Player Matchup

Pele
Pele
Fenix 102588
Pele
Level 12
God Stats
3W - 3L
1,515 SR
Queue Stats
12W - 20L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
GoTToB
Gilgamesh
Level 16
God Stats
5W - 7L
1,393 SR
Queue Stats
15W - 15L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
Omega-Jefferson2
Erlang Shen
Level 7
God Stats
3W - 0L
1,178 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Discordia
Discordia
idkpaulo
Discordia
Level 22
God Stats
4W - 7L
1,348 SR
Queue Stats
41W - 42L
1,352 Elo+
Solo
Jormungandr
Jormungandr
lucasjuncal
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,198 Elo+
Solo
Team Averages
Level 13
1,387 SR
1,366 Elo+

VS

Team Averages
Level 18
1,434 SR
1,364 Elo+
Nemesis
Nemesis
Daruran
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Fabio_Martinho
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
PBexter_SMt
Sun Wukong
Level 12
God Stats
5W - 8L
1,431 SR
Queue Stats
14W - 40L
1,204 Elo+
Party 1
Cerberus
Cerberus
SirParede
Cerberus
Level 24
God Stats
3W - 4L
1,363 SR
Queue Stats
5W - 8L
1,364 Elo+
Solo
Bellona
Bellona
xTH14G0_M1l_GR4U
Bellona
Level 26
God Stats
4W - 8L
1,375 SR
Queue Stats
164W - 203L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 3
11,513
677
13,219
9,513
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GoTToB
Gilgamesh
14
8 / 2 / 8
9,452
556
11,790
11,138
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Omega-Jefferson2
Erlang Shen
10
0 / 4 / 2
6,665
392
1,281
7,352
3,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
idkpaulo
Discordia
14
6 / 2 / 5
9,073
534
5,473
6,076
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
lucasjuncal
Jormungandr
12
6 / 2 / 5
8,168
480
7,543
9,806
4,866
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daruran
Nemesis
12
3 / 8 / 3
7,890
464
4,350
12,405
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 8 / 0
6,397
376
2,184
9,451
5,535
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
PBexter_SMt
Sun Wukong
9
1 / 10 / 1
6,591
388
2,033
13,161
8,199
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
SirParede
Cerberus
9
1 / 4 / 3
6,640
391
5,596
12,681
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 4
7,964
468
5,648
11,541
5,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
35
Kills
7
11
Deaths
36
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daruran
Nemesis
3
8
3
0.56
L
0
8
0
0
W
15
1
3
16.5
W
Gilgamesh
GoTToB
Gilgamesh
8
2
8
6
W
Erlang Shen
Omega-Jefferson2
Erlang Shen
0
4
2
0.25
L
Sun Wukong
PBexter_SMt
Sun Wukong
1
10
1
0.15
L
Cerberus
SirParede
Cerberus
1
4
3
0.63
W
Discordia
idkpaulo
Discordia
6
2
5
4.25
W
Jormungandr
lucasjuncal
Jormungandr
6
2
5
4.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
19,811
43,885
Taken
59,239
20,798
Mitigated
32,999
5,940
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daruran
Nemesis
4,350
1,444
0
2,334
12,405
3,431
0
1,377
10,730
0
38,999
L
2,184
640
420
0
9,451
5,535
117
4,809
4,547
19,364
0
W
13,219
4,114
0
1,668
9,513
3,268
3,105
720
8,793
0
84,769
W
Gilgamesh
GoTToB
Gilgamesh
11,790
2,092
0
3,307
11,138
7,826
539
2,154
8,984
10,594
33,465
W
Erlang Shen
Omega-Jefferson2
Erlang Shen
1,281
561
0
23
7,352
3,391
1,757
1,212
6,140
0
22,509
L
Sun Wukong
PBexter_SMt
Sun Wukong
2,033
759
0
636
13,161
8,199
444
2,986
9,998
0
23,023
L
Cerberus
SirParede
Cerberus
5,596
473
0
1,417
12,681
10,145
198
4,757
7,692
22,228
0
W
Discordia
idkpaulo
Discordia
5,473
567
0
906
6,076
1,447
1,001
776
5,300
40,322
0
W
Jormungandr
lucasjuncal
Jormungandr
7,543
1,890
0
36
9,806
4,866
70
2,918
6,888
31,928
0
L
5,648
1,820
0
3,419
11,541
5,689
98
1,646
9,675
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
35,482
401
Minions Killed
236
0
Camps Cleared
0
1,562,336
Distance Traveled
1,428,667
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,890
464
58
3
0
277,322
0
L
Yemoja
6,397
376
33
2
0
249,162
0
W
Pele
11,513
677
146
9
0
347,831
2
W
Gilgamesh
9,452
556
80
5
0
335,757
3
W
Erlang Shen
6,665
392
40
2
0
293,399
0
L
Sun Wukong
6,591
388
30
2
0
282,834
0
L
Cerberus
6,640
391
34
2
0
291,103
10
W
Discordia
9,073
534
88
5
0
283,667
0
W
Jormungandr
8,168
480
47
3
0
301,682
0
L
Bellona
7,964
468
81
5
0
328,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role