Player Matchup

Odin
Odin
Aquilescalcanhar
Odin
Level 4
God Stats
3W - 1L
1,772 SR
Queue Stats
25W - 21L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
CT_Bandzz-FYTB
Xing Tian
Level 8
God Stats
3W - 2L
1,403 SR
Queue Stats
46W - 59L
1,517 Elo+
Solo
Merlin
Merlin
Deathwish502
Merlin
Level 17
God Stats
2W - 3L
1,517 SR
Queue Stats
32W - 30L
1,505 Elo+
Solo
Nike
Nike
asas-da-vit-nik
Nike
Level 4
God Stats
14W - 14L
1,704 SR
Queue Stats
29W - 35L
1,497 Elo+
Party 1
Achilles
Achilles
chaac-gaming
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,671 Elo+
Party 1
Team Averages
Level 7
1,579 SR
1,537 Elo+

VS

Team Averages
Level 21
1,446 SR
1,519 Elo+
Cthulhu
Cthulhu
KupferWulf
Cthulhu
Level 28
God Stats
6W - 3L
1,527 SR
Queue Stats
67W - 53L
1,541 Elo+
Solo
Izanami
Izanami
Perro Awado
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,602 Elo+
Solo
Danzaburou
Danzaburou
cdomer
Danzaburou
Level 29
God Stats
4W - 4L
1,610 SR
Queue Stats
67W - 55L
1,489 Elo+
Party 2
Thanatos
Thanatos
daddylongdix1
Thanatos
Level 27
God Stats
1W - 6L
1,088 SR
Queue Stats
45W - 50L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
kthsnyder
Baron Samedi
Level 17
God Stats
4W - 6L
1,506 SR
Queue Stats
15W - 13L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 2 / 6
11,982
599
20,043
15,452
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
CT_Bandzz-FYTB
Xing Tian
15
3 / 3 / 5
9,496
475
4,474
16,086
15,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
17
4 / 5 / 12
10,577
529
13,366
12,406
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 12
9,918
496
10,081
12,619
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
chaac-gaming
Achilles
14
4 / 3 / 13
8,757
438
8,294
16,023
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KupferWulf
Cthulhu
15
2 / 4 / 2
8,786
439
11,081
16,796
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Perro Awado
Izanami
15
3 / 5 / 6
10,109
505
10,147
11,414
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
cdomer
Danzaburou
13
2 / 9 / 1
8,359
418
10,294
15,251
4,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
daddylongdix1
Thanatos
17
7 / 6 / 3
10,631
532
9,421
17,376
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
kthsnyder
Baron Samedi
13
2 / 12 / 0
8,452
423
7,226
14,047
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
36
Kills
16
16
Deaths
36
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
18
2
6
10.5
W
Xing Tian
CT_Bandzz-FYTB
Xing Tian
3
3
5
1.83
W
Merlin
4
5
12
2
L
Cthulhu
KupferWulf
Cthulhu
2
4
2
0.75
L
Izanami
Perro Awado
Izanami
3
5
6
1.2
W
7
3
12
4.33
L
Danzaburou
cdomer
Danzaburou
2
9
1
0.28
W
Achilles
chaac-gaming
Achilles
4
3
13
3.5
L
Thanatos
daddylongdix1
Thanatos
7
6
3
1.42
L
Baron Samedi
kthsnyder
Baron Samedi
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,258
Damage
48,169
72,586
Taken
74,884
48,022
Mitigated
33,547
13,202
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,043
4,946
0
1,061
15,452
6,845
0
3,230
11,989
0
63,924
W
Xing Tian
CT_Bandzz-FYTB
Xing Tian
4,474
670
0
910
16,086
15,481
1,550
3,324
12,505
41,603
0
W
Merlin
13,366
771
73
3,067
12,406
4,842
684
436
11,970
78,271
0
L
Cthulhu
KupferWulf
Cthulhu
11,081
737
642
3,920
16,796
13,694
0
1,288
13,942
42,049
0
L
Izanami
Perro Awado
Izanami
10,147
5,464
0
1,628
11,414
4,072
976
5,741
5,231
0
71,314
W
10,081
1,298
354
3,628
12,619
7,912
478
4,065
7,966
9,781
20,203
L
Danzaburou
cdomer
Danzaburou
10,294
4,536
0
2,367
15,251
4,205
0
4,640
9,953
0
37,138
W
Achilles
chaac-gaming
Achilles
8,294
2,260
727
3,382
16,023
12,942
722
5,077
9,849
227
41,769
L
Thanatos
daddylongdix1
Thanatos
9,421
1,726
0
14,262
17,376
6,280
95
4,484
12,406
0
67,678
L
Baron Samedi
kthsnyder
Baron Samedi
7,226
1,183
91
508
14,047
5,296
569
3,721
9,741
40,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,730
Gold Earned
46,337
429
Minions Killed
417
0
Camps Cleared
0
2,006,290
Distance Traveled
1,724,743
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,982
599
91
5
0
457,068
0
W
Xing Tian
9,496
475
77
4
0
346,502
0
W
Merlin
10,577
529
149
7
0
371,333
3
L
Cthulhu
8,786
439
60
3
0
357,396
3
L
Izanami
10,109
505
123
6
0
324,764
0
W
Nike
9,918
496
60
3
0
416,744
0
L
Danzaburou
8,359
418
58
3
0
333,878
2
W
Achilles
8,757
438
52
3
0
414,643
4
L
Thanatos
10,631
532
110
6
0
378,513
2
L
Baron Samedi
8,452
423
66
3
0
330,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role