Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AlphaStylez
Gilgamesh
Level 14
God Stats
3W - 0L
1,555 SR
Queue Stats
23W - 6L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
Ponte_Los_Pilas
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,604 Elo+
Party 2
Team Averages
Level 51
1,518 SR
1,563 Elo+

VS

Team Averages
Level 66
1,705 SR
1,591 Elo+
Cliodhna
Cliodhna
LionDeepfist1001
Cliodhna
Level 102
God Stats
4W - 3L
1,794 SR
Queue Stats
96W - 87L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
Shenron9696
Baron Samedi
Level 92
God Stats
1W - 2L
1,494 SR
Queue Stats
63W - 42L
1,677 Elo+
Party 1
Chaac
Chaac
Swordnips666
Chaac
Level 4
God Stats
13W - 7L
1,827 SR
Queue Stats
59W - 40L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
9 / 1 / 10
10,125
920
10,321
8,970
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
AlphaStylez
Gilgamesh
14
12 / 3 / 8
9,975
907
17,054
14,689
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Ponte_Los_Pilas
Baron Samedi
13
3 / 4 / 14
8,867
806
10,624
9,097
3,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 4
7,315
665
8,214
13,840
4,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Shenron9696
Baron Samedi
12
4 / 10 / 3
8,584
780
7,020
12,345
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 5 / 6
7,869
715
9,457
17,664
14,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
8
8
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
1
10
14
W
Gilgamesh
AlphaStylez
Gilgamesh
12
3
8
5.33
L
2
9
4
0.44
W
Baron Samedi
Ponte_Los_Pilas
Baron Samedi
3
4
14
2.5
L
Baron Samedi
Shenron9696
Baron Samedi
4
10
3
0.55
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
24,691
32,756
Taken
43,849
14,457
Mitigated
23,833
12,169
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,321
8,518
0
3,607
8,970
2,564
770
2,432
6,025
0
27,473
W
Gilgamesh
AlphaStylez
Gilgamesh
17,054
4,709
249
3,488
14,689
8,495
851
2,974
10,828
3,193
29,249
L
8,214
866
0
2,285
13,840
4,543
0
3,620
9,737
0
19,410
W
Baron Samedi
Ponte_Los_Pilas
Baron Samedi
10,624
1,047
1,628
3,197
9,097
3,398
695
2,632
6,120
32,136
0
L
Baron Samedi
Shenron9696
Baron Samedi
7,020
1,003
1,139
1,272
12,345
4,774
135
2,916
9,186
22,925
0
L
9,457
1,950
405
5,706
17,664
14,516
0
5,607
11,520
3,592
16,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
23,768
111
Minions Killed
96
6
Camps Cleared
3
588,981
Distance Traveled
558,355
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,125
920
47
4
3
193,384
0
W
Gilgamesh
9,975
907
26
2
2
214,259
1
L
Cliodhna
7,315
665
32
3
3
192,824
2
W
Baron Samedi
8,867
806
38
3
1
181,338
2
L
Baron Samedi
8,584
780
40
4
0
162,896
1
L
Chaac
7,869
715
24
2
0
202,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role