Player Matchup

Ymir
Ymir
KleverKitty
Ymir
Level 8
God Stats
3W - 7L
1,639 SR
Queue Stats
12W - 18L
1,446 Elo+
Party 2
Hel
Hel
SaDisTiicDrEaM
Hel
Level 13
God Stats
0W - 5L
1,139 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Charybdis
Charybdis
Thinklin
Charybdis
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
88W - 118L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
drreanimator
Ah Muzen Cab
Level 21
God Stats
4W - 4L
1,461 SR
Queue Stats
12W - 22L
1,458 Elo+
Solo
Olorun
Olorun
killed337
Olorun
Level 38
God Stats
16W - 16L
1,488 SR
Queue Stats
87W - 100L
1,494 Elo+
Party 2
Team Averages
Level 21
1,445 SR
1,427 Elo+

VS

Team Averages
Level 36
1,554 SR
1,486 Elo+
Merlin
Merlin
ActingClub77619
Merlin
Level 10
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 7L
1,210 Elo+
Solo
Cabrakan
Cabrakan
Gizzard Of Boz8
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,694 Elo+
Party 1
Scylla
Scylla
Ijwmba
Scylla
Level 23
God Stats
2W - 0L
1,721 SR
Queue Stats
34W - 23L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tameis Winston
Cu Chulainn
Level 112
God Stats
13W - 12L
1,562 SR
Queue Stats
338W - 347L
1,580 Elo+
Party 1
Izanami
Izanami
Vexune-
Izanami
Level 29
God Stats
1W - 3L
1,714 SR
Queue Stats
48W - 67L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,179
398
876
8,980
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
5,603
431
1,658
8,736
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Thinklin
Charybdis
10
3 / 6 / 1
6,836
526
5,914
7,787
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
drreanimator
Ah Muzen Cab
7
0 / 6 / 0
4,947
381
2,003
8,704
2,192
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
killed337
Olorun
10
2 / 4 / 0
6,225
479
3,325
7,985
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,757
520
3,282
4,525
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
11
2 / 1 / 9
7,036
541
4,579
11,105
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Ijwmba
Scylla
15
7 / 0 / 3
8,643
665
9,177
4,016
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Tameis Winston
Cu Chulainn
12
7 / 0 / 7
7,740
595
6,728
7,291
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Vexune-
Izanami
13
7 / 2 / 2
8,177
629
6,098
7,634
2,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
27
28
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Cabrakan
2
1
9
6.5
W
Scylla
Ijwmba
Scylla
7
0
3
8.5
L
0
7
1
0.07
L
0
5
1
0.1
W
Cu Chulainn
Tameis Winston
Cu Chulainn
7
0
7
10.5
L
Charybdis
Thinklin
Charybdis
3
6
1
0.58
W
Izanami
Vexune-
Izanami
7
2
2
4
L
Ah Muzen Cab
drreanimator
Ah Muzen Cab
0
6
0
0
L
Olorun
killed337
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,776
Damage
29,864
42,192
Taken
34,571
14,351
Mitigated
20,677
6,247
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,282
306
0
0
4,525
1,634
269
572
3,953
29,905
0
W
Cabrakan
4,579
894
107
3,109
11,105
12,239
108
1,968
9,094
19,299
0
W
Scylla
Ijwmba
Scylla
9,177
557
0
375
4,016
1,283
1,864
642
3,266
56,218
0
L
876
578
0
192
8,980
3,833
46
2,571
6,400
3,185
0
L
1,658
440
105
2,484
8,736
4,125
0
3,672
4,980
21,849
0
W
Cu Chulainn
Tameis Winston
Cu Chulainn
6,728
1,746
0
3,213
7,291
2,997
336
1,304
5,985
0
41,104
L
Charybdis
Thinklin
Charybdis
5,914
3,960
0
1,452
7,787
1,962
765
2,990
4,673
0
24,917
W
Izanami
Vexune-
Izanami
6,098
4,231
0
1,607
7,634
2,524
3,194
1,338
6,266
0
50,257
L
Ah Muzen Cab
drreanimator
Ah Muzen Cab
2,003
829
0
834
8,704
2,192
0
3,922
4,704
0
16,705
L
Olorun
killed337
Olorun
3,325
1,318
30
1,150
7,985
2,239
1,174
3,421
4,397
34,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
38,353
190
Minions Killed
392
0
Camps Cleared
0
1,112,584
Distance Traveled
1,184,245
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,757
520
63
5
0
229,190
0
W
Cabrakan
7,036
541
41
3
0
231,975
4
W
Scylla
8,643
665
116
9
0
240,962
0
L
Ymir
5,179
398
4
0
0
212,258
0
L
Hel
5,603
431
48
4
0
233,120
0
W
Cu Chulainn
7,740
595
73
6
0
259,245
3
L
Charybdis
6,836
526
43
3
0
202,266
1
W
Izanami
8,177
629
99
8
0
222,873
1
L
Ah Muzen Cab
4,947
381
36
3
0
220,191
0
L
Olorun
6,225
479
59
5
0
244,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role