Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BloodRedWolf93
Ah Puch
Level 28
God Stats
1W - 0L
1,306 SR
Queue Stats
11W - 8L
1,541 Elo+
Solo
Ymir
Ymir
JustinCreeper09
Ymir
Level 5
God Stats
3W - 3L
1,277 SR
Queue Stats
24W - 38L
1,414 Elo+
Solo
Ares
Ares
SconaGold0
Ares
Level 4
God Stats
2W - 3L
1,293 SR
Queue Stats
5W - 6L
1,107 Elo+
Solo
Hel
Hel
madtoast209
Hel
Level 16
God Stats
8W - 4L
1,736 SR
Queue Stats
59W - 55L
1,476 Elo+
Solo
Team Averages
Level 14
1,423 SR
1,408 Elo+

VS

Team Averages
Level 19
1,592 SR
1,485 Elo+
Gilgamesh
Gilgamesh
Fabiscano
Gilgamesh
Level 26
God Stats
0W - 3L
1,368 SR
Queue Stats
3W - 10L
1,355 Elo+
Solo
Camazotz
Camazotz
LordXemnas13
Camazotz
Level 17
God Stats
4W - 2L
1,847 SR
Queue Stats
44W - 45L
1,504 Elo+
Party 1
Agni
Agni
idontflush
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,625 Elo+
Solo
Neith
Neith
lancelot35241
Neith
Level 25
God Stats
27W - 21L
1,530 SR
Queue Stats
62W - 71L
1,428 Elo+
Solo
Sobek
Sobek
sum_L8zy_stoner
Sobek
Level 18
God Stats
2W - 1L
1,712 SR
Queue Stats
40W - 36L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 0 / 8
10,110
1,011
15,375
6,539
2,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 8
10,747
1,075
27,622
8,582
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 14
10,502
1,050
8,110
11,217
10,658
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 3 / 5
9,783
978
2,844
10,946
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 7
9,446
945
5,608
4,882
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

294

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fabiscano
Gilgamesh
15
2 / 2 / 1
9,429
943
5,994
15,703
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
LordXemnas13
Camazotz
15
0 / 8 / 3
8,862
886
4,290
15,039
5,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 5 / 2
10,337
1,034
21,086
12,886
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
6,290
629
0
0
0
15
1 / 3 / 3
9,887
989
5,093
22,680
18,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
17
Kills
7
7
Deaths
18
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
8
9
W
6
3
8
3.33
L
Gilgamesh
Fabiscano
Gilgamesh
2
2
1
1.25
W
3
0
14
10
L
Camazotz
LordXemnas13
Camazotz
0
8
3
0.19
W
1
3
5
1.17
L
4
5
2
1
L
0
0
0
0
W
2
1
7
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,559
Damage
36,463
42,166
Taken
66,308
28,681
Mitigated
33,400
13,571
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,375
7,070
0
1,390
6,539
2,811
0
4,710
1,829
0
35,482
W
27,622
2,204
323
558
8,582
3,507
0
6,408
2,174
53,188
0
L
Gilgamesh
Fabiscano
Gilgamesh
5,994
3,556
0
20
15,703
5,864
0
9,889
5,814
0
14,925
W
8,110
620
159
1,220
11,217
10,658
0
6,097
5,120
20,362
0
L
Camazotz
LordXemnas13
Camazotz
4,290
1,422
0
3,154
15,039
5,203
0
10,340
4,699
0
16,210
W
2,844
282
0
592
10,946
9,316
0
4,524
6,422
14,316
0
L
21,086
563
0
829
12,886
3,521
0
6,682
6,204
49,381
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,608
254
6,873
2,456
4,882
2,389
0
4,440
442
13,914
0
L
5,093
728
0
1,751
22,680
18,812
0
17,273
5,407
23,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
44,805
193
Minions Killed
147
8
Camps Cleared
4
968,924
Distance Traveled
715,696
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,110
1,011
37
4
2
226,523
1
W
Ah Puch
10,747
1,075
86
9
2
181,611
0
L
Gilgamesh
9,429
943
18
2
1
185,971
0
W
Ymir
10,502
1,050
31
3
0
189,065
0
L
Camazotz
8,862
886
28
3
0
160,966
3
W
Ares
9,783
978
15
2
4
170,559
0
L
Agni
10,337
1,034
65
7
1
196,739
0
L
Neith
6,290
629
0
0
0
0
0
W
Hel
9,446
945
24
2
0
201,166
0
L
Sobek
9,887
989
36
4
2
172,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role