Player Matchup

Persephone
Persephone
LordOrochiWO
Persephone
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,454 Elo+
Solo
Ares
Ares
Ocean Man4035
Ares
Level 17
God Stats
2W - 1L
1,578 SR
Queue Stats
28W - 29L
1,439 Elo+
Solo
Guan Yu
Guan Yu
iceSuMM
Guan Yu
Level 7
God Stats
5W - 3L
1,948 SR
Queue Stats
73W - 53L
1,584 Elo+
Solo
Anhur
Anhur
talimdugrau
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,482 Elo+
Solo
Loki
Loki
vlentoo
Loki
Level 28
God Stats
4W - 0L
1,790 SR
Queue Stats
59W - 37L
1,595 Elo+
Solo
Team Averages
Level 19
1,663 SR
1,511 Elo+

VS

Team Averages
Level 22
1,541 SR
1,476 Elo+
Danzaburou
Danzaburou
AlanFujimori
Danzaburou
Level 25
God Stats
2W - 2L
1,600 SR
Queue Stats
156W - 117L
1,538 Elo+
Solo
Susano
Susano
Crawsller
Susano
Level 28
God Stats
29W - 40L
1,439 SR
Queue Stats
93W - 94L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
JoePantuso
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,404 Elo+
Solo
Ymir
Ymir
muito_secreto7
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,499 Elo+
Solo
Yemoja
Yemoja
slithery_magic1
Yemoja
Level 15
God Stats
2W - 1L
1,663 SR
Queue Stats
13W - 17L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LordOrochiWO
Persephone
13
4 / 2 / 5
8,824
552
7,370
5,597
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 5
7,244
453
5,557
9,607
6,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
iceSuMM
Guan Yu
14
0 / 1 / 5
8,541
534
8,282
12,610
9,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 4
7,747
484
3,185
8,991
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
vlentoo
Loki
15
10 / 2 / 5
9,442
590
11,606
9,416
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlanFujimori
Danzaburou
12
2 / 2 / 1
7,699
481
7,701
7,280
3,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Crawsller
Susano
11
1 / 6 / 1
6,601
413
3,554
9,876
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
JoePantuso
Erlang Shen
11
2 / 4 / 1
6,559
410
8,295
13,959
11,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 0
7,503
469
5,226
11,009
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
6,772
423
2,849
6,952
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
8
7
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlanFujimori
Danzaburou
2
2
1
1.25
L
Susano
Crawsller
Susano
1
6
1
0.25
L
Erlang Shen
JoePantuso
Erlang Shen
2
4
1
0.63
W
Persephone
LordOrochiWO
Persephone
4
2
5
3.25
W
3
1
5
5.5
W
Guan Yu
iceSuMM
Guan Yu
0
1
5
2.5
L
2
4
0
0.5
L
1
2
1
0.75
W
1
1
4
3
W
Loki
vlentoo
Loki
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
27,625
46,221
Taken
49,076
24,613
Mitigated
27,042
15,213
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlanFujimori
Danzaburou
7,701
2,829
0
1,192
7,280
3,027
0
2,591
4,622
0
52,817
L
Susano
Crawsller
Susano
3,554
890
0
2,034
9,876
2,764
0
3,331
6,346
0
33,416
L
Erlang Shen
JoePantuso
Erlang Shen
8,295
4,282
0
4,309
13,959
11,825
0
3,480
10,351
1,679
24,946
W
Persephone
LordOrochiWO
Persephone
7,370
919
0
1,204
5,597
1,962
126
1,839
3,756
45,706
0
W
5,557
857
150
1,420
9,607
6,716
0
2,077
7,530
20,327
0
W
Guan Yu
iceSuMM
Guan Yu
8,282
1,147
85
5,580
12,610
9,728
212
1,558
11,052
6,499
54,658
L
5,226
685
0
2,978
11,009
3,817
0
2,377
8,521
44,319
0
L
2,849
1,079
884
877
6,952
5,609
0
2,225
4,687
10,566
0
W
3,185
1,254
0
3,955
8,991
2,831
0
1,662
7,329
0
57,382
W
Loki
vlentoo
Loki
11,606
2,725
0
2,819
9,416
3,376
0
1,942
7,474
0
55,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
35,134
416
Minions Killed
296
0
Camps Cleared
0
1,508,104
Distance Traveled
1,472,158
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,699
481
102
6
0
289,266
5
L
Susano
6,601
413
64
4
0
311,551
2
L
Erlang Shen
6,559
410
41
3
0
286,513
3
W
Persephone
8,824
552
77
5
0
288,676
1
W
Ares
7,244
453
19
1
0
311,815
3
W
Guan Yu
8,541
534
121
8
0
287,709
3
L
Ymir
7,503
469
79
5
0
301,925
5
L
Yemoja
6,772
423
10
1
0
282,903
7
W
Anhur
7,747
484
106
7
0
273,173
5
W
Loki
9,442
590
93
6
0
346,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role