level 23
God Stats
5W - 6L
1,544 SR
Queue Stats
61W - 68L
1,377 Elo+
Solo
Kukulkan
Kukulkan
LiaCroft
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
zettbinho
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Belissx
Neith
20
14 / 0 / 19
13,501
1,227
20,549
5,786
2,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 17
10,675
970
11,546
15,254
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 1 / 20
13,322
1,211
34,635
8,871
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Tpizzle27
Guan Yu
17
2 / 1 / 16
10,813
983
10,192
12,402
15,737
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 4 / 14
12,887
1,172
15,028
12,700
7,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 15 / 2
10,020
911
7,791
20,913
6,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 0
9,007
819
1,253
5,256
1,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
GurglingFiend90
Chernobog
16
1 / 6 / 5
10,158
923
15,166
17,681
5,775
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LiaCroft
Kukulkan
16
0 / 8 / 6
10,252
932
4,040
16,782
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
zettbinho
Cthulhu
17
5 / 7 / 5
11,871
1,079
16,009
36,029
34,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
28
40
Kills
10
10
Deaths
40
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Belissx
Neith
14
0
19
23.5
L
3
15
2
0.27
W
2
4
17
2.63
L
1
4
0
0.25
L
Chernobog
GurglingFiend90
Chernobog
1
6
5
0.58
L
Kukulkan
LiaCroft
Kukulkan
0
8
6
0.38
W
11
1
20
21
W
Guan Yu
Tpizzle27
Guan Yu
2
1
16
10
W
11
4
14
4.5
L
Cthulhu
zettbinho
Cthulhu
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,950
Damage
44,259
55,013
Taken
96,661
47,342
Mitigated
54,980
12,727
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Belissx
Neith
20,549
13,529
0
3,297
5,786
2,630
0
2,527
3,164
0
32,086
L
7,791
1,480
0
0
20,913
6,531
0
10,125
10,225
0
16,325
W
11,546
1,527
0
672
15,254
17,516
0
4,619
10,038
21,496
0
L
1,253
615
0
125
5,256
1,433
0
2,264
2,856
0
6,124
L
Chernobog
GurglingFiend90
Chernobog
15,166
8,418
88
478
17,681
5,775
0
6,958
10,284
0
43,468
L
Kukulkan
LiaCroft
Kukulkan
4,040
1,533
0
701
16,782
6,458
0
7,789
8,522
10,226
0
W
34,635
10,942
0
2,310
8,871
4,184
0
3,193
5,488
66,228
0
W
Guan Yu
Tpizzle27
Guan Yu
10,192
2,371
1,568
2,921
12,402
15,737
0
1,978
10,117
665
23,794
W
15,028
6,116
0
1,959
12,700
7,275
0
6,043
6,157
0
22,757
L
Cthulhu
zettbinho
Cthulhu
16,009
669
472
5,137
36,029
34,783
0
18,021
17,188
42,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,198
Gold Earned
51,308
177
Minions Killed
170
6
Camps Cleared
4
892,265
Distance Traveled
725,739
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,501
1,227
30
3
0
186,536
0
L
Thor
10,020
911
19
2
0
146,746
1
W
Ares
10,675
970
13
1
0
148,114
0
L
Anhur
9,007
819
5
0
2
51,861
0
L
Chernobog
10,158
923
73
7
1
178,265
0
L
Kukulkan
10,252
932
15
1
0
135,796
0
W
Nu Wa
13,322
1,211
78
7
3
196,459
0
W
Guan Yu
10,813
983
38
3
3
197,484
0
W
Pele
12,887
1,172
18
2
0
163,672
0
L
Cthulhu
11,871
1,079
58
5
1
213,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role